^0 ZzBombardierzZ

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About ^0 ZzBombardierzZ

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  1. ^0 ZzBombardierzZ

    Battleye Filter Editor

    How do we know to use partial compared to using "!=" ?
  2. ^0 ZzBombardierzZ

    ExileZ 2

    I keep getting BE kicks. #14 "ormal'] execVM "\ryanzombies\acedamage.sqf"} else {_target setdamage (damage _target + Ryanzombiesdamageplayer)}; if (!(alive _t" #23 "able ["BIS_fnc_ambientAnim__time",0]; _attachObj disableCollisionWith _unit; _unit disableCollisionWith _attachObj; [_uni" #0 "Mcivilianside; { _civiltype = _x select 0; _civil = _group createUnit [_civiltype, (_x select 1), [], 0, "FORM"]; _position = _p" http://pastebin.com/ZrCAcppV Script.txt Any help? I am using Inifstar (with their BattlEye files), HVP, Ryan Zombies, ExileZ2, Arma Enhanced Movement, and StatusBar. I thought I followed http://exile.majormittens.co.uk/topic/74-how-to-battleye-filters-do-it-yourself/ and even tried http://bfe.marma.io/# . I am new to Arma 3's style of coding. Very use to Arma 2, but these errors are making me very confused. Any help would be great. I see some people on the forums with GIANT scripts exceptions for Ryan Zombies, but I am not getting those errors. plz send help