oldmatechoc

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Everything posted by oldmatechoc

  1. oldmatechoc

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    @gfourth You could mess around with ExileClient_object_vehicle_refuel.sqf around line 53 - 64
  2. oldmatechoc

    [Release] Dynamic Status Icons DayZ Style

    https://pastebin.com/raw/FJSQ1VSs
  3. oldmatechoc

    Loot Search Exile

    @Kurewe Good thinking l'll add an extra install guide for those who already have a custom ExileClient_object_player_initialize.sqf.
  4. oldmatechoc

    Loot Search Exile

    @Kurewe Thanks for the info. If you use #include "Custom\Scavenge\ExileClient_Loot_Scavenge.sqf" the server will read it as #include "Custom\Scavenge\Custom\Scavenge\ExileClient_Loot_Scavenge.sqf" then the server will throw an error and crash. Yes, we are worried about players using this to farm as well, I think Salutesh is playing around with adding a variable to the object so it can only be done once per object. In the meantime players can only get AK's that don't sell very well on my server so no real point in farming.
  5. oldmatechoc

    Loot Search Exile

    Personally I don't use the scavenge water. Its much the same as the exile fill water but with a 50% fail. Salutesh is going towards the hold actions, but for me they dont seem to work (most likely user error on my end lol) so I'm sticking to addAction but I've merged Salutesh's config.cpp and Yukihito23's water and woodlog changes to my github, So people can take their pick
  6. oldmatechoc

    Loot Search Exile

    Ahhh I thought I was missing some A couple of others are working on this as well. Here's the most up-to-date version https://github.com/salutesh/Exile_Scavenge?files=1
  7. oldmatechoc

    Loot Search Exile

    It didn't seem to work for me
  8. oldmatechoc

    Loot Search Exile

    Thank you @Kurewe and @LordRampantHump for this! : Using Kurewe's script as a base I've come up with this so far. Still got to add cupboards and wardrobes. https://github.com/ch0c/Exile_Scavenge This will allow players to search wrecks for weapons, ammo, and a few other items. Allow players to pick fruit from trees and bushes, and pick apples from apple trees. Not allowed to do these actions while in combat or in a trader. Also i noticed with the original one Kurewe posted you were able to pick apples even if you were 20m from the tree. This is no longer allowed you must be with 5m of the object your looting. Install guide is in the .rar file. Enjoy!
  9. oldmatechoc

    Chernarus Redux Loot Spawns

    @wetNreckless this what im up to good chance this overkill though lol Also you should add a note to the bottom of the OP reminding people to check if they actually have loot spawn positions defined for some of these buildings. I think people are getting confused thinking this is all they need.
  10. oldmatechoc

    Chernarus Redux Environment

    To stop client side errors and fix health being restored on relog. Just add ChernarusRedux to your mission config under CfgExileEnvironment E.g