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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Euphoria replied to second_coming's topic in Add-ons
Forgive me, but are you 100% sure about this?? I ask as I placed a number a small groups of static AI around my radiation zone and temple locations, and while testing them, I wiped them all out a few times and they did not respawn before the next restart, just under 4 hours later.- 3161 replies
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- survivor ai
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Euphoria replied to second_coming's topic in Add-ons
What vehicles are you talking about exactly?? I've never once had this or anyone reporting it on my server, AI won't engage players inside vehicles if their weapons cannot damage or penetrate the vehicle, so the police (random AI) don't shoot at a player in any vehicle with a 75-100 or above armour rating.- 3161 replies
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- survivor ai
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Euphoria replied to second_coming's topic in Add-ons
Hello, So I've noticed 2 issues since the last Occupation update, I'm hoping you can help me with them please. (Exile, ArmA, Occu and DMS are all fully up to date.) #1 - "Roaming AI Boats", I've tried setting the max number of boats to between 2-5 and limiting the boat classes to just 3 different boats and maximum 1-2 of each. But dozens and dozens of AI boats to spawn. Literally after 3-4 hours when the server is near restart, there are almost 0 land AI, but 15-30 boats! Many are crashed and stuck on beaches and a lot of them are way off the map 10+km out to sea. Is this a known issue, or something I can fix?? #2 - "Weird AI Behaviour", mainly Loot Create AI. Since the last occupation update, myself and many players have noticed, AI running around in perfect formation, 1-2m apart, following a set path, like a group of ants. They constantly run never stopping and repeat the same path over and over. They don't even stop when shot at or some are killed, they just keep running. Also, on more than a few occasions, they don't even shoot players that stand right in front of them! I tried this last night, I found a loot create, saw the AI crazy running around in formation, so I ran up to them and shot one dead just 5m in front of me... and the other AI just kept running and ran past me, haha. This doesn't happen every time, but probably around 50% of the time it does. Any help or advice would be great. Thanks- 3161 replies
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- survivor ai
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[Release] Announce due dates of territory payment on logon (Updated 5/1).
Euphoria replied to Lunchbox's topic in Scripts
Still works perfectly as of 1.0.2 Kohlrabi. Awesome, thank you very much @Lunchbox for creating this and also thank you to @kuplion for helping out and tweaking things :) GJ -
Sorry if this has been asked/answered already, I did look through the thread but couldn't see anything. Is there an option within this mod to make the spawned vehicles persistent?? Thanks
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Hey everyone, I'm hoping someone can help me here please as I've tried multiple things with zero results. The issue I'm experiencing is, Sanitisation of Ammo on server restarts. Every time the server restarts, every single vehicle has it's ammo (guns and missiles) sanitised/set to 0. I tried completely removing the "fn_sanitizeVehicle.sqf" file as well as trying a few other things, but still, when the server restarts all vehicles have 0 ammo. So could this be a database issue, like AVS isn't saving the ammo amount to the database? Or simply, is the sanitisation script some how still running? Appreciate any help or advice. Thanks
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
Euphoria replied to second_coming's topic in Add-ons
@TheOne.Sheeedz I'm just catching the tall end of this conversation, so I apologise if you already covered this. By any chance, do you have "Occupation Transport" enabled?? The heli that goes from trader to trader. If so, try disabling it. I struggled for weeks with my server FPS dropping through the floor with lag and stuttering, until I noticed it was occupation transport. The heli pilot seems to be drunk or doesn't have a pilot licence, as he constantly gets stuck on things around the map, landing on trees, bushes, sandbags....etc, some times, even in mid-air it seems to just stop and get stuck. When the transport heli gets stuck, it wrecks the server taking server performance to it's knees. Even when it's not stuck it still seems to take a lot of performance, but when it's stuck... my server was going from 40+fps to between 1 - 5fps! Hope this helps.- 3161 replies
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- survivor ai
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[Opinions/Discussion] Do these weapons and vehicles have a place in Exile?
Euphoria replied to Euphoria's topic in General Discussion
Thanks everyone that replied, I'm glad a fair few gave their opinions. It's interesting to hear it from different sides and angles. -
Issue with the V-44X Blackfish - Spawns half sunk in the ground after restarts/spawn
Euphoria replied to Euphoria's topic in Vehicles
Ok, thanks again. I'm testing this fix posted above, I'll reply to this thread in a week or so once I have a good idea if it resolved or helped at all. Cheers -
Issue with the V-44X Blackfish - Spawns half sunk in the ground after restarts/spawn
Euphoria replied to Euphoria's topic in Vehicles
[Edit] - Found it -
Issue with the V-44X Blackfish - Spawns half sunk in the ground after restarts/spawn
Euphoria replied to Euphoria's topic in Vehicles
@joquinn - Well I'm sorry it happened to you too, but I'm also glad to hear it's not just my server Does anyone know why or what causes this, and is it something that can be fixed?? -
@GGWOLF, that does happen on ours too mate. Noticed it a few times with the static missions since the last DMS/Occu updates.
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[Opinions/Discussion] Do these weapons and vehicles have a place in Exile?
Euphoria replied to Euphoria's topic in General Discussion
Ok, I kind of get what you mean, but I was referring more to the feel and essence of Exile, what people look for and expect and don't expect within Exile and choosing it over A3 king of the hill or something else. -
[Opinions/Discussion] Do these weapons and vehicles have a place in Exile?
Euphoria replied to Euphoria's topic in General Discussion
Thanks for that, Andrew_S90. I get what you mean with most of them not being within Exile by default. Appreciate your opinion. -
[Opinions/Discussion] Do these weapons and vehicles have a place in Exile?
Euphoria posted a topic in General Discussion
Hello everyone, I'm curious of peoples opinions, between myself and my group of friends, some of us are torn on whether we think these items below have a place in Exile, or not. (This is Not a support question, I'm curious to others opinions and would like a discussion) Opinions, do you think weapons above 7.62 have a place within Exile? - Commonly known as the "OP" or "1 hit kill to the toe" weapons: (Navid, Lynx, Cyrus, .50 cal's, RHS M107... etc.) Do these weapons have a place, or maybe they do but definitely not in traders and only very rare finds on missions or radiation zones? What about vehicles, jets, tanks... etc, also heavy armed/armoured vehicles like the HMG .50 cal Strider, and also gun ships like the Apache, Blackfoot, VTOLs... etc? Hell yes they should be in, or straight up No Frickin Way? Or do these types of vehicles have a place, but only if the weapons are disabled? Are all of the above acceptable, but you personally wouldn't use them? Or would you just "Nope" straight out of an Exile server if you saw an Apache fly over or a tank roll past you?? As said, I'm just looking for peoples opinions and discussions on these items, as between myself and my group of friends, some of us are torn on whether we think these have a place in Exile, or not. Look forward to hear what others thinks