jmayr2000

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Everything posted by jmayr2000

  1. Is there a was to increase the height to let base building on mountains, Since that is about all Malden is?
  2. jmayr2000

    [Release] xsSpawn | Ground Spawn or Halo Selection

    I added all the right code to the file, read every line of the old file from 1.03 the last version that worked fine. Added all the missing code to the new file. and it still doesn't work. See below P.S I used the same software everyone used. Notepad ++
  3. jmayr2000

    [Release] xsSpawn | Ground Spawn or Halo Selection

    no me I keep getting bambi timeout errors
  4. jmayr2000

    [Release] xsSpawn | Ground Spawn or Halo Selection

    Are you ever going to update this mod to 1.04?
  5. jmayr2000

    Mod Checker Updated [now with XM8 APP]

    Hey man I’m sorry, I haven’t been part of this project in a year or so. But that has been a bug since the beginning.
  6. jmayr2000

    [Release] xsSpawn | Ground Spawn or Halo Selection

    there is multiple issues both with the 32bit 1.04 version and the 64bit. My suggestion is remove it until the developer figures it out. I tried on multi occasions to merge/ fix these issues but i always got the same result. halo every time no matter if choose or not. if anyone figures it out post here, but i need my server up rather then down
  7. jmayr2000

    1.0.4 "Pineapple" Release!

    so i finished the update and I cannot get into the the game period. I get a disconnect relating to some p3d file called invisibleman.p3d. I've tried my mission file, a vanilla one and the result is the same. With infistar and without. What is going on.
  8. 5:11:39 BEServer: registering a new player #1393366341 5:11:47 "TCAGame/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 35307 ms -----" 5:11:59 "[Display #24]" 5:12:19 Unaccessible 5:12:20 "ExileServer - Player Punisher (UID 76561198168763790) connected!" 5:12:21 "ExileZ Mod: Monitored Zombies | 0 " 5:12:35 Loading movesType CfgGesturesMale 5:12:35 Creating action map cache 5:12:36 MovesType CfgGesturesMale load time 609 ms 5:12:36 Loading movesType CfgRyanZombiesMovesMaleSdrWalker 5:12:36 Creating action map cache 5:12:36 MovesType CfgRyanZombiesMovesMaleSdrWalker load time 39 ms 5:12:36 "ExileZ Mod: Spawning 1 Zombie and adding it to the Monitor" 5:12:36 Client: Remote object 3:0 not found 5:12:36 "TCAGame/BIS_fnc_log: HandleDisconnect : 8d8dc080# 1815423: invisibleman.p3d" 5:12:36 Warning: Cleanup player - person 2:1866 not found 5:12:37 Warning: Cleanup player - person 2:1866 not found
  9. @infiSTAR I keep getting this error after i updated the server to 1.0.4 and infistar to V90
  10. I wiped the database, so there are no flags. its on a modded version and vanilla version same result. I think it infastar
  11. jmayr2000

    1.0.4 "Pineapple" Release!

    exile.altis.pbo vanilla its hard to see as there are missing ";" everywhere and i'm not talking the ";"are on the next line they are just not there. And there are also major misspellings like ExileAbstractActio when the correct call is ExileAbstractAction I haven't checked the other maps just altis as i'm upgrading it to the newest version.
  12. jmayr2000

    1.0.4 "Pineapple" Release!

    This is for all the Developers of Exile. Who proof reads the code before release? Your code is all messed up. I'm finding mistakes like this all throughout the Config.cpp looks like this: (AKA ALL FU*KED UP) class Animal targetType = 2 target = "Exile_Animal_Abstract"; class Actions { class Gut: ExileAbstractAction title = "Gut Animal" condition = "!(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['CanBeGutted', false])" action = "['GutAnimal', ExileClientInteractionObject] call ExileClient_action_execute" } } } } Correct coding: class Animal targetType = 2; target = "Exile_Animal_Abstract"; class Actions { class Gut: ExileAbstractAction title = "Gut Animal"; condition = "!(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['CanBeGutted', false])"; action = "['GutAnimal', ExileClientInteractionObject] call ExileClient_action_execute"; }; }; }; }; Can anyone see the difference? And its like this in random areas throughout the code. Making updating the code to the newest version 2 to 4 hour long. Correcting the file to work.
  13. jmayr2000

    1.0.4 Update: Pineapple

    On a serious note this broken version of exile is getting annoying. Ever since Arma 1.80 was release I cannot open gates, doors, vehicle positions aren't updating. 1.04 needs to be released soon.
  14. jmayr2000

    1.0.4 Update: Pineapple

    Is this release ever coming?????
  15. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    I’m experiencing major issues. Vehicles not updating positions, getting into vehicles causes a freeze where player cannot enter vehicle, etc.
  16. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    @Brett Nordin should call like this: _extDB2Message = ["insertConstruction", _data] call ExileServer_util_extDB2_createMessage; _constructionID = _extDB2Message call ExileServer_system_database_query_insertSingle; read _extDB3Message = ["insertConstruction", _data] call ExileServer_util_extDB3_createMessage; _constructionID = _extDB3Message call ExileServer_system_database_query_insertSingle;
  17. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    20:43:41 Error in expression <lationMonitor_removeVehicle; }; _object removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error position: <removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error Foreign error: Unknown enum value: "MPKilled" 20:43:41 File exile_server\code\ExileServer_system_garbageCollector_deleteObject.sqf, line 18 20:43:41 Error in expression <lationMonitor_removeVehicle; }; _object removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error position: <removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error Foreign error: Unknown enum value: "MPKilled" 20:43:41 File exile_server\code\ExileServer_system_garbageCollector_deleteObject.sqf, line 18 20:43:41 Error in expression <lationMonitor_removeVehicle; }; _object removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error position: <removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error Foreign error: Unknown enum value: "MPKilled" 20:43:41 File exile_server\code\ExileServer_system_garbageCollector_deleteObject.sqf, line 18 20:43:41 Error in expression <lationMonitor_removeVehicle; }; _object removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error position: <removeAllEventHandlers "MPKilled"; _obje> 20:43:41 Error Foreign error: Unknown enum value: "MPKilled" 20:43:41 File exile_server\code\ExileServer_system_garbageCollector_deleteObject.sqf, line 18
  18. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    I'm having issues with vehicles not updating their positions to the database. for example i drive from A to B and logout. when i log back in my vehicle is back at A and i'm at B
  19. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    @Brett Nordin I'm getting this error [20:43:12:872739 -08:00] [Thread 3448] extDB3: SQL: Error MariaDBStatementException1: Cannot add or update a child row: a foreign key constraint fails (`db44661`.`territory`, CONSTRAINT `territory_ibfk_2` FOREIGN KEY (`flag_stolen_by_uid`) REFERENCES `account` (`uid`) ON DELETE SET NULL) I fixed it
  20. jmayr2000

    Moving and removing construction items

    ok so I have the latest version of exile finally installed, and i'm at my base and I cannot move, or remove the walls and such. when I scroll the options don't show up. Ive checked the config.cpp in my mission folder and the code it there // Picks up the construction so you can move it class Move: ExileAbstractAction { title = "Move"; condition = "call ExileClient_util_world_isInOwnTerritory"; action = "_this spawn ExileClient_object_construction_move"; }; // Removes the construction. class Deconstruct: ExileAbstractAction { title = "Remove"; condition = "call ExileClient_util_world_isInOwnTerritory"; action = "_this spawn ExileClient_object_construction_deconstruct"; }; and if I delete the wall thru the admin panel it deletes and I can add the new walls so its not a territory issue, and I know its not the admin too by infistar because I have the CAP = false; /* Check Actions Plr - "Actions: xxx/xxx possible scroll menu hack (or you added custom actions..)" */ any help will be appreciated. SOLVED
  21. jmayr2000

    Moving and removing construction items

    IDK it was 8 years ago, it solved its self
  22. jmayr2000

    Occupation fix

    I use extdb3 and occupation works fine.
  23. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    way ahead of you, server is up and running. Thx you get my email about the dynamic Aircraft Loadouts?
  24. jmayr2000

    [Done] ExtDb3 Compatibility with Exile

    yes and the server vsredist is 2015. I think it has to do with the INI file, but since it is not reporting the log files anywhere it's hard to tell the issue. I have a ticket in to the Support team of my host. exile.ini below: My database info: Server: Localhost via Unix Socket Server Type: MySQL Server Version: 5.6.28 -MySQL Community Server (GPL)