aplayer_v1

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About aplayer_v1

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  1. aplayer_v1

    THis filter is kicking

    "aredGroup","CBA_fnc_nearPlayer","CBA_fnc_getArg","CBA_fnc_createMarker","CBA_fnc_createTrigger","CBA_fnc_getGroupIndex","CBA_fnc" where does it go
  2. aplayer_v1

    #34

    #34 "_fnc_vectorRandomize","RHS_fnc_cbalTimeToDistance","RHS_fnc_isPlayer","RHS_fnc_targetIntersection","RHS_fnc_retread","RHS_fnc_wh" I don't quite understand whats happening with battleye fixed that now this "_this call rhs_fnc_btr_init;(_this select 0) addeventhandler ['HandleDamage',{[_this,0.1,0.002,0.9,0.2] spawn rhs_fnc_activeTire"