Hello!
I´m a mate off yesyesjo.
I solved the problem with the AI that kills each other. (Dont understand how, but i did!)
So, i created(redesigned) a mission, the convoy, with some specific locations.
But i have the Problem that they don´t spawn at the coord´s i pass them at the "missionname.sqf" file.
Here is the code:
[
["LandPatrol", 500, "NONE"],
["Land Patrol","mil_destroy","ELLIPSE","ColorRed","FDiagonal",75],
[
[true,0,0,true,false,600,600],
["Convoy Spotted","Stop the Convoy at all cost","Check your map!"],
["Mission Success!","","The convoy has been stopped!"],
["","",""]
],
[ ["None",[0,0]],["WeaponLootBig",[0,0]],["None",[0,0]] ],
[],
[],
[
[
[
[ "O_mas_cars_UAZ_MG",[4623.401,14145.775,0],[0,"none"],"NONE"],
[ "O_mas_cars_UAZ_MG",[4606.325,14130.705,0],[0,"none"],"NONE"],
[ "O_Truck_03_transport_F",[4588.438,14115.335,0],[0,"none"],"NONE"],
[ "O_Truck_03_device_F",[4566.732,14096.500,0],[0,"none"],"NONE"]
],
[
[
["EAST","SAFE","RED","COLUMN"], [[6,"Rifleman"],[7,"Rifleman"],[4,"Sniper"],[5,"LMG"]],["TrackRoute",[4565.715,14122.521,0][4565.715,14122.521,0],["SAFE","LIMITED",["Kore","Syrta","Galati","Athira","Sofia"],false,true,false,0]]
]
],
[]
]
],
[
[
["PROX",["ProxPlayer",[0,0],100,1] ],
["LUCNT",["LowUnitCount","EAST",1,200,[0,0]] ]
],
[
[["WIN"],["LUCNT","PROX"]],
[["END"],["LUCNT","PROX"]]
]
]
];
In the ThemeData.sqf the spawnloc of the Mission is [4623.401,14145.775,0] same as the spawnlocation of the first Vehicle. All coords you see here are close to each other near Kavala (i´ve added vehicles in the Editor and copy/pasted them into my script).
Yes i know, it says that theese params are for the offset, BUT in the \FuMS-HC-Exile-master\Docs\MissionFile.htm it´s said, that the offset can also be used as 3D-Coords.
Can please someone help me? What i´ve done wrong?
Greetings!