Freakylein

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Freakylein last won the day on April 21 2018

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About Freakylein

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  1. Freakylein

    Extended Base Mod

    Hey mate, pls check the examples Folder. Your Problem is the correct include command of the recipes.
  2. Freakylein

    Extended Base Mod

    Hey mate. Pls try adding the battleye Filters
  3. Freakylein

    Extended Base Mod

    Hi mate, did you load the mod correctly on your server and clientside?
  4. Freakylein

    Extended Base Mod

    no, ..... you need to comment out the link to the file "#include "pathtoit\TraderCategoriesEBM.hpp" " ....
  5. Freakylein

    Extended Base Mod

    did you use the Easy trader setup? or sth like that? Pls comment that line out. It is defined already by my installation. Pls do that and give me a quick feedback.
  6. Freakylein

    Extended Base Mod

    puh, you messed up sth in the config. You need to check each class (easier by downloading Notepad++ and change language too C++, then there are some -/+ beside the class to minimize it) check by fold each class and look if it is closed correctly. When you got your config running, then uncomment the two lines and check again.
  7. Freakylein

    Extended Base Mod

    can you write //#include "EBM\recipes.hpp" to comment them out. This helps to see if the hpp is ok or the config.cpp is ok.
  8. Freakylein

    Extended Base Mod

    pls post me the recipes.hpp of EBM. it looks like you edited the recipes? BUT first try adding a { at the beginning Line 72 (inside your config.cpp): " class CfgCraftingRecipes { //<------ this one!!!! #include "EBM\recipes.hpp"
  9. Freakylein

    Extended Base Mod

    it is just deco
  10. Freakylein

    Extended Base Mod

    Put it in the mod section. Not as a servermod.
  11. Freakylein

    Extended Base Mod

    Then pls try Them and you will find your answer
  12. Freakylein

    Extended Base Mod

    dont get confused by the examples, it is just for reading, nothing else
  13. Freakylein

    Extended Base Mod

    shot me that part: Add the following line at the top of the CfgInteractionMenus inside your config.cpp too: #include "EBM\menus.hpp"  of your config.cpp. Did you copy the EBM folder of the mod to your mission.pbo?
  14. Freakylein

    Extended Base Mod

    did you follow the instructions and examples inside the mod step by step?
  15. Freakylein

    Extended Base Mod

    good