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Everything posted by kuplion
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[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87
kuplion posted a topic in Add-ons
Current version : v1.6.0 # ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87 This is a total overhaul/modification of ExileZ 2.0 by Patrix87. The file structure has been cleaned up, along with a number of edits to fix or update functionality. The intention of this modification is to build upon the work done with ExileZ 2.0 and to add functionality with ease of configuration in mind. ## Features Dynamic Zombie spawning Location based Zombie spawning Harassing Zombies Hordes Built in Zombie mission (for specific maps) Working safezone and territory detection Supports ANY map (and includes a number of map specific configs) Highly configurable Zombie options Supports Infections (See here for required additional files: http://steamcommunity.com/sharedfiles/filedetails/?id=614815221) ## Requirements Zombies and Demons (http://steamcommunity.com/sharedfiles/filedetails/?id=501966277) ExileMod (http://exile.majormittens.co.uk/downloads/) ## Changes Fixed Safezone detection Fixed Territory detection Optimised file structure Added specific map configs Added support for ANY map Integrated Zombie Monitor for better performance Optimised Harassing and Horde loops Blacklist areas from Zombies spawning ## Upcoming Changes AI offloading Code optimisation More map configs ## Download https://github.com/kuplion/ExileZ-Mod ## Plugins ## Installation Edit main settings in 'exilez_mod\config.sqf'. Edit triggers and settings (if required) in 'exilez_mod\triggers\'. Edit zombie classes and loot in 'exilez_mod\zombies\'. Edit the Zombie mission loot in 'exilez_mod\mission\zMissionLootCrate.sqf'. Pack exilez_mod.pbo with either PBO Manager 1.4b x64 (http://www.armaholic.com/page.php?id=16369) or Eliteness/MikeRo Tools if you have them. Place exilez_mod.pbo in your '@ExileServer\addons\' folder. Add "ryanzombies" & "ryanzombiesfunctions" to the "addons" section of your mission.sqm (don't forget to adjust your commas accordingly!!) addOns[]= { "exile_client", "a3_map_altis", "Ryanzombies", "ryanzombiesfunctions" // Make sure the last entry does not have a comma after it!! }; ## Optional Steps for Database additions Run the SQL file on your database. Add the contents of exile.ini (for your version of extDB3) to the existing exile.ini in the player related queries section. Enable "EZM_EnableZombieStatKill" in the config. ## Configuration The script is configured to run with Altis, Tanoa, Namalsk, Malden, Chernarus (Normal, Redux, Winter, Summer, and Isles), Napf, Bornholm, Esseker, Al Rayak, Taviana, and Taunus, with all the features enabled by default but will still run on ANY map if an unsupported map is detected. Almost all of the information related to the configuration is in 'exilez_mod\config.sqf'. ## BattlEye Scripts.txt (InfiSTAR filters): Line 2: !="et == 0)) then\n{\n_grp = createGroup civilian;\n_unit = _grp createUnit [\"C_Man_1\", [0,0,0], [], 0, \"CAN_COLLIDE\"];\n_unit hideObje" Line 15: !="Name \"Zombie Brains\";\n\n_zombie = _this select 0;\n\n\n_zombie setdammage 0.7;\n_zombie setspeaker \"NoVoice\";\n_zombie enableFatigue f" Line 16: !="ormal'] execVM \"\ryanzombies\acedamage.sqf\"} else {_target setdamage (damage _target + Ryanzombiesdamage)};\nif (!(alive _target)" Line 16: !="delete;\n if(_netId isEqualTo '0:0')then\n {\n _delete setDamage 1;\n deleteVehicle _delete;\n }\n else\n {\n ToDelet" Mpeventhandler.txt: !"ZMPKilled" !"Reloaded" Remoteexec.txt: !"ZMPKilled" !"Reloaded" ## How to export Triggers positions Open arma with NO MODS other than the map you are using. Open Eden Editor and DO NOT load a mission file. Place an Elliptic Marker *(not a trigger) on every region you want a spawner and set its radius. Copy Paste the code from GetMarkerCmd.txt inside the debug console. Execute the code. Open Notepad, CTRL+V / (Paste). ??? Profit! ## Donations If you feel so inclined, donations can be sent to myself via PayPal [email protected] or to Patrix87 via PayPal [email protected] . ## Credits Original code base by Patrix87. Trigger Generator by Second_Coming. Taunus and Chernarus Redux triggers by yukihito23. Chernobyl Zone (and Chernobyl Zone Autumn) triggers by lusu007. Stratis triggers by AKA Tony. ## Special Mentions Credit to DS/DP/RM/OMG/WTF/LOLBBQ for copying Exile code for database saving. Well done you!! Have a gold sticker! ## License Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)- 662 replies
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Yes you could do this with a handful of overrides. No you shouldn’t do it because it’s far easier to just create multiple recipes.
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Whilst we may be able to troubleshoot, General Discussion is not the place to do so. As above I would advice that you speak with the server owners first and determine the behaviour is not in fact a feature of that particular server.
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General Discussion is not for support. Post in the correct forum please.
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I Cant join *SNIP* and ive tried everything in the book
kuplion replied to Sloth__'s topic in General Discussion
Speak to the server owners. -
Moved to a more appropriate forum.
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General Discussion is not for support.
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Item - how only possible to sell, but not to buy
kuplion replied to stefan.kueneth's topic in General Discussion
This is the correct way to do it. You can also assign a sellPrice like the example above to save you from having to double the price (because all buy prices are halved when selling back unless you have a sellPrice set). -
General Discussion is not for support.
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Well I think that well and truly killed this thread so I'm going to lock it now before it inevitably explodes..
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Looking for HC server(first person only)
kuplion replied to bluntmessiah's topic in General Discussion
Open server browser, filter by Exile mod and keywords that meet your criteria. We don’t recommend servers here, I’m afraid. -
Locked. Search in the servers section (link at the top) for a server you would find suitable.
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General Discussion is not for support issues.
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Prevent Low Level Raiding to protect the new players on your server. This is a configurable method of protecting new players on your server from the big boys who like to wipe bases off the map before they're established. You can set the level that protection stops at, and the message the raiding parties will receive upon attempting a raid. Hacking, Hotwiring, Breaching, Grinding, and Flag Stealing can all be protected against, by just selecting the overrides you wish to use. Install Instructions.. Copy the contents of CfgExileCustomCode.hpp to the "CfgExileCustomCode" of your mission file config.cpp. Copy the "Custom" folder to the root of your mission file (if you change this location, don't forget to update your file paths in the "CfgExileCustomCode" section.) Copy the contents of CfgSaveTheBambis.hpp to the top of your mission file config.cpp, just above "class CfgClans". Download.. https://github.com/kuplion/Low-Level-Raid-Protection
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I disagree. Changing the variable in the config still doesn’t take into account the Boolean being reversed in the function. Fixing the variable and Boolean in the function is definitely preferable.
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Exactly how it tells you to in the setup guide.
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Lightweight, maybe. But definitely not the proper way to do it.
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[ WARNING ] - To All Users of BattlEye! Win10 Update!
kuplion replied to Z80CPU's topic in General Discussion
You should look into Windows 10 LTSC. It's basically all the improvements of 10, with all of the junk ripped out so it's more akin to 7 or even XP in it's simplicity! I was a massive hater of Windows 10 and the malware like campaign Microsoft ran in attempting to force people to update, but LTSC has completely changed my mind on actually using it. I'd never touch a normal version as they're still full of bloatware but LTSC is just brilliant!! -
[ WARNING ] - To All Users of BattlEye! Win10 Update!
kuplion replied to Z80CPU's topic in General Discussion
It's a clever little workaround, patching the compatibility check to always return true. -
[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87
kuplion replied to kuplion's topic in Add-ons
RyanZombies doesn't support uniforms unfortunately. It's breaks animations and a few other things. -
Nice find. An alternative fix would be to correct the behaviour in the function: https://pastebin.com/csFJ7XFs
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Medical Items & Healing: Instadoc, Vishpirin, Bandages, etc
kuplion replied to Snitzle's topic in Constructive Criticism
You can do this via scripts, or via a client mod that overrides the default values. -
[SOLVED] Can I make a Base permanent on the server?
kuplion replied to aussie battler's topic in Programming
Sorry for your loss, dude. To achieve this there are a few things to do. First of all do as Z80 said and set the last paid date to 100 years from now, that'll stop it being auto cleared out. Next you'll need to edit my addon to deny raiding if the base owner UID is equal to "XXX". I'd probably also pair that with the safezone idea as you're covered from multiple angles then. -
I have looked into this for you it looks like your account was registered prior to a hack we encountered back in 2016 (link below detailing the event) and as such it may be that your email was taken at that time, though we have not had any more confirmations of this in the time since the hack and reclamation of the website took place.