StokesMagee

Member
  • Content count

    1653
  • Donations

    0.00 EUR 
  • Joined

  • Last visited

  • Days Won

    43

StokesMagee last won the day on May 16

StokesMagee had the most liked content!

Community Reputation

871 Excellent

About StokesMagee

  • Rank
    Underboss
  • Birthday 09/14/1998

Personal Information

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. StokesMagee

    Help! Missing 'description.ext::Header'

    There is an error within your config.cpp somewhere that is making the mission file unable to be parsed and loaded. Also, don't use TADST
  2. StokesMagee

    StokesMagee's Resort - Premium Scripts

    SM_LoneVirtualGarage has been updated: Fixed: Bug caused by extDB2 causing people to be unable to retrieve their vehicle. Fixed: extDB2 enabled servers were unable to open the GUI.
  3. StokesMagee

    Looking for HC server (first person only)

    https://exile.majormittens.co.uk/servers/
  4. StokesMagee

    Fix combat storing for Virtual Garage.

    ladies, both ways are the same, but if you really want to talk about what one is better, it's most definitely renaming the variable in the config, unless other files use that variable, but doubtful
  5. StokesMagee

    StokesMagee's Resort - Premium Scripts

    SM_LoneVirtualGarage has been updated: Fixed: Vehicles not getting deleted from the database when retrieved. (hopefully)
  6. StokesMagee

    StokesMagee's Resort - Premium Scripts

    SM_SpawnSelect has been updated: Fixed: error that was caused by a unscheduled enviroment. Probably some other things that I fixed, but completely forgot over time. SM_VehicleService has been updated: Fixed: whilst rearming, all the ammo would vanish, and be unable to rearm it Probably some other things that I fixed, but completely forgot over time.
  7. You rename the game-server itself via the config.cfg hostname="";
  8. StokesMagee

    Looking for modder

    https://exile.majormittens.co.uk/search/
  9. StokesMagee

    StokesMagee's Resort - Premium Scripts

    https://www.google.com/imghp It's where I got all the other textures.
  10. StokesMagee

    StokesMagee's Resort - Premium Scripts

    SM_VehicleService has been updated: Fixed: Repair all button not working when the vehicle is not local to the server
  11. StokesMagee

    Server error when connecting

    @kuplion solved
  12. StokesMagee

    Server error when connecting

    DO NOT USE TADST... as for the "error" it's because you're missing the .bikey for the mod in the keys folder, go to the mod folder, find the .bikey, and move it into the servers key folder.
  13. I quoted what he said in another forum post as well... so i don't have to repeat myself here: but anyways... for this you can just make an override for Exiles hud update, and add inside of there the update for your ammo stuff, it would save a loop, but honestly it's not doing anything at all so it's completely up to you.
  14. StokesMagee

    HELP "UISounds 2" MOD

    wrong... with your own mod.. like https://steamcommunity.com/sharedfiles/filedetails/?id=1271466511 you can override ANY classes (weapons, vehicles, etc..) with just a simple requiredAddons[] = {"exile_client"}; making the PBO dependent on it, and allowing you to change the class settings. besides, this don't require any of that. you just add the sounds to the description.ext CfgSounds, add the sounds to the missionfile, and do some overrides, no need for the mod at all: ExileClient_object_player_event_onInventoryClosed add playSound "bagclose"; ExileClient_object_player_event_onInventoryOpened add playSound "bagopen"; ExileClient_object_player_event_onTake add playSound "pickup"; ExileClient_object_player_event_onPut add playSound "drop"; You can figure out the rest from there.... Sounds are local to the player but meh...