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13 NeutralAbout - VJ -
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Bambi
- Birthday 02/20/1989
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lol nope. just nope.
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Sweet can you tell me where this magical "easy" setting is? Thanks.
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*bump*
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So... First of all all custom map content is made using maca lovely fantastic eden and is spawned server side. We have 2 spawning problems 1.) when server start and players join there is 2min gap before a select few building spawn in (they like to hang out in the bottom left corner of the map) <- can be fix by placing in the mission file, but due to size I would rather not. 2.) A few building we place (CUP building) don't sink into the ground where we placed them. haven't found a fix for this yet. So now I turn to the community and i ask for you help, do you have the same problems? do you know any fixes or workarounds? Or is it macs fault ;-P The Exile community is awesome and I know I'll be able to get the help i need :-) thanks guys.
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Ya NoMercyNoRegretsNoPlayers :-)
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Ya lol thanks.
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Never mind the one place i didn't look for it and it's there (in the mission file config.cpp)
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Hello I have searched every script client and server but can't find where the scroll wheel menu option for "Repair" is. can anyone point me in the right direction please? Thanks.
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Also @CassiusMaximus thanks for your support. I'm always open to PMs Request Thread Lock.
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Ya some credit would be nice. but great job to them.
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- VJ - started following 0.9.4 "Lime"
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line Line 56.
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Ok Attempt 2 at the bottom of ExileClient_gui_traderDialog_updateInventoryListBox.sqf Change This To this
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Ok think i found the problem. at the bottom of ExileClient_gui_traderDialog_updateInventoryListBox.sqf Change This To this
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Cool keep these bug coming more for me to fix. Again at work atm and don't have time to find a solution will get to work on it as soon as i get home.
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Ok ok try removing _revenue = round(_revenue * _spm); because it done in the ExileClient_util_gear_calculateTotalPrice.sqf it shounld be needed. p.s im home now
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