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Everything posted by Jckz (Youtube)
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I keep getting script Restriction #22. The Script Log is showing this: f7d34492b2c758b29cf107dded733086 - #22 "fnc_addWeaponCargoGlobal","CBA_fnc_createCenter","CBA_fnc_createMarker","CBA_fnc_createTrigger","CBA_fnc_defaultParam","CBA_fnc_" And I have already tried adding this to my scripts.txt like this: Line 24 - 7 createMarker !="cal _x;\n}\nforEach ExileClientPartyMapMarkers;\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo" !="ileClientLastDeathMarker;\n};\nExileClientLastDeathMarker = createMarkerLocal [format [\"Death%1\", time], getPos player];\nExileClie" !="fnc_addWeaponCargoGlobal\",\"CBA_fnc_createCenter\",\"CBA_fnc_createMarker\",\"CBA_fnc_createTrigger\",\"CBA_fnc_defaultParam\",\"CBA_fnc_" I don't know what else to try
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As title suggests, When I have CBA enabled I get "Bambi Creation Timeout" causing no one to play, does anyone have a fix for this? Would be amazing
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I have added my steam ID to the UID like so adminUIDandAccess[] = { { {"76561198009449227","76561198042155553","76561198051120350"}, /* Admins with UIDs in this Array have their Access defined in the array below. */ { The other two can access the menu fine with F1, but I can not get access to it. I have tried logging into the server as admin and opening it then but nothing, I have tried adding my ID to other roles, but it still hasn't worked is there anyone able to help?
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Anyone know how to fill these in? class Military { count = half = halfIndex = sum = items[] = { Loot table:
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I will try these later when i get home but i do have one of each of the exemptions on the txt so ill try the other
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I have tried everything to get rid of these two restrictions but nothing seems to be working? My scripts.txt I don't know what else to do to fix it, any suggestions?
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Thankyou it worked, but I tried this before and it didn't so i'm confused as what happened
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I updated my server with OCP from the old version but all I get now is: 21:16:45 Missing addons detected: 21:16:45 ds_houses 21:16:45 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.ds_houses my mission.sqf: addOns[]= { "exile_client", "cup_chernarus_config", "CUP_Core", "DATA_HOUSES_DS", "ds_houses" }; addOnsAuto[]= { "exile_client", "cup_chernarus_config", "CUP_Core" }; My startup params : @ExileServer;@extDB2;@infiSTAR_Exile;@CBA_A3;@CUP_Terrains_Core;@OCP;@Jbad;@CUP_Terrains_Maps;@CUP_Units;@CUP_Vehicles;@CUP_Weapons;@ArmaEnhancedMovement;@a3_dms I have tried OCP With Jbad requirement too and no luck, I don't know what else to do
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i have completely reinstalled the server with no luck
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Yes it definitely has got them in it
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bump
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anyone able to help?
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How do I use the Marker code that is given form the 3DEN plugin? class Entities { class Item1 { dataType = "Marker"; position[] = {12111.4, 0, 12625.6}; name = text = ""; type = "ExileAircraftTraderIcon"; id = 101; atlOffset = 0; }; class Item2 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker2"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 102; atlOffset = 0; }; class Item3 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker3"; text = ""; type = "ExileTraderZoneIcon"; id = 103; atlOffset = 0; }; class Item4 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker4"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 104; atlOffset = 0; }; class Item5 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker5"; text = ""; type = "ExileTraderZoneIcon"; id = 105; atlOffset = 0; }; class Item6 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker6"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 106; atlOffset = 0; }; class Item7 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker7"; text = ""; type = "ExileSpawnZoneIcon"; id = 107; atlOffset = 0; }; class Item8 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker8"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 108; atlOffset = 0; }; class Item9 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker9"; text = ""; type = "ExileSpawnZoneIcon"; id = 109; atlOffset = 0; }; class Item10 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker10"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 110; atlOffset = 0; }; class Item11 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker11"; text = ""; type = "ExileSpawnZoneIcon"; id = 111; atlOffset = 0; }; class Item12 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker12"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 112; atlOffset = 0; }; class Item13 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker13"; text = ""; type = "ExileSpawnZoneIcon"; id = 113; atlOffset = 0; }; class Item14 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker14"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 114; atlOffset = 0; }; class Item15 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker15"; text = ""; type = "ExileSpawnZoneIcon"; id = 115; atlOffset = 0; }; items = 15; };
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I have Cup with Chernarus loaded onto it and I have used multiple Loottables and configs to try get something to spawn, I can get some stuff to spawn but then nothing in military areas is anyone able to help?
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anyone able to help?
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I found a lovely little addon that you can make loot positions with http://steamcommunity.com/sharedfiles/filedetails/?id=625259647&searchtext=Exilemod+Loot
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I added the names and loot positions to work with OCP with Jbad but still no military loot, any ideas?
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Non of them are on the list, guess I'll have to add them all manually. Fun... Thanks for the help hopefully this should work
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Yes, people are able to build higher walls I turn lootESP on and check I don't see why any of the military buildings shouldn't be loading
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All CUP, Arma Enhanced Movement Yes I am using the loot table from this at the moment: http://exile.majormittens.co.uk/topic/19571-releasecup-ocp-chernarus
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no they're cup chernarus buildings which aren't spawning loot in, have used various loot tables with them added but no luck
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I did with one of the tries, used an Arma3 buildings replacement. Loot spawned like normal at those but nothing spawned in buildings that stayed like hangers or barracks
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bump
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I keep getting this 21.12.2016 21:44:19: Jckz (51.6.47.65:2304) f7d34492b2c758b29cf107dded733086 - #0 "Var] call bis_fnc_logFormat; "#rev" addPublicVariableEventHandler [_x, { _this call bis_fnc_reviveOnState; }]; "#revF" a" and I add this into it's place in scripts !="Var] call bis_fnc_logFormat;\n\n\n "#rev" addPublicVariableEventHandler [_x,\n{\n_this call bis_fnc_reviveOnState;\n}];\n\n\n "#revF" a" But it keeps kicking me and coming up with the same script restriction, is anyone able to help? my full script.txt