Jckz (Youtube)

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Everything posted by Jckz (Youtube)

  1. Jckz (Youtube)

    Script Restriction #22

    I keep getting script Restriction #22. The Script Log is showing this: f7d34492b2c758b29cf107dded733086 - #22 "fnc_addWeaponCargoGlobal","CBA_fnc_createCenter","CBA_fnc_createMarker","CBA_fnc_createTrigger","CBA_fnc_defaultParam","CBA_fnc_" And I have already tried adding this to my scripts.txt like this: Line 24 - 7 createMarker !="cal _x;\n}\nforEach ExileClientPartyMapMarkers;\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo" !="ileClientLastDeathMarker;\n};\nExileClientLastDeathMarker = createMarkerLocal [format [\"Death%1\", time], getPos player];\nExileClie" !="fnc_addWeaponCargoGlobal\",\"CBA_fnc_createCenter\",\"CBA_fnc_createMarker\",\"CBA_fnc_createTrigger\",\"CBA_fnc_defaultParam\",\"CBA_fnc_" I don't know what else to try
  2. Jckz (Youtube)

    CBA causing Bambi Creation Error

    As title suggests, When I have CBA enabled I get "Bambi Creation Timeout" causing no one to play, does anyone have a fix for this? Would be amazing
  3. Jckz (Youtube)

    infiSTAR not recognising admins

    I have added my steam ID to the UID like so adminUIDandAccess[] = { { {"76561198009449227","76561198042155553","76561198051120350"}, /* Admins with UIDs in this Array have their Access defined in the array below. */ { The other two can access the menu fine with F1, but I can not get access to it. I have tried logging into the server as admin and opening it then but nothing, I have tried adding my ID to other roles, but it still hasn't worked is there anyone able to help?
  4. Jckz (Youtube)

    Loot tables

    Anyone know how to fill these in? class Military { count = half = halfIndex = sum = items[] = { Loot table:
  5. Jckz (Youtube)

    Help Required!

    I will try these later when i get home but i do have one of each of the exemptions on the txt so ill try the other
  6. Jckz (Youtube)

    Help Required!

    I have tried everything to get rid of these two restrictions but nothing seems to be working? My scripts.txt I don't know what else to do to fix it, any suggestions?
  7. Jckz (Youtube)

    Open Chernarus Problem

    Thankyou it worked, but I tried this before and it didn't so i'm confused as what happened
  8. Jckz (Youtube)

    Open Chernarus Problem

    I updated my server with OCP from the old version but all I get now is: 21:16:45 Missing addons detected: 21:16:45 ds_houses 21:16:45 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.ds_houses my mission.sqf: addOns[]= { "exile_client", "cup_chernarus_config", "CUP_Core", "DATA_HOUSES_DS", "ds_houses" }; addOnsAuto[]= { "exile_client", "cup_chernarus_config", "CUP_Core" }; My startup params : @ExileServer;@extDB2;@infiSTAR_Exile;@CBA_A3;@CUP_Terrains_Core;@OCP;@Jbad;@CUP_Terrains_Maps;@CUP_Units;@CUP_Vehicles;@CUP_Weapons;@ArmaEnhancedMovement;@a3_dms I have tried OCP With Jbad requirement too and no luck, I don't know what else to do
  9. Jckz (Youtube)

    Open Chernarus Problem

    i have completely reinstalled the server with no luck
  10. Jckz (Youtube)

    Open Chernarus Problem

    Yes it definitely has got them in it
  11. Jckz (Youtube)

    Open Chernarus Problem

    bump
  12. Jckz (Youtube)

    Loot tables

    Bump
  13. Jckz (Youtube)

    Loot tables

    anyone able to help?
  14. Jckz (Youtube)

    Marker Help

    How do I use the Marker code that is given form the 3DEN plugin? class Entities { class Item1 { dataType = "Marker"; position[] = {12111.4, 0, 12625.6}; name = text = ""; type = "ExileAircraftTraderIcon"; id = 101; atlOffset = 0; }; class Item2 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker2"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 102; atlOffset = 0; }; class Item3 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker3"; text = ""; type = "ExileTraderZoneIcon"; id = 103; atlOffset = 0; }; class Item4 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker4"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 104; atlOffset = 0; }; class Item5 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker5"; text = ""; type = "ExileTraderZoneIcon"; id = 105; atlOffset = 0; }; class Item6 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker6"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 106; atlOffset = 0; }; class Item7 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker7"; text = ""; type = "ExileSpawnZoneIcon"; id = 107; atlOffset = 0; }; class Item8 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker8"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 108; atlOffset = 0; }; class Item9 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker9"; text = ""; type = "ExileSpawnZoneIcon"; id = 109; atlOffset = 0; }; class Item10 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker10"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 110; atlOffset = 0; }; class Item11 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker11"; text = ""; type = "ExileSpawnZoneIcon"; id = 111; atlOffset = 0; }; class Item12 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker12"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 112; atlOffset = 0; }; class Item13 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker13"; text = ""; type = "ExileSpawnZoneIcon"; id = 113; atlOffset = 0; }; class Item14 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker14"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 114; atlOffset = 0; }; class Item15 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker15"; text = ""; type = "ExileSpawnZoneIcon"; id = 115; atlOffset = 0; }; items = 15; };
  15. Jckz (Youtube)

    Chernarus Loot Problems

    I have Cup with Chernarus loaded onto it and I have used multiple Loottables and configs to try get something to spawn, I can get some stuff to spawn but then nothing in military areas is anyone able to help?
  16. Jckz (Youtube)

    Marker Help

    anyone able to help?
  17. Jckz (Youtube)

    Chernarus Loot Problems

    I found a lovely little addon that you can make loot positions with http://steamcommunity.com/sharedfiles/filedetails/?id=625259647&searchtext=Exilemod+Loot
  18. Jckz (Youtube)

    Chernarus Loot Problems

    I added the names and loot positions to work with OCP with Jbad but still no military loot, any ideas?
  19. Jckz (Youtube)

    Chernarus Loot Problems

    Non of them are on the list, guess I'll have to add them all manually. Fun... Thanks for the help hopefully this should work
  20. Jckz (Youtube)

    Chernarus Loot Problems

    Yes, people are able to build higher walls I turn lootESP on and check I don't see why any of the military buildings shouldn't be loading
  21. Jckz (Youtube)

    Chernarus Loot Problems

    All CUP, Arma Enhanced Movement Yes I am using the loot table from this at the moment: http://exile.majormittens.co.uk/topic/19571-releasecup-ocp-chernarus
  22. Jckz (Youtube)

    Chernarus Loot Problems

    no they're cup chernarus buildings which aren't spawning loot in, have used various loot tables with them added but no luck
  23. Jckz (Youtube)

    Chernarus Loot Problems

    I did with one of the tries, used an Arma3 buildings replacement. Loot spawned like normal at those but nothing spawned in buildings that stayed like hangers or barracks
  24. Jckz (Youtube)

    BattleEye Restriction Help

    bump
  25. Jckz (Youtube)

    BattleEye Restriction Help

    I keep getting this 21.12.2016 21:44:19: Jckz (51.6.47.65:2304) f7d34492b2c758b29cf107dded733086 - #0 "Var] call bis_fnc_logFormat; "#rev" addPublicVariableEventHandler [_x, { _this call bis_fnc_reviveOnState; }]; "#revF" a" and I add this into it's place in scripts !="Var] call bis_fnc_logFormat;\n\n\n "#rev" addPublicVariableEventHandler [_x,\n{\n_this call bis_fnc_reviveOnState;\n}];\n\n\n "#revF" a" But it keeps kicking me and coming up with the same script restriction, is anyone able to help? my full script.txt