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1 NeutralAbout Jckz (Youtube)
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I will try these later when i get home but i do have one of each of the exemptions on the txt so ill try the other
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I have tried everything to get rid of these two restrictions but nothing seems to be working? My scripts.txt I don't know what else to do to fix it, any suggestions?
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Thankyou it worked, but I tried this before and it didn't so i'm confused as what happened
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i have completely reinstalled the server with no luck
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Yes it definitely has got them in it
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bump
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I updated my server with OCP from the old version but all I get now is: 21:16:45 Missing addons detected: 21:16:45 ds_houses 21:16:45 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.ds_houses my mission.sqf: addOns[]= { "exile_client", "cup_chernarus_config", "CUP_Core", "DATA_HOUSES_DS", "ds_houses" }; addOnsAuto[]= { "exile_client", "cup_chernarus_config", "CUP_Core" }; My startup params : @ExileServer;@extDB2;@infiSTAR_Exile;@CBA_A3;@CUP_Terrains_Core;@OCP;@Jbad;@CUP_Terrains_Maps;@CUP_Units;@CUP_Vehicles;@CUP_Weapons;@ArmaEnhancedMovement;@a3_dms I have tried OCP With Jbad requirement too and no luck, I don't know what else to do
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Jckz (Youtube) started following Open Chernarus Problem
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anyone able to help?
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Anyone know how to fill these in? class Military { count = half = halfIndex = sum = items[] = { Loot table:
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anyone able to help?
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I found a lovely little addon that you can make loot positions with http://steamcommunity.com/sharedfiles/filedetails/?id=625259647&searchtext=Exilemod+Loot
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How do I use the Marker code that is given form the 3DEN plugin? class Entities { class Item1 { dataType = "Marker"; position[] = {12111.4, 0, 12625.6}; name = text = ""; type = "ExileAircraftTraderIcon"; id = 101; atlOffset = 0; }; class Item2 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker2"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 102; atlOffset = 0; }; class Item3 { dataType = "Marker"; position[] = {8827.99, 0, 11640.9}; name = "ExileMarker3"; text = ""; type = "ExileTraderZoneIcon"; id = 103; atlOffset = 0; }; class Item4 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker4"; text = ""; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlack"; fillName = "Border"; a = 150; b = 150; drawBorder = 1; id = 104; atlOffset = 0; }; class Item5 { dataType = "Marker"; position[] = {6320.31, 0, 7803.25}; name = "ExileMarker5"; text = ""; type = "ExileTraderZoneIcon"; id = 105; atlOffset = 0; }; class Item6 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker6"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 106; atlOffset = 0; }; class Item7 { dataType = "Marker"; position[] = {12046.1, 0, 9097.79}; name = "ExileMarker7"; text = ""; type = "ExileSpawnZoneIcon"; id = 107; atlOffset = 0; }; class Item8 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker8"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 108; atlOffset = 0; }; class Item9 { dataType = "Marker"; position[] = {13425.1, 0, 6265.54}; name = "ExileMarker9"; text = ""; type = "ExileSpawnZoneIcon"; id = 109; atlOffset = 0; }; class Item10 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker10"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 110; atlOffset = 0; }; class Item11 { dataType = "Marker"; position[] = {10344.6, 0, 2133.2}; name = "ExileMarker11"; text = ""; type = "ExileSpawnZoneIcon"; id = 111; atlOffset = 0; }; class Item12 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker12"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 112; atlOffset = 0; }; class Item13 { dataType = "Marker"; position[] = {6808.35, 0, 2568.98}; name = "ExileMarker13"; text = ""; type = "ExileSpawnZoneIcon"; id = 113; atlOffset = 0; }; class Item14 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker14"; text = ""; markerType = "ELLIPSE"; type = "ExileSpawnZone"; colorName = "ColorBlack"; alpha = 0; fillName = "Border"; a = 1; b = 1; drawBorder = 1; id = 114; atlOffset = 0; }; class Item15 { dataType = "Marker"; position[] = {3666.24, 0, 2477.93}; name = "ExileMarker15"; text = ""; type = "ExileSpawnZoneIcon"; id = 115; atlOffset = 0; }; items = 15; };
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I added the names and loot positions to work with OCP with Jbad but still no military loot, any ideas?
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Non of them are on the list, guess I'll have to add them all manually. Fun... Thanks for the help hopefully this should work