DEADPOOL_ZA

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DEADPOOL_ZA last won the day on October 18 2017

DEADPOOL_ZA had the most liked content!

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About DEADPOOL_ZA

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  • Birthday 12/07/1985

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  1. DEADPOOL_ZA

    Batch file for everything

    Thank you so much my dude
  2. DEADPOOL_ZA

    Batch file for everything

    Thanks dude i did try google.... but if i can remeber is this forum not for helping ppl? Just asking
  3. DEADPOOL_ZA

    Batch file for everything

    Hi guys Do one of you smart ppl have a startup file that includes the headless client and crash monitor please. thanks alot
  4. DEADPOOL_ZA

    DualArms - Two Primary Weapons

    uhm do you have the mod installed also? on server and client side?
  5. DEADPOOL_ZA

    DualArms - Two Primary Weapons

    yeah we get crash on start up freeze on loading screen
  6. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    cfgfunctions: https://pastebin.com/nRXDtdtG description: https://pastebin.com/jNG1PrpT
  7. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    if i s use it like this i get this error 18:20:31 'mpmissions\__cur_mp.Altis\description.ext/CfgFunctions/ExAd/ExileExpansionMission/Bootstrap/preInit/' is not a value
  8. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    i have it like this now.... class CfgFunctions { #include "ExAdClient\CfgFunctions.cpp" class ExileExpansionMission { class Bootstrap { file="bootstrap"; class preInit { preInit=1; }; }; }; };
  9. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    nope not working
  10. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    looks like its working like this class CfgFunctions { class ExileExpansionMission { class Bootstrap { file="bootstrap"; class preInit { preInit=1; }; }; }; }; #include "ExAdClient\CfgFunctions.cpp"
  11. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    if i use the 1 i showing now my mission file freezes and does not continue into server and only getting the exile loading screen and my mouse pointer is working where it should not be working
  12. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    like this? class CfgFunctions #include "ExAdClient\CfgFunctions.cpp" { class ExileExpansionMission { class Bootstrap { file="bootstrap"; class preInit { preInit=1; }; }; }; };
  13. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    thanks for coming back to me bro so it must be like this class CfgFunctions #include "ExAdClient\CfgFunctions.cpp" { class ExileExpansionMission { class Bootstrap { file="bootstrap"; class preInit { preInit=1; }; }; }; };
  14. DEADPOOL_ZA

    Exile Scavenge Framework - 0.7 BETA (23.10.2017)

    hey guys awesome script!!!! but i have a issue i use the EXAD script and inside it it have a CfgFunctions.cpp file it use where u call it from description.ext and also in this script it gets a calls up from the description.ext with CfgFunctions.cpp file So how do i merge these to files so it works as from now the exad is not working anymore Please check the pics if it makes sense!!! thanks
  15. DEADPOOL_ZA

    Chernarus Redux Loot Spawns

    hi so i take the classnames out in exile_server_config and just add this script in my mission file? If so i did then no loot is spawning