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I had same problem, likely to be database initial setup. See if line below in my.ini file is like this. Should fix issue. need to make sql-mode="" in you mysql my.ini file.
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Any way to add "ducks" to db? Like numbers each player gathers. Is it an issue client side?
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How did you fix it? Mine does the same. Fixed: need to make sql-mode="" in you mysql my.ini file.
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Thanks for the fix. 2 thumbs up !! Although 2nd line to change is esp1 not esp3 - correct?
- 53 replies
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- random bombs
- acme
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(and 3 more)
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Same issue. Setup on Malden map - thought it was infisatr blasklist items but removed and set to not check. Still no boom!.
- 53 replies
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- random bombs
- acme
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(and 3 more)
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Did you clear out the vehicles in your database before starting Tanoa server up? Think that fixes the low vehicle number.
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If you are updating to Tanoa please hold off - some minor adjustments needed as I sent through earlier files than that actually working or that I had adjusted for myself.. If you know what you are doing then you can adjust the following: initPlayerLocal remove // from lines 136, 156, 191 and remove /* from line 241 In mission file the addons and classaddonsmetadata should read: addons[] = {"exile_client","A3_Ui_F","Ryanzombies","ryanzombiesfunctions"}; class AddonsMetaData { class List { items = 4; class Item0 { className = "exile_client"; name = "exile_client"; }; class Item1 { className = "A3_Ui_F"; name = "Arma 3 - User Interface"; author = "Bohemia Interactive"; url = "http://www.arma3.com"; }; class Item2 { className = "Ryanzombies"; name = "Ryanzombies"; author = "Ryan"; }; class Item3 { className = "ryanzombiesfunctions"; name = "ryanzombiesfunctions"; author = "Ryan"; }; }; }; Repbo after that and should be good to go. Apologies for the inconvenience but hopefully John will have git updated.
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Yes it does, but wait until John has sorted it. Not far away.
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Ohhh drying wet clothes now.
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Make sure you have latest version, that seems to fix the missing menu. Have had no problems latest. 1. Make sure when you have the latest version. http://www.armaholic.com/page.php?id=27224 2. When you extract the file make sure you goto the proper @EM folder. (Sometimes the folder names are doubled up) 3. Goto the keys folder and copy that to arma3 folder (SERVER SIDE ONLY). 4. That is all you need. You do not need to add mod to command line. (CLIENTS: Do the steps 1 and 2 - copy to arma3 folder) As long as clients have it loaded it will work. (Call it up in your mods)
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Hey John, updated to latest. Change events config making MARMA log = false as I do not use it. I get this error: 22:22:20 ["ExileServer - Spawning persistent vehicle spawns"] 22:22:20 Error in expression <awning world persistent vehicles"] call MAR_fnc_log; private ["_count","_uid","> 22:22:20 Error position: <MAR_fnc_log; private ["_count","_uid","> 22:22:20 Error Undefined variable in expression: mar_fnc_log 22:22:20 File JohnOs_events\addons\Events\Persistent_vehicles\spawn_vehicles.sqf, line 10 22:22:21 "[Event: Persistent Spawns] -- Spawned a Exile_Bike_QuadBike_Black at location: [2788.43,12769.3,0] -- Max allowed: 3" 22:22:21 Error in expression < select 0,_position, _x select 1]] call MAR_fnc_log; } else { _vehicleObject = c> 22:22:21 Error position: <MAR_fnc_log; } else { _vehicleObject = c> 22:22:21 Error Undefined variable in expression: mar_fnc_log 22:22:21 File JohnOs_events\addons\Events\Persistent_vehicles\spawn_vehicles.sqf, line 159 22:22:21 "[Display #24]" 22:22:23 "[Event: Persistent Spawns] -- Spawned a Exile_Bike_QuadBike_Black at location: [1879.27,8147.26,0] -- Max allowed: 3" 22:22:23 Error in expression < select 0,_position, _x select 1]] call MAR_fnc_log; } else As well as that the storms lightning spams the server log but I think this was something it did with your other script and arma issue. Apart from that really enjoying this.
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got to say the storms sound fn awesome (using jrsx sounds)
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Survive, persistant world. Using JohnO's exile reborn format. Great players, good times.
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Cheers. It was the extra P that threw me.
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what does the 1PP or 3PP mean? (sorry I am old and dumb)