Creig Willams

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About Creig Willams

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  1. I'm getting a lock Loop. Im trying to install Ravage mod along side exile mod. RTP: https://pastebin.com/5RcCRuxF Error Loop/error https://pastebin.com/nuBvqwuZ
  2. Creig Willams

    DayZ Eturnal|Old Mod feeling|

    NA-CA|DayZ Eturnal|Old Mod feeling|COSTSPAWNS|MISSIONS|NOTRADERS|REFUEL| =============================================================== NA-CA|DayZ Eturnal|Old Mod feeling|COSTSPAWNS|MISSIONS|NOTRADERS| I'm a independent person trying to form a community for my server. I host a Exile server that is as close to the original DayZ mod from Amra 2 as you can get. I need to form a community i have little people. but to do that i need you. come join are server give it a shot and enjoy. pop in the discord and bring your friends. With helpful staff. and manged server fun. Etunal Gaming will make your stay. Server Ip: 192.99.17.149:2302 =============================================================== What do my server offer to you - Coastal Spawns - Refueling at gas stations - No traders for trading or selling. this server is strictly find what you need by looting - Dynamic missions - Armed vehicles - Advanced vehicle repair script. (Needing to find motor parts,glass...ect) Note you can find us on the A3 launcher to connect =============================================================== Come over to are Discord: https://discord.gg/UgVC8Gz
  3. Creig Willams

    Server locked, and spawing on ground please help.

    I also this might be whats causing the lock. But i also think i know what is causing me to spawn in the ground. I think its this 5:34:30 Error in expression <false> 5:34:30 Error position: <false> 5:34:30 Error Local variable in global space 5:34:30 Global namespace not passed during: false 5:34:30 Error in expression <false> 5:34:30 Error position: <false> 5:34:30 Error Local variable in global space but i have no idea how to fix it or where its located.
  4. Creig Willams

    Server locked, and spawing on ground please help.

    Problem is that. I have no idea what is causing this daytime factor [0.25, 0.17] its not in the configserver. So I'm lost lol
  5. Creig Willams

    Server locked, and spawing on ground please help.

    So how would i fix these ? where would i start, witch file, ?
  6. i'm having some problems with my server. its stuck locked. and its spawning me on the ground. it was all working before then i made some edits and it all went to shit. i could use some help as this has be hung by the neck night and day. IM 100% its not a database problem as i wiped it 2 times. i'm pretty sure its my mission file heres my rtp https://pastebin.com/VhydQmeS CfgBuildings_Chernarus.h https://pastebin.com/ZBsJvk5M chernarusreduxloot.cpp https://pastebin.com/9iYJF29i config.cpp https://pastebin.com/BpUG1U0U https://github.com/ARGION4/Exile.ChernarusRedux.pbo
  7. i'm having some problems with my server. its stuck locked. and its spawning me on the ground. it was all working before then i made some edits and it all went to shit. i could use some help as this has be hung by the neck night and day. IM 100% its not a database problem as i wiped it 2 times. i'm pretty sure its my mission file heres my rtp https://pastebin.com/VhydQmeS CfgBuildings_Chernarus.h https://pastebin.com/ZBsJvk5M chernarusreduxloot.cpp https://pastebin.com/9iYJF29i config.cpp https://pastebin.com/BpUG1U0U https://github.com/ARGION4/Exile.ChernarusRedux.pbo
  8. AVS - Advanced Vehicle System need some help on how to properly configure the config file for this as there is no information anywhere any help would be awesome. here is what i have in the config now. am i doing this right ? or how do i do this please tell me in detailed manner as this is vary confusing and i'm not at good programmer at all. thanks in advance for any help AVS_configuration.sqf /* © 2015 Zenix Gaming Ops Developed by Rod-Serling and Vishpala All rights reserved. Function: AVS_configuration - Defines the configuration for AVS. */ AVS_Debug = false; // This array contains world center and radius for maps supported. AVS_WorldInfo = [ ["Altis", [15360, 15360, 0], 15360], ["Esseker", [6150,6150,0], 6150], ["Chernarus", [7700,8500,0], 11000], ["Lingor3", [4968.00,4938.00,0], 10000], ["Tanoa", [7680,7680,0], 7680] ]; //************************************************************** // Setting this to true will disable thermal for all vehicles. AVS_DisableVehicleThermalGlobal = true; // If the above is not set to true, then this will disable thermal for specific classes of vehicles. AVS_DisableVehicleThermal = [ // "VehicleClassName" ]; // Setting this to true will disable NVGs for all vehicles. AVS_DisableVehicleNVGsGlobal = false; // If the above is not set to true, then this will disable thermal for specific classes of vehicles. AVS_DisableVehicleNVG = [ // "VehicleClassName" ]; // Any weapon classes listed here will be sanitized from all vehicles. AVS_GlobalWeaponBlacklist = [ // "WeaponClassName" "missiles_DAR", // Removes DAR missiles from all vehicles "missiles_DAGR" ]; // Any ammo classes listed here will be sanitized from all vehicles. AVS_GlobalAmmoBlacklist = [ // "AmmoClassName" "24Rnd_missiles", "12Rnd_missiles", "12Rnd_PG_missiles", "24Rnd_PG_missiles" ]; // You may remove specific weapon classes from specific vehicle classes here. AVS_VehicleWeaponBlacklist = [ // ["VehicleClassName", ["WeaponClassName1", "WeaponClassName2", ...]] ]; // You may remove specific ammo classes from specific vehicle classes here. AVS_VehicleAmmoBlacklist = [ // ["VehicleClassName", ["AmmoClassName1", "AmmoClassName2", ...]] ]; //************************************************************** // Set to false to disable the entire rearm system. AVS_RearmSystemActive = true; // Distance away from an object to get the rearm option. AVS_RearmDistance = 15; // Number of seconds it takes to rearm. (NOT YET IMPLEMENTED) AVS_RearmTime = 0; // Disabled rearming at ammo trucks. AVS_DisableStockRearm = true; // Objects of this type will give the "rearm" action. AVS_RearmObjects = [ // "ClassName" //"Land_fs_feed_F" // Gas station pump. "Land_Hangar_F", "Land_TentHangar_V1_F", "Land_HelipadSquare_F", "Land_A_FuelStation_Shed", "Land_HelipadCircle_F" ]; // Default cost of a magazine if not found in AVS_RearmCosts AVS_RearmCostDefault = 99999999; // Costs of individual magazines. AVS_RearmCosts = [ // ["MagazineClassName", cost] ["Laserbatteries", 0], // Laser Designator Batteries ["SmokeLauncherMag", 20], // Smoke CM magazine ["200Rnd_127x99_mag_Tracer_Yellow", 400], // Strider HMG gun ["200Rnd_127x99_mag_Tracer_Red", 400], // Hunter HMG gun ["168Rnd_CMFlare_Chaff_Magazine", 20], // Helicopter/Y-32 flares ["2000Rnd_65x39_Belt_Tracer_Red", 4000], // Ghosthawk & Huron guns ["100Rnd_127x99_mag_Tracer_Yellow", 200], // Armed Offroad magazine. ["5000Rnd_762x51_Belt", 6000], // Pawnee belt ["5000Rnd_762x51_Yellow_Belt", 6000], // Hellcat belt ["2000Rnd_65x39_Belt_Tracer_Green_Splash", 4000], // Orca belt ["200Rnd_762x51_Belt_Green", 500], // BRDM2_HQ ["50Rnd_127x107_DSHKM_M", 350], // BTR40_MG ["2000Rnd_762x51_Belt", 2400], // HMMWV_M134 ["500Rnd_65x39_Belt_Tracer_Green_Splash", 1000], // Qilin belt ["100Rnd_127x99_mag_Tracer_Red", 200], // Prowler HMG mag ["130Rnd_338_Mag", 260], // Prowler MMG mag ["240Rnd_CMFlare_Chaff_Magazine", 29], // Blackfish flares //["240Rnd_40mm_GPR_Tracer_Red_shells", 430], // Blackfish autocannon //["160Rnd_40mm_APFSDS_Tracer_Red_shells", 290], // Blackfish autocannon //["100Rnd_105mm_HEAT_MP", 480], // Blackfish cannon 105mm ["4000Rnd_20mm_Tracer_Red_shells", 4800], // Blackfish gatling 20mm ["250Rnd_30mm_HE_shells_Tracer_Green", 860] // Y-32 gatling 30mm ]; //************************************************************** // Disabled stock refueling at fuel trucks / gas pumps. AVS_DisableStockRefuel = true; // Use AVS Refuel System AVS_RefuelSystemActive = true; // Use AVS to fill Fuel-Canister with AVS Refuel Objects (Gas Station Pump). It's active only if AVS Refuel System is active too. AVS_FillCanisterActive = true; // Remember to disable "Exile fill canister empty", to do this see Installation.txt AVS_RefuelDistance = 5; // maximum distance to refuel. It doesn't affect the choppers that refuel on roof. AVS_RefuelObjects = [ //"Land_fs_feed_F", // Gas Station Pump (Altis) "Land_FuelStation_Feed_F", // Stratis/Esseker "Land_A_FuelStation_Shed", // Esseker/Chernarus "Land_A_FuelStation_Feed", // Chernarus "Land_FuelStation_01_pump_F", // Tanoa "Land_FuelStation_02_pump_F" ]; AVS_FuelCost = ; // 5 poptabs/liter AVS_RefuelSpeed = 3; // 3 liters/second (for ground vehicles, small tank) AVS_RefuelSpeedAirVehicle = 20; // 20 liters/second (for air vehicles, big tank so need to be faster) //************************************************************** AVS_DebugMarkers = false; AVS_PersistentVehiclesPinCode = "0000"; AVS_PersistentVehiclesAmmoPercent = 0; // 100 = full ammo, 50 = half ammo, 0 = no ammo AVS_PersistentVehiclesFuelPercent = 25; // 100 = full, 50 = half, 0 = empty //************************************************************** AVS_useSpawnedPersistentVehiclesLocation = false; // Spawns persistent vehicles at specified locations AVS_LocationSearchRadius = 50; // Set to 0 for exact positioning. AVS_spawnedPersistentVehiclesLocation = [ //["ID Tag", ["ClassName", "ClassName", ...], [DamageMin, DamageMax], NumberToPersist, [[Location1], [Location2], ...]] // NOTE: ID Tag is how AVS tracks how many to persist. If there's 5 vehicles with the ID tag "CUP_Vehicles" then no more will spawn here. ["CUP_Vehicles", ["I_MRAP_03_hmg_F", "B_Heli_Light_01_armed_F"], [0.1, 0.75], 5, [[14909.1,16462.8,0.00143814], [15086.6,16636.2,0.00144386]]], // OR //["ID Tag", ["ClassName", "ClassName", ...], Damage, NumberToPersist, [[Location1], [Location2], ...]] ["RandomHeli", ["B_Heli_Light_01_armed_F"], 0.25, 2, [[15186.8,16741.9,0.00143814]]] ]; //************************************************************** AVS_useSpawnedPersistentVehiclesRoadside = false; // Spawns persistent vehicles near roads. AVS_RoadSearchRadius = 200; // Max distance to the road AVS_spawnedPersistentVehiclesRoadside = [ //["ID Tag", ["Class1", "Class2"], [DamageMin, DamageMax], NumberToPersist], // OR //["ID Tag", ["Class1", "Class2"], Damage, NumberToPersist] ["CUP_Vehicles", ["CUP_C_UAZ_Open_TK_CIV"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_C_UAZ_Unarmed_TK_CIV"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_CHDKZ"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_RU"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_TKA"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_CHDKZ"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_RU"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_TKA"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_Open_CHDKZ"], [0.1, 0.75], 250]], ]; //************************************************************** AVS_useSpawnedPersistentVehiclesRandom = true; // Spawns persistent vehicles completely randomly. AVS_spawnedPersistentVehiclesRandom = [ //["ID Tag", ["Class1", "Class2"], [DamageMin, DamageMax], NumberToPersist], // OR //["ID Tag", ["Class1", "Class2"], Damage, NumberToPersist] ["CUP_Vehicles", ["CUP_C_UAZ_Open_TK_CIV"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_C_UAZ_Unarmed_TK_CIV"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_CHDKZ"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_RU"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_AGS30_TKA"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_CHDKZ"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_RU"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_MG_TKA"], [0.1, 0.75], 250]], ["CUP_Vehicles", ["CUP_O_UAZ_Open_CHDKZ"], [0.1, 0.75], 250]], /* ["CUP_O_UAZ_Open_RU"], ["CUP_O_UAZ_Open_TKA"], ["CUP_O_UAZ_SPG9_CHDKZ"], ["CUP_O_UAZ_SPG9_RU"], ["CUP_O_UAZ_SPG9_TKA["], ["CUP_O_UAZ_Unarmed_CHDKZ["], ["CUP_O_UAZ_Unarmed_RU"], ["CUP_O_UAZ_Unarmed_TKA"], ["CUP_B_UAZ_AGS30_ACR"], ["CUP_B_UAZ_AGS30_CDF"], ["CUP_B_UAZ_MG_ACR"], ["CUP_B_UAZ_MG_CDF"], ["CUP_B_UAZ_Open_ACR"], ["CUP_B_UAZ_Open_CDF"], ["CUP_B_UAZ_SPG9_ACR"], ["CUP_B_UAZ_SPG9_CDF"], ["CUP_B_UAZ_Unarmed_ACR"], ["CUP_B_UAZ_Unarmed_CDF"], ["CUP_I_UAZ_AGS30_UN"], ["CUP_I_UAZ_MG_UN"], ["CUP_I_UAZ_Open_UN"], ["CUP_I_UAZ_SPG9_UN"], ["CUP_I_UAZ_Unarmed_UN"], ["CUP_B_Ural_CDF"], ["CUP_B_Ural_Empty_CDF"], ["CUP_B_Ural_Open_CDF"], ["CUP_B_Ural_Reammo_CDF"], ["CUP_B_Ural_Refuel_CDF"], ["CUP_B_Ural_Repair_CDF"], ["CUP_B_Ural_ZU23_CDF"], ["CUP_O_Ural_CHDKZ"], ["CUP_O_Ural_Empty_CHDKZ"], ["CUP_O_Ural_Empty_RU"], ["CUP_O_Ural_Empty_SLA"], ["CUP_O_Ural_Empty_TKA"], ["CUP_O_Ural_Open_CHDKZ"], ["CUP_O_Ural_Open_RU"], ["CUP_O_Ural_Open_SLA"], ["CUP_O_Ural_Open_TKA"], ["CUP_O_Ural_RU"], ["CUP_O_Ural_Reammo_CHDKZ"], ["CUP_O_Ural_Reammo_RU"], ["CUP_O_Ural_Reammo_SLA"], ["CUP_O_Ural_Reammo_TKA"], ["CUP_O_Ural_Refuel_CHDKZ"], ["CUP_O_Ural_Refuel_RU"], ["CUP_O_Ural_Refuel_SLA"], ["CUP_O_Ural_Refuel_TKA"], ["CUP_O_Ural_Repair_CHDKZ"], ["CUP_O_Ural_Repair_RU"], ["CUP_O_Ural_Repair_SLA"], ["CUP_O_Ural_Repair_TKA"], ["CUP_O_Ural_SLA"], ["CUP_O_Ural_TKA"], ["CUP_O_Ural_ZU23_CHDKZ"], ["CUP_O_Ural_ZU23_RU"], ["CUP_O_Ural_ZU23_SLA"], ["CUP_O_Ural_ZU23_TKA"], ["CUP_O_Ural_ZU23_TKM"], ["CUP_C_Ural_Civ_01"], ["CUP_C_Ural_Civ_02"], ["CUP_C_Ural_Civ_03"], ["CUP_C_Ural_Open_Civ_01"], ["CUP_C_Ural_Open_Civ_02"], ["CUP_C_Ural_Open_Civ_03"], ["CUP_I_Ural_Empty_UN"], ["CUP_I_Ural_Reammo_UN"], ["CUP_I_Ural_Repair_UN"], ["CUP_I_Ural_UN"], ["CUP_I_Ural_ZU23_NAPA"], ["CUP_I_Ural_ZU23_TK_Gue"], ["CUP_C_Datsun"], ["CUP_C_Datsun_4seat"], ["CUP_C_Datsun_Covered"], ["CUP_C_Datsun_Plain"], ["CUP_C_Datsun_Tubeframe"], ["CUP_I_Datsun_PK"], ["CUP_I_Datsun_PK_Random"], ["CUP_I_Datsun_PK_TK"], ["CUP_I_Datsun_PK_TK_Random"], ["CUP_O_Datsun_PK"], ["CUP_O_Datsun_PK_Random"], ["CUP_C_LR_Transport_CTK"], ["CUP_B_M1030"], ["CUP_BAF_Jackal2_GMG_D"], ["CUP_BAF_Jackal2_GMG_W"], ["CUP_BAF_Jackal2_L2A1_D"], ["CUP_BAF_Jackal2_L2A1_W"], ["CUP_B_Dingo_Des"], ["CUP_B_Dingo_GL_Des"], ["CUP_B_Dingo_GL_Wdl"], ["CUP_B_Dingo_Wdl"], ["CUP_B_HMMWV_AGS_GPK_ACR"], ["CUP_B_HMMWV_Ambulance_ACR"], ["CUP_B_HMMWV_Ambulance_USA"], ["CUP_B_HMMWV_Ambulance_USMC"], ["CUP_B_HMMWV_Avenger_USA"], ["CUP_B_HMMWV_Avenger_USMC"], ["CUP_B_HMMWV_Crows_M2_USA"], ["CUP_B_HMMWV_Crows_MK19_USA"], ["CUP_B_HMMWV_DSHKM_GPK_ACR"], ["CUP_B_HMMWV_M1114_USMC"], ["CUP_B_HMMWV_M2_GPK_ACR"], ["CUP_B_HMMWV_M2_GPK_USA"], ["CUP_B_HMMWV_M2_USA"], ["CUP_B_HMMWV_M2_USMC"], ["CUP_B_HMMWV_MK19_USA"], ["CUP_B_HMMWV_MK19_USMC"], ["CUP_B_HMMWV_SOV_USA"], ["CUP_B_HMMWV_TOW_USA"], ["CUP_B_HMMWV_TOW_USMC"], ["CUP_B_HMMWV_Terminal_USA"], ["CUP_B_HMMWV_Transport_USA"], ["CUP_B_HMMWV_Unarmed_USA"], ["CUP_B_HMMWV_Unarmed_USMC"], ["CUP_B_LR_Ambulance_CZ_D"], ["CUP_B_LR_Ambulance_CZ_W"], ["CUP_B_LR_Ambulance_GB_D"], ["CUP_B_LR_Ambulance_GB_W"], ["CUP_B_LR_MG_CZ_W"], ["CUP_B_LR_MG_GB_W"], ["CUP_B_LR_Special_CZ_W"], ["CUP_B_LR_Special_Des_CZ_D"], ["CUP_B_LR_Transport_CZ_D", ["CUP_B_LR_Transport_CZ_W"], ["CUP_B_LR_Transport_GB_D"], ["CUP_B_LR_Transport_GB_W"], ["CUP_O_LR_Ambulance_TKA"], ["CUP_O_LR_MG_TKA"], ["CUP_O_LR_MG_TKM"], ["CUP_O_LR_SPG9_TKA"], ["CUP_O_LR_SPG9_TKM"], ["CUP_O_LR_Transport_TKA"], ["CUP_O_LR_Transport_TKM"], ["CUP_I_LR_Transport_RACS"], ["CUP_I_LR_MG_RACS"], ["CUP_I_LR_Ambulance_RACS"], ["CUP_I_BRDM2_ATGM_NAPA"], ["CUP_I_BRDM2_ATGM_TK_Gue"], ["CUP_I_BRDM2_HQ_NAPA"], ["CUP_I_BRDM2_HQ_TK_Gue"], ["CUP_I_BRDM2_HQ_UN"], ["CUP_I_BRDM2_NAPA"], ["CUP_I_BRDM2_TK_Gue"], ["CUP_I_BRDM2_UN"], ["CUP_O_BRDM2_ATGM_CHDKZ"], ["CUP_O_BRDM2_ATGM_SLA"], ["CUP_O_BRDM2_ATGM_TKA"], ["CUP_O_BRDM2_CHDKZ"], ["CUP_O_BRDM2_HQ_CHDKZ"], ["CUP_O_BRDM2_HQ_SLA"], ["CUP_O_BRDM2_HQ_TKA"], ["CUP_O_BRDM2_SLA"], ["CUP_O_BRDM2_TKA"], ["CUP_B_BRDM2_ATGM_CDF"], ["CUP_B_BRDM2_CDF"], ["CUP_B_BRDM2_HQ_CDF"], ["CUP_B_LAV25M240_USMC"], ["CUP_B_LAV25_HQ_USMC"], ["CUP_B_LAV25_USMC"], ["CUP_B_BM21_CDF"], ["CUP_O_BM21_CHDKZ"], ["CUP_O_BM21_RU"], ["CUP_O_BM21_SLA"], ["CUP_O_BM21_TKA"], ["CUP_O_BTR60_TK"], ["CUP_O_BTR90_HQ_RU"], ["CUP_O_BTR90_RU"], ["CUP_C_Octavia_CIV"], ["CUP_C_Skoda_Red_Civ"], ["CUP_C_Skoda_White_Civ"], ["CUP_C_Skoda_Blue_Civ"], ["CUP_C_Skoda_Green_Civ"], ["CUP_C_Golf4_red_Civ"], ["CUP_C_Golf4_black_Civ"], ["CUP_C_Golf4_yellow_Civ"], ["CUP_C_Golf4_blue_Civ"], ["CUP_C_Golf4_white_Civ"], ["CUP_C_Golf4_green_Civ"], ["CUP_C_Golf4_random_Civ"], ["CUP_C_Golf4_whiteblood_Civ"], ["CUP_C_Golf4_camo_Civ"], ["CUP_C_Golf4_camodigital_Civ"], ["CUP_C_Golf4_camodark_Civ"], ["CUP_C_Golf4_reptile_Civ"], ["CUP_C_Golf4_kitty_Civ"], ["CUP_B_M1126_ICV_M2_Desert"], ["CUP_B_M1126_ICV_M2_Desert_Slat"], ["CUP_B_M1126_ICV_M2_Woodland"], ["CUP_B_M1126_ICV_M2_Woodland_Slat"], ["CUP_B_M1126_ICV_Mk19_Desert"], ["CUP_B_M1126_ICV_Mk19_Desert_Slat"], ["CUP_B_M1126_ICV_Mk19_Woodland"], ["CUP_B_M1126_ICV_Mk19_Woodland_Slat"], ["CUP_B_M1128_MGS_Desert"], ["CUP_B_M1128_MGS_Desert_Slat"], ["CUP_B_M1128_MGS_Woodland"], ["CUP_B_M1128_MGS_Woodland_Slat"], ["CUP_B_M1129_MC_MK19_Desert"], ["CUP_B_M1129_MC_MK19_Desert_Slat"], ["CUP_B_M1129_MC_MK19_Woodland"], ["CUP_B_M1129_MC_MK19_Woodland_Slat"], ["CUP_B_M1130_CV_M2_Desert"], ["CUP_B_M1130_CV_M2_Desert_Slat"], ["CUP_B_M1130_CV_M2_Woodland"], ["CUP_B_M1130_CV_M2_Woodland_Slat"], ["CUP_B_M1133_MEV_Desert"], ["CUP_B_M1133_MEV_Desert_Slat"], ["CUP_B_M1133_MEV_Woodland"], ["CUP_B_M1133_MEV_Woodland_Slat"], ["CUP_B_M1135_ATGMV_Desert"], ["CUP_B_M1135_ATGMV_Desert_Slat"], ["CUP_B_M1135_ATGMV_Woodland"], ["CUP_B_M1135_ATGMV_Woodland_Slat"], ["CUP_B_TowingTractor_USMC"],*/ ];
  9. Creig Willams

    Only vanilla loot is spawning and i cant finger out why please help :)

    Turns out my config_server.pbo LootServer cfg class got messe up or currup and all i had to do was repaste my CfgExileLoot.hpp
  10. Creig Willams

    Only vanilla loot is spawning and i cant finger out why please help :)

    Yes sorry i did use loot complainer here are my files for that. LootItemGroups.h: https://pastebin.com/hYEjJWak LootTables.h: https://pastebin.com/RhP9mYyB CfgExileLootServer : https://pastebin.com/KCrMz39u
  11. CfgBuildings_Chernarus.h https://pastebin.com/GXkuVH3M chernarusreduxloot.cpp https://pastebin.com/CMLnR5d0 config.cpp https://pastebin.com/5ssg42RS
  12. Creig Willams

    Can't get loot to spawn in DS_houses for the love of me

    Yes they are in there search for ds you will find (//my custom ds spawns) i was fiddling around with spawning thats why i have nother file (loot.hpp) with ds spawns as well. i wanted to see if it would spawn if it had another but no luck
  13. DS_HOUSES refuse to spawn items. and i need some help please. heres all my files in my exile_server_config CfgBuildings_Chernarus.h https://pastebin.com/HYu6yq9m chernarusreduxloot.cpp https://pastebin.com/tP3pb89k config.cpp (THIS FILE IS TO BIG FOR ANY TEXT PASTE PLEASE DOWNLOAD) https://drive.google.com/file/d/1sgKxAclmpAp0AXK2H3pIEtf6B_kN__vp/view?usp=sharing loot.hpp https://pastebin.com/HDR8Dq1m
  14. Make sure there are no spaces in any of your configs meaning example \/ \/ \/ \/ //even comments cant have a space in front
  15. can't find any information. and i tryed it and got stuck on connecting i added "DATA_HOUSES_DS" "DSHouses" to my mission im using ChernarusRedux any help would be good