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Everything posted by Brady_The
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A buddy of mine and I had the same happening to us on one server on certain trees. We haven not dug deeper to figure out what could be potentially causing this.
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Since when do safes require a territory to be placed? I remember containers likes storage crates, safes, and tents free to place pretty much anywhere?
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Holy moly. This will come in very handy. Good job!
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Very nice. Exile offers one of the sleekest UI I am aware of.
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Everything Tanoa and its assets will be locked to APEX owners. Clothing/Weapons/Vehicles and the like will be available to all players in the usual manner (Virtual Garage/Arsenal, useable in the game with restrictions (watermark overlay, no crew positions)). Source
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TFW you will never be exiled to Tanoa.
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Looks like I did, once again, overthink the whole situation. For some reason I thought you had to rebuy the exact same flag. Haha. Thanks for the clarification.
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This is actually an interesting point. What happens when a bug/glitch like this occurs, or when I decide to take the stolen flag and drop it on the bottom of the ocean?
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> 11 Vehicles I hope that includes a fix that makes the vehicles slingload-able.
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Das Wie kann ich nicht beantworten, das Warum schon. ArmA Einheiten sind in vier Gruppierungen eingeteilt: Blufor, Opfor, Independent, und Civilian. Je nach Mod-Entwickler werden verschieden Gruppen als spielbare Gruppe benutzt. Battle Royale zum Beispiel verwendet Blufor. King of the Hill verwendet Blufor, Opfor und Independent. Exile verwendet Independent für Spieler, und Civilian für Fahrzeuge. Das ist der Grund warum Spielerabschüsse und Fahrzeugzerstörungen als Minus gewertet werden, da ArmA intern diese Aktionen als Eigenbeschuss (daher stammt auch die Statusmeldung "Friendly Fire/Eigenbeschuss" in der Tötungsmeldung in einer Standardkonfiguration) und Zivilistenbeschuss ansieht. Die meisten KI-Mods wiederum verwenden der Unabhängigkeitsgruppe feindlich gesinnte Gruppierungen, da die KI den Spieler als Feind ansehen und attackieren soll. Darum werden KI Tötungen als Plus gewertet. Ich kann nicht sagen das ich jemals eine andere Konfiguration in der ArmA spielinternen Bestenliste gesehen hätte, allerdings muss ich zugeben das ich nie wirklich darauf geachtet habe. Vom Serverbetreiber bereitgestellte Bestenlisten (z. B. via Internetseite, oder XM8 Anwendung) sind wieder ein anderes Thema, da man dort in der Aufbereitung der Daten etwas mehr Freiraum hat.
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Friendly reminder that it is literally impossible for a team to work simultaneously on different things. :-)
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Damn, you guys are on the roll with those dev blogs (and developing obviously). Keep it up!
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I really like the direction Exile is headed. However, I do hope that the combination "Inside friendly territory" + "Sucide/Death (outside the escape menu)" does not count towards respect loss. In the hundreds of hours of Exile I played, Base parts and bikes turned out to be the deadliest enemy.
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Indeed it does. The Dropbox link in the second comment is still up to date.
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If we have some time left over, we will make the fortifications double-sided, as we have noticed that players tend to rotate them to masquerade them as regular wood constructions. Boo! Just kidding, the upcoming changes mentioned in the dev blog sound very exciting.
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Should the short answer not rather be "Yes, definitely", considering that the XM8 app shows a Clan button, you can find very basic Clan code in the mpmissions config.cpp a Clan System is mentioned on the official roadmap ?
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I can confirm that this was not introduced with the 1.58 patch. This has been happening for a while now. Without knowing anything about it, I assume it is playing the healing animation without checking if player is in vehicle or not.
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regarding the deletion of dissenting comments
Brady_The replied to oversoul's topic in Constructive Criticism
I cannot understand all this disappointment about the changes to Pop Tabs. Anyone not satisfied with this will probably have the choice between dozens if not hundreds of "No Physical Pop Tabs" servers. Just search for it in the topic, you will probably find it somewhere behind "xxk Start Money", "Insane Loot", and the like. However, I don't think that whipping up feelings of those unhappy about Physical Pop Tabs with le funny maymay pictures is the right way either. -
Coincidentally I stumbled across somebody streaming this pack just now, and got confused by the Exile HUD. This explains a lot. It is pretty bold to sell this as a mod. Hilarious.
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In my opinion it should be up to the server owner to either change safe mechanics or completely remove safes. At the end of the day ArmA III is just a game, Exile is just a mod. Safes outside territories already have been made absolutely useless because of the Abandoned Safe event. People should be able to save their gear without having to be on edge 24-7 because an offline raider could steal everything at any given time, especially if you take into consideration that it is so easy to glitch through pretty much anything. People should also be able to choose, so host a "Super-hardcore-survival" server, or search for one, instead of trying to force your preferred play style on everyone.
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Can't fly with Heli with mouse, free look stuck activated
Brady_The replied to Remoz's question in Clientside
Check if Vehicle Freelook in Options -> Game -> General is enabled. -
This reaction is hilarious, and very telling at the same time. How has condemning a service that leeches off the free work of modders and scripters (without honouring licensing models and/or asking the content creator for permission to include script X into their installation service) , and preys on the inexperienced to pay those ridiculous prices anything to do with "being a yountimer".
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This thread offers some interesting insight into some Ex-ile dev team members and moderators.