MilSim Exile Chernarus
MilSim Gaming Community
Description: This server is aimed to provide realistic style of gameplay, with RPG additions to it. We focus on both infantry and vehicle based combat + balanced economy.
Thanks to server economy, we will be able to provide situation, where you will be able to engage in PVP activities – conquer enemy base, fight for resources/missions etc.
To increase default Exile realism, server will use 3rd party scripts, and self developed modifications. For example, I have currently implemented realistic ‘fall down’ behavior after unit is hit with bullet.
Server background: I’ve started to develop this server, after over 1600 played hours in ArmA3 because I was disappointed that, it’s hard to find good server which is focused on being realistic and provide RPG and PVP style gameplay. I think I have enough skills knowledge on how to make good server. In real life I’m software developer, and I was administrating other game servers like World of Warcraft, Battlefield2 and CS1.6. Also, I have some basic military knowledge since I was in military unit. Recently I have learned about ArmA3 modding and scripting, like SQF language etc. Thanks to that, now I’m able to develop my own missions, fix bugs etc.
Server features:
- Missions: Dynamic (DMS) and Capture Points (ZCP) Missions + many custom by server devs, unique for this server!
- PVP
- Active development and admins
- Tow vehicles
- Load crates on vehicles
- Sell crates at traders
- Status Bar
- Revive using defibrillator (available in shop)
- Rearming and refueling at fuel stations
- In game PVP Ranking
- Military vehicles, with balanced prices adjusted to real world price (in proportions) and rearming cost
- Lots of weapons and vehicles
- Improved AI – they flank, suppress etc.
- Realistic AI fall down after being hit
- Extended Base building
- Roaming AI (more players online = less ai)
- Revive time is set to full brain death time (after heart failure)
- HighEnd sniper rifles aren’t available in shops
- HighEnd sniper rifles only available from missions/npcs/military
- Launchers and rockets available from spec ops shop (both AT, AA, semi-high cost, as in real world)
- No virtual garage
- Flag stealing enabled
- Faster charges planting
- In game notifications by E-Mail
- Game Panel for players
- Balance
- Building height limit
- Base respawn
- Pay due notifications
- Kill messages
- XM8 apps
- View distance settings
- Adjustable terrain grids, also without grass
- Faster nights
- Server restart every 3 hours, with notification
- Many fixed bugs, we fix bugs very fast
- Anti-theft safe zone
- infiStar antihack
- Stable - up for more than half of year