Immersive Zombie Survival
Immersive Zombie Survival
IMMERSIVE ZOMBIE SURVIVAL
The whole purpose of this server is to create an Exile experience with much more depth and a proper survival element. Since the start, it's also been important to enable genuinely terrifying zombies. The perspective is locked to first person to increase immersion. Loot spawns are severely limited, much more similar to those of DayZ. Vehicles are found infrequently, making them much more valuable to players and groups. The majority of items can't be bought at traders (except for at exorbitant prices), meaning you'll have to actually go out into Altis and find the items you need. Respect gains take longer and money is harder to come by. Base building is extended, allowing for more varied and interesting player bases. Virtual Vehicle Garage is disabled, meaning you have to actually build a safe place to store vehicles. Weather is totally random. The day/night cycle spans 24 hours across the four hours the server is active for. You can't vote to change the time, you won't spawn with any money, you won't spawn with a map and you won't be able to visit the trader every time you need ammo. It's all about survival.
MODS RUNNING
The server runs the following mods. Note that Advanced Towing and Advanced Sling Loading run server-side and shouldn't require client installation.
Exile Ryan's Zombies &Demons Community Base Addons CUP Units CUP Weapons CUP Vehicles Mr Sanchez' Headlamps Enhanced Movement Extended Base Mod Extended Survival Mod Advanced Towing Advanced Sling Loading |
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ADDITIONAL SCRIPTS
Additional scripts include (but are not limited to) the following:
ExileZ 2.0 Defent's Mission System Exile Occupation ExileZ Crashes Super Advanced Repair |
Tweaks zombie spawns and adds hordes. Random AI missions and bases. Roaming AI and random crates. Zombie-infested vehicle wrecks. Overhauls the vehicle repair system. |