-
Content count
51 -
Donations
0.00 EUR -
Joined
-
Last visited
Content Type
Profiles
Forums
Wiki
Servers
Devblog
Everything posted by OldManRix
-
Can you add zues curator on exile server, will PAY
OldManRix replied to Steven999's topic in Server Staff
Anyone know if this method still works? -
I've seen this idea done on the KOTH servers. What I'm interested in is player's money (and respect for Exile) carried across multiple servers. Is there a more simple way than editing exile.ini to?
-
Appreciate the input. That is well above my knowledge at this moment.
-
Yea, I realize that. Been brainstorming ways to only share the tabs and respect.
-
Problem solved. Missed a step.
-
I know I've seen this issue before but cannot seem to find any post pertaining to it now. I'm trying to use the built in VG. It stores and displays vehicles fine, but when you go to retrieve a vehicle you will get a message that says "Failed to retrieve vehicle, waiting for server response" Anyone?
-
Yes, I just found this in my .rpt, might need some investigation. 16:13:15 "ExileServer - Database Error: Error Incorrect Number of Inputs" 16:13:15 Error in expression <ase_handleBig; }; }; (_result select 1) select 0> 16:13:15 Error position: <select 0> 16:13:15 Error Generic error in expression 16:13:15 File exile_server\code\ExileServer_system_database_query_selectSingle.sqf, line 27 16:13:15 Error in expression <ase_handleBig; }; }; (_result select 1) select 0> 16:13:15 Error position: <select 0> 16:13:15 Error Generic error in expression 16:13:15 File exile_server\code\ExileServer_system_database_query_selectSingle.sqf, line 27
-
http://prntscr.com/megcmm The error.
-
I did do the update to the Territory/Vehicles table. The vehicle I'm using to test this does indeed have a territory ID and nickname in the DB.
-
I did compare it to the 1.04 DB updates, and everything was in there.
-
Yes, figure there's no point using an extra app if it's built into Exile.
-
I'm getting this.
-
Maybe I'm missing something but this one still shows settings on the escape menu lol.
-
Roger, I'll give this a try, thanks again.
-
Any input as far as the server restart showing accurate for those of us that don't use dedicated restart times.
-
http://prntscr.com/jvpksp Can be toggled to show body temp.
-
So we've been having an issue, not sure if it's the same for everyone else, but after using the compass settings players are unable to see the chat box. Anyone experienced this?
-
@kuplion Is there a way to hide the default Arma HP/Temp indicator on the lower left side of the screen? Seems redundant to have that as well as the statusbar. Great work as always. Also curious if there's a way to have the restart timer based off of server's current uptime and not a defined time.
-
Does anyone know how some servers are displaying the K/D scoreboard on the ESC screen? I know I've seen the option in setting one of my servers up before but can't for the life of me remember where it was.
-
We've seen quite a few go boom even if parked on flat level surface. I've been brainstorming ideas such as permitting godmode to vehicles anytime it's in a territory, locked or unlocked, or something along the lines of all locked vehicles having godmode, but not being able to lock in combat and possibly a timer to lock to prevent players using vehicles as shields from AI.
- 131 replies
-
- 1
-
- vehicle
- invincible vehicles
- (and 2 more)
-
I feel with a few modifications to this script, even with VG being built in now, could be of benefit to servers like mine that seem to have an issue with vehicles exploding when being pulled from VG.
- 131 replies
-
- 1
-
- vehicle
- invincible vehicles
- (and 2 more)
-
I use these, and I was mistaken, it's the A3Occupation they are shooting at, not the A3XAI ["Exile_Chopper_Huey_Armed_Green",1], ["B_CTRG_Heli_Transport_01_sand_F",1], ["B_Heli_Light_01_F",1], ["CUP_B_MH6J_USA",1]
- 1546 replies
-
- vemf_reloaded
- vemfr
-
(and 4 more)
Tagged with:
-
So I changed the contents of that file to look like this: private "_r"; private _f = getText ( configFile >> "CfgVehicles" >> _this >> "faction" ); if not ( _f isEqualTo "" ) then { scopeName "isEqualTo"; if ( _f isEqualTo "BLU_G_F" ) then { _r = EAST; breakOut "isEqualTo" }; if ( _f isEqualTo "CIV_F" ) then { _r = EAST; breakOut "isEqualTo" }; if ( _f isEqualTo "IND_F" ) then { _r = EAST; breakOut "isEqualTo" }; if ( _f isEqualTo "IND_G_F" ) then { _r = EAST; breakOut "isEqualTo" }; if ( _f isEqualTo "OPF_G_F" ) then { _r = EAST }; } else { [ "fn_checkSide", 0, format [ "failed to find faction of %1", _this ] ] ExecVM ( "log" call VEMFr_fnc_scriptPath ) }; if not ( isNil "_r" ) then { _r }; And they are still shooting down my A3XAI Helis.
- 1546 replies
-
- vemf_reloaded
- vemfr
-
(and 4 more)
Tagged with:
-
private _r = "unknown"; if not ( isNull ( configFile >> "CfgPatches" >> "exile_server" ) ) then { _r = "Exile" }; if not ( isNull ( configFile >> "CfgPatches" >> "a3_epoch_server" ) ) then { _r = "Epoch" }; _r Can you elaborate? @B.A.D.
- 1546 replies
-
- vemf_reloaded
- vemfr
-
(and 4 more)
Tagged with:
-
Anyone know how to keep A3XAI/DMS from fighting with VEMF? A3XAI and DMS are set to East and VEMF is set to O_G_Soldier_AR_F
- 1546 replies
-
- vemf_reloaded
- vemfr
-
(and 4 more)
Tagged with: