TacticalKaos
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I finally had some free time to run a few missions last night and my report is, para dropping crate works fine, but no smoke signal on crate when floating to ground or after crate lands. Static crate (not para dropping) after mission completion let the hunt for the crate begin, no smoke signal, no map marker location, ya just gotta look for it.
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- vemf_reloaded
- vemfr
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Thanks for the reply Annihlator. However it is in my current mods list.. and it is working in game, just doesn't show as a required mod, for example if you were looking at the required mods to join the server it doesn't show that TAC Vests.. and in game purchased vests disappear on restarts. UPDATE: I removed TAC Vests completely and replaced it with TRYK Multi play uniforms and everything with that change is fine, Showing as a required server mod, items in traders, blah, blah, blah. But, that doesn't solve my problem because I'd really like to use TAC Vests, I know I was reading that TAC is a split off of TRYK..so maybe it needs TRYK installed as well?.
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Hey guys, I'm using easy trader on my Exile server, and it's great! I have run into an issue though, I recently added the TAC Vests Mod to the traders and all is working, items in trader menus, prices, but if you purchase one of the TAC vests on server restart you loose it every time. Also the mod isn't showing on the required server mods list.. I've double and triple checked everything, keys in the key folder command line mod name is the same as mod folder name, but it wont show, but again all items are in the trader sell list in game.. any ideas?
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Okay, sounds good Sgt Smash. I appreciate it, I will do a little more testing on my end as well.
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Thank you for your response, I ended up figuring out that’s what I was missing. All notifications are working now. Have run into another small problem with crates, no smoke, strobes or chem lights seem to pop on mission completion day/night.. I do have it enabled in the config, is this broken currently? If so not a huge deal was just wondering if I missed something.
- 1546 replies
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Hello, I know this is an old thread but maybe someone will stumble across this. While running VEMFr I get this error Resource title RscDisplayVEMFrClient not found no messages pop up for towns being invaded or whatnot, there is colored diamonds on 5 town locations Blue,Red and white. But no notifications on what or if anything is happening in those towns. VEMFr Client folder is in the mission folder and Resource titles are placed in the Description.ext any help would be much appreciated. Thanks
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Hello all, I know this is kind of an old post but I figured I'd post my question here and see if I get a reply. I just started my first Exile DS for myself and a few friends, I'ts pretty standard in I'ts current form, I'm running DMS,OCCUPATION AND A3XAI. I've got a few questions I'd like to get answered, but I'll only ask one right now. It has to do with the piece of code below, taken from A3XAI, do the numbers at the end represent the amount of times those vehicles can respawn if destroyed? or the amount spawned on mission start?. //Classnames of land vehicle types to use, with the maximum amount of each type to spawn. landVehicleList[] = { {"Exile_Car_Hatchback_Rusty1",5}, <<<==== {"Exile_Car_Hatchback_Rusty2",5}, {"Exile_Car_Hatchback_Rusty3",5}, {"Exile_Car_Hatchback_Sport_Red",5}, {"Exile_Car_SUV_Red",5}, {"Exile_Car_Offroad_Rusty1",5}, {"Exile_Car_Offroad_Rusty2",5}, {"Exile_Car_Offroad_Rusty3",5}, {"Exile_Car_Offroad_Repair_Civillian",5}, {"Exile_Car_Offroad_Armed_Guerilla01",5}, {"Exile_Car_Strider",5}, {"Exile_Car_Hunter",5}, {"Exile_Car_Ifrit",5}, {"Exile_Car_Van_Black",5}, {"Exile_Car_Van_Box_Black",5}, {"Exile_Car_Van_Fuel_Black",5}, {"Exile_Car_Zamak",5}, {"Exile_Car_Tempest",5}, {"Exile_Car_HEMMT",5} }; If anyone comes across this and could shed some light for me, I'd appreciate it greatly. Thanks TK
- 6 replies
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- a3xai
- roaming ai
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