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Everything posted by DEH4NK
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Can I change the encoding of the text to reproduce the Cyrillic (Russian) font in the logs? Now I have this: https://pastebin.com/da7uR20M
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This is what I was thinking about and why I don’t have enough of this addition, it’s a pity that I don’t use this mod.
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infiSTAR blocks the command menu; you need to put KCM = "false" in EXILE_AHAT_CONFIG;
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I noticed that when assembling vehicles from infiSTAR XM8APPS, if you have more than one Duct Tape in your inventory, then two Duct Tape will be removed during the assembly, and only one will be returned during the analysis If there is only one in the inventory. When there is only one in the inventory, it will be collected from one and will always return one after parsing. Does everyone have such a problem?
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
The result from the VCOM AI v3 is the same, frozen at 1450m.- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
I will check now with and without vcom.- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
I tried this: But it did not help either.- 56 replies
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- a3xai
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Look a little below your topic.
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
This does not change anything. DynamicSimulation is disabled and DMS_ai_freeze_Only_DMS_AI = true; I have- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
DMS_ai_allowFreezing = true; DMS_ai_freeze_Only_DMS_AI = true; DMS_ai_freezingDistance = 2500; DMS_ai_unfreezingDistance = 2500; DMS_ai_offloadOnUnfreeze = true; DMS_ai_freezeCheckingDelay = 15; DMS_ai_freezeOnSpawn = true;- 56 replies
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- a3xai
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@ExileServer\addons\exile_server_config\config.CPP class VehicleSpawn
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
I use DMS, and I think that this is somehow related to the item of freezing settings that is used in it. But the parameter DMZ_ai_freeze_Only_DNS_AI = true in my DMS.- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
On my server it is periodically.- 56 replies
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- a3xai
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I think the sign }; superfluous on line number 45 in the guard1,2,3,4,5,6 files. Client RPT: }; > 1:31:45 Error position: <}; > 1:31:45 Error Lost { 1:31:45 File mpmissions\__CUR_MP.Altis\Custom\xm8Apps\Apps\eBase\Scripts\Guard\guard6.sqf, line 45 1:31:45 Error in expression <lient_gui_toaster_addTemplateToast; };
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
Now everything is fine, thanks for your work.- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
new mistake: 23:49:14 "[A3XAI] Error found in setting medicalLoot, resetting to default value." https://pastebin.com/PNE1biEW- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
https://pastebin.com/Zzg628kY error before I commented these functions- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
link removed by owner- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
- 56 replies
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- a3xai
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A3XAI FIX for reinforcement paratroopers and vehicle loot
DEH4NK replied to Mahognys's topic in Events, Missions & AI
I have exactly such errors, if you want I can drop my .pbo- 56 replies
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- a3xai
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Go to @ExileServer\addons\a3_dms\scripts Change these three files: fn_ImportFromM3E_Static.sqf fn_ImportFromM3E_Convert.sqf fn_ImportFromM3E.sqf Look for: _obj enableSimulationGlobal false; Change it to: _obj enableSimulationGlobal true;
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The only thing right now I get a bunch of errors in the client.rpt
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For me, it worked after turning off in VCM_CBASettings.sqf. As Razor77 said
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Thanks Razor77 I will try it.
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VCM_CBASettings.sqf Is this what I think?