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Everything posted by ATU.Lasthope
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Ive so far managed to do this & i have two files with with a surrender and UN surrender which work. iv tested it in the editor but i have having issues getting it into the server. Maybe instead of adding it to the scroll wheel we add a custom button instead PLZ be warned i am big noob. im learning class playeractions { targetType = 2; target = "Exile_Unit_Player"; class Actions { class surrender: ExileAbstractAction { title = "Surrender"; condition = "true"; action = "_this call surrender\fn_surrender"; }; class stopsurrender: ExileAbstractAction { title = "Stop Surrender"; condition = "true"; action = "_this call surrender\fn_stopSurrender"; }; }; }; ====================================================================== fn_surrender params ["_player"]; _player playMove "AmovPercMstpSsurWnonDnon"; _player setCaptive true; ==================================================================== fn_stopSurrender params ["_player"]; _player switchMove "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"; _player setCaptive false;
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YEA bro
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[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
ATU.Lasthope replied to Announcement's topic in Add-ons
Good one mate. No clue why i didnt try that lol Working perfect -
Like this is the scarcode infomenu/ Could it help me? while { true } do { if ( getNumber ( missionConfigFile >> "CfgServerInfoMenu" >> "addAction" ) isEqualTo 1 ) then { _player = player; _action = _player addAction [ "<img size='1.25' image='\a3\ui_f\data\Map\VehicleIcons\iconVirtual_ca.paa' /> Server Info Menu", "createDialog'RscDisplayServerInfoMenu'", "", -1, false, true, getText ( missionConfigFile >> "CfgServerInfoMenu" >> "openKey" ), "alive player" ]; waitUntil { if not ( alive player ) then { _player removeAction _action; true } else { uiSleep 2; false } }; waitUntil { if not( _player isEqualTo player ) then { true } else { uiSleep 2; false } }; uiSleep 1; yea as you know lol i either want to get it as a key bind of like how this dude has got it. iv got a add action script which is used for the menu i use is it possible that could help me make it? BUT i dont understand any of the code cause im big dumb dumb KUPLION SHOW ME DAE WAY XD
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yo dude can you give me an example?
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[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
ATU.Lasthope replied to Announcement's topic in Add-ons
bro tbh theres no need to get so angry from people who are asking for help. Have a good day. -
[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
ATU.Lasthope replied to Announcement's topic in Add-ons
OK, ich habe nur gesagt, dass ich nach 3 Monaten einen Fehler hatte, obwohl es gut funktionierte. Die Leute bitten nur um Hilfe. Verstehe nicht, warum du so salzig bist. -
Hello all i wondered does anyone have anything where you can escort a player that is cable tied. If so would you be willing to share? personally think it would be pretty cool to have. If not lets make one?
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HAHA ive made a small break threw i need to add it to the scroll wheel then we are in bussiness
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[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
ATU.Lasthope replied to Announcement's topic in Add-ons
cool good tip great help thanks just amazing -
[RELEASE] Extended Survival Pack LAST COMPATIBILITY CHECK 05.05.2019
ATU.Lasthope replied to Announcement's topic in Add-ons
yea ive had the issue as well -
yea i did look at it and everyone said its a waste of time
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There is nothing in the drop down?
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ATU are currently 're doing our servers to fit a role play purpose of a country which has been savaged by a zombie outbreak. But we need the hard working people and dedicated server staff. We currently have 3 moderator roles open but one or the 2 will be given a admin role after a trial period. We are trying to create a community that cares about the players Needs. But what makes us different is that the staff are here to have fun to and not just to have any kind of power or advantages the players. But please be aware we have VERY strict rules on what can and can't be done on the server. So PM us today and we will get back to you asap!
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TBH Do not know if this is the right place for it so sorry if it is! FE. moving cuffed players and a surrender Im spent over a month trying to create my own interaction and got no where. has anyone else got anything
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HELLO there so im running some features in my server to do with a bank and i have started to make a interaction on a certain object which can trigger a bank alarm. so ive got this and im looking into play 3D sounds but can anyone help me ?? class BANK: ExileAbstractAction { targetType = 2; target = "Land_Laptop_device_F"; class Actions { class TriggerAlarm: ExileAbstractAction { title = "Trigger Alarm"; condition = "true"; action = "call Alarm_trigger"; }; }; }; ok ive managed to get this line and ive added it in the alarm playSound3D ["path\To\Sound", objectName];
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ok bro ill get it asap!!! XD
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Hello ive installed this but there is nothing being dropped or helicopter after 90sec?? anyone help
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ok ive had it in my server for about a week and everytime player clicks on it they get kicked off but i dont?
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anyone modified it so bombs are in doors as well??
- 52 replies
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I love this script but i cant get any sounds working! can anyone help?
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@targetlock you would have to add it yourself just look at Auto messages that could help you get a rough idea. but i see what u mean it would be sick!
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hmmm yea I had the same issue bro once I'm at my computer I'll send over mine and you can see XD sorry about spelling on the last one....
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You have it defended twice so add the line in the file. should be in your M.P mission file. if u have anymore issues ilk contact u when I wake up.