TheFarFlash

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Everything posted by TheFarFlash

  1. Hi Folks, I'm trying to modify the _ambient Overfly script to use "GOM Carpet Bombing" script/function to attack an player randomly. GOMs Carpet bombing on Armaholic As GOM said I can call the function on the Server with following line over infistar (F3): _bomb = ["",[0.5,0.5],270,20,100] spawn GOM_fnc_carpetbombing; //first parameter gives the bomb type, empty string will make the script use a random bomb, mod bombs will also be used //second parameter holds the position that should be bombed //third parameter holds the direction //fourth parameter defines the amount of bombs to be dropped //fifth parameter defines the average distance for the bombs to spread the given one in theScript: _bomb = ["",screenToWorld [0.5,0.5],270,20,100] spawn GOM_fnc_carpetbombing; doesnt work for me. Now I'm trying to call this in the ExileServer_system_event_ambientFlyOver_start.sqf at the following position with this altered line (_bomb is a private variable): ... //_waypoint setWaypointStatements ["true", "'Ambient Fly Over - Reached player...' call ExileServer_util_log;"]; _waypoint setWaypointStatements ["true", '_bomb = ["",[(_targetPosition select 0),(_targetPosition select 1)],270,48,250] spawn GOM_fnc_carpetbombing;']; ... I tried a lot of kombinations of () {} [] '' "" ... but I'm not able to get a call that is functioning. The script throws errors os doesnt start when called. when it starts and calls the function I got an error: It would be nice, if anyone can help me get this thing running. TheFarFlash PS: spent two days for this little line, trying to get it running :-(
  2. TheFarFlash

    Spawning a function the right way.....

    I'm on it and will try ....THX 4 Info :-)
  3. TheFarFlash

    Spawning a function the right way.....

    Okay a little more Info. This is my altered "ExileServer_system_event_ambientFlyOver_start": And this is the Error it produces: Can anyone help me to correct this so that the script will spawn the carpetbombing ? Thx
  4. TheFarFlash

    Spawning a function the right way.....

    Hi, the files are downloaded and "installed" correct. When I call the function over the console in Infistar, and use manually given coordinates like _bomb = ["",[26415.2,6314.5],270,20,100] spawn GOM_fnc_carpetbombing; the call is functioning without any errors. The thing is, that I dont know how to alter the line / part ini the ExileServer_system_event_ambientFlyOver_start.sqf ... //_waypoint setWaypointStatements ["true", "'Ambient Fly Over - Reached player...' call ExileServer_util_log;"]; _waypoint setWaypointStatements ["true", '_bomb = ["",[(_targetPosition select 0),(_targetPosition select 1)],270,48,250] spawn GOM_fnc_carpetbombing;']; ... so the script calls the function, when the jet arrives the given waypoint. ;-)
  5. TheFarFlash

    Territory not saved in DB

    Hi, I try to get a new 1.0.4 running on a root with a new DB with extDB3. Territories will not be safed in the DB and the RTP Log give me following error: Here the whole RTP https://pastebin.com/G3sAiDdx The extDB Log https://pastebin.com/EbDW51C0 After that I corrected in the exile.ini the number of SQL1_INPUTS @ the line 558 of [createTerritory] from 11 to 12 Here the old exile.ini https://pastebin.com/isDDkJYS The result is the same error in the RTP but the error in the extDB Log changes to this The whole LOG here: https://pastebin.com/Pm0p7u5H Could anyone help me out of this misery, pls. The Testserver with 1.0.3 I was working on, was always fine. :-( THX