Juan Tapper

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About Juan Tapper

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  1. Juan Tapper

    Most players cant connect to server

    should be ok? I'm very, very new to this world so pardon
  2. Juan Tapper

    Most players cant connect to server

    Hey! Having a problem with people connecting to my server. Most of my friends can play without problems but some are getting battleye kicks a lot. Strangers that try to connect get kicked for various reasons: administrator kicks, battleye timed out or something like that or just connected and then instantly disconnected. I'm renting a server at G-portal. Mods are CBA, CUP vehicles, CUP weapons, CUP units. But this problem was long before mods got added. Server log from startup, somewhere around here one guy tried to connect and got administrator:kicked message. Any smart guys can look at the log and read something out of it? Edit: 8:40:47 BEServer: cannot find channel #2054715163, users.card=5 18:40:49 "V69 (21-07-2017) [OCCUPATION:Places]:: Starting Occupation Monitor @ 1197.09" 18:40:52 BEServer: cannot find channel #2054715163, users.card=5 18:40:53 "ExileServer - Job with handle 10153 added." 18:40:53 "ExileServer - Job with handle 10154 added." 18:40:53 BEServer::finishDestroyPlayer(2054715163): users.get failed 18:40:56 "ExileServer - Job with handle 10155 added." saw this in the log, not sure what it means, but this guy gets kicked like 2-3 minutes after playing Edit2: and he got kicked with 18:48:14 Client: Remote object 10:1 not found 18:48:14 "Administrator/BIS_fnc_log: HandleDisconnect : a1ace040# 1826545: coveralls.p3d"
  3. Juan Tapper

    CUP Vehicles 1.9.0 Classnames

    ooooh nononono:D no experience, but that's sad, could be easier, tweak something from cfg or something...
  4. Juan Tapper

    CUP Vehicles 1.9.0 Classnames

    Thanks for the list mate. Any way to change vehicle capacity? C-130 with capacity of 500 is kinda sad tbh
  5. Juan Tapper

    LAUNCH 1.0.4

    Will going over to the new exile interfere with existing server setup(mods, scripts, cfg) ?
  6. Juan Tapper

    Persistent Tree Chopping

    Ok, since I'm using enigma revive my cfgcustomcode looks like this: class CfgExileCustomCode { ExileClient_object_player_death_startBleedingOut = "custom\EnigmaRevive\ExileClient_object_player_death_startBleedingOut.sqf"; //Happys Revive ExileClient_object_player_event_onInventoryOpened = "custom\EnigmaRevive\ExileClient_object_player_event_onInventoryOpened.sqf"; //Happys Revive AntiDupe ---NEW with v0.65 }; what and where do I have to add. sorry I'm quite new to this, lots of things to learn also if I make the tree chopping folder @PersistenTreeLogging ,use the commandline, do I still have to edit the .ini file. also, where excactly is the.ini
  7. Juan Tapper

    Persistent Tree Chopping

    Can you please, please make a little more "in-depth" guide. "Add inside your mission config.cpp at the cfgcustomcode ExileServer_object_tree_network_chopTreeRequest and use the file provided inside MpMission/overwrites. Add the additions from Exile.ini to your Exile.ini. Drag the Server Addon to your ExileServer Addons folder and profit." ...????? what?
  8. Juan Tapper

    [REQUEST]MCC4 Install guide

    Should be the correct place here... Can someone please explain step-by-step how do install MCC4 to a dedicated exile server. I'm using G-portal as a host. Also is it possible to get it only as a serverside mod for me? Tried a few ways but couldn't get far...something about keys blah blah
  9. So do i still have to add the ini line and if yes where is the file? using a g-portal dedicated server