Properpeanut

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About Properpeanut

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    Bambi
  1. Properpeanut

    Loot Table Compiler

    So how would I use this to add items from a different mod into the loot table in 1.0.3? I've searched for a tutorial on YT, but the only one I can find is Luggz Luggz, which is 2 years old on don't cover the new loot system. Sorry for the inconvenience.
  2. Properpeanut

    Dynamic Vehicle Spawn with Items in their Inventory

    Nice work. Does this work with 1.0.3 and does it spawn the same items in all cars or is it random?
  3. Properpeanut

    DMS - Defent's Mission System

    Nevermind...
  4. Properpeanut

    Exile Expansion - A Community Expansion Mod for Exile

    Sorry, I'm fairly new to the Exile Eden plugin. I'm trying to add the CLS system to my dedicated server. I've followed the steps in the included readme file, but I'm a bit lost about the whole CLS part. when I open the Eden Editor with the Exile Eden Plugin enabled I can't find the containers in the Assets. (I don't know if I'm even supposed to do it like that) The included Readme file says "For this we use the Exile Eden Plugin (http://exile.majormittens.co.uk/download-all-the-files/Exile3DEN-1.0.0.zip) and add the arrays of the objects after the placement from the plugin into the CLS server addon file: a3_exile_expansion_cls\code\objects\CrateObjects.sqf." How do I exactly get these arrays? Do I place something in the editor and somehow copy the coordinates from the object to the CrateObjects.sqf and if so, where do I find these objects/containers? I've looked under Objects, but can only find the normal tanks, planes, men, etc and also looked under system to see if the CLS mod was there, but no.