Auoryus

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About Auoryus

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  1. Auoryus

    [Release] USS Nimitz Occupation

    I got it working. I imported the exile mission with all markers, ghostplayer spwans, etc. and also placed the nimitz. Then i exported it in the new format and everything works. But thanks for the advice, @Super Jerome since you gave the final tip Greetings
  2. Auoryus

    exad hacking how to install

    bump, would also like to know because my class code somehow breaks the game kind of: some interactons stop working and the xm8 infistar apps are going away Edit: This is the fix/correct code:
  3. Auoryus

    [RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack

    Long time but i just wanted to tell you, that I also had this problem and you gave me the fix. THANK YOU! Of course it isnt easy to recreate this bug for others, the main reason is, that i have a lot of mods installed. I think the problem causing mix of mods is: CDAH + EBM But i have a lot more mods, maybe its another mix of mods Greetings
  4. Auoryus

    Vehicle Textures by UID

    bump
  5. Auoryus

    [Release] USS Nimitz Occupation

    @Super Jerome Exile.Altis is my mission. This is how it looks (guess you know it just for comparison) And this is the nimitz mission.sqm when i export it Why I can see is, that this is another format and when I import my Exile.Altis mission sqm it will change it to another format and saves the old sqm in a backup: Is there a way to get it to the old "format" so that i can merge it?
  6. Auoryus

    [Release] USS Nimitz Occupation

    @Super Jerome Hmm I still have a question now, when I export the mission.sqm its a totally other format than my exile.mission. Is there a way to convert it? I tried to write the correct lines to my mission.sqm but then it doesnt load the mission file haha.
  7. Auoryus

    [Release] USS Nimitz Occupation

    @Super Jerome Thank you thank you thank you... Feeling stupid right now even though I searched for 2 days. I have 2 more questions: 1. I placed the modules I want and saved it. How/What exactly do I copy/merge to my exile server mission file? 2. In this mission.sqm from the editor, will the carrier be spawned or do i still need to spawn it seperatly?
  8. Auoryus

    [Release] USS Nimitz Occupation

    @Super Jerome How exactly do I add the in the editor? And where do I "save" the activated modules in the exported code? Guess I need to use a function on it when I spawn the vehicle/object. Thanks for the reply!
  9. Auoryus

    [Release] USS Nimitz Occupation

    How did you get the nimitz work with all functions? I put it in the server root (@USSNimitz) added the key and the mod parameter (@USSNimitz). I can place it in the editor and Everything works but on the server only the escalator works but not the catshot, wire interaction etc. I added both carrier and the uss freedom works without problems. I added it tgis way and they also spawn.
  10. Auoryus

    Problems with the Carrier USS Freedom, USS Nimitz

    Thanks for the fast awnser, Im kind of unsure which doc you mean? There was no read me and the online doc of the Author tetete neither gave info about which script to install and where to install? Edit: tried adding the pbos in the mission addon bracket but no success
  11. Hiho, as teaserd in the title I have some problems but also questions with those carriers. Im starting with the easy one. 1. The USS Fredom can catshot my jets in the editor/scenario but also on my exile server. But I just cant figure out, how the wires snap on my Jet? Or does it only work with jet dlc jets (lol) ? Now the hard one: I just cannot get the USS Nimitz working on my server.. I can spawn her in one piece and use the elevator but thats it. No catshots, no wirelanding, no fueling, nothing except moving the elevators... Heres the rpt, I have a lot of addons, but all are working with each other. But i needed to deactivate the altis tidesystem because it somehow changed the "hitbox" of the uss nimitz and i could no longer walk in the hangar. https://pastebin.com/LxAZvcCK
  12. Auoryus

    [Update] PTWS - Persistent Time and Weather System

    ok not sure how i did this but i got it working. For anyone interested: You install both. Then you only customcode the ones from PTWS but change the exileclient_system_snow_thread_update.sqf to this: then you copy the snow files from the mpmission to the ptws mpmission folder but dont override anything. And now when snow falls it stays and the map turns white but only if its cold enough. Wonderfull... Thanks for those great mods. Only two questions remain: 1. Can I make the date visible ingame? 2. Can i customize the rain and snowfall changing it that only one at a time can fall?
  13. Auoryus

    [Update] PTWS - Persistent Time and Weather System

    The addon works pretty good for me. At first it made some problems mostly because i installed an older version. For everyone: install the newest one from github: https://github.com/MajorXAcE/PTWS But i have some question: 1. Is it possible to show the time and the date on the statsbar or the screen? 2. And will there be snow on the ground? I only see snow falling. 3. When snow falls its also always raining. Is this on purpose or customizable? Greetings Edit: Is it possible to kinda "mix" this mod with the snowtime mod? The only difference I see are the overrides of the ExileClient_system_snow_thread_update.sqf file: snow time sqf: ptws sqf: The idea I have is to activate both mods but activate only the snow mask of the snow time mod here in the fn_settings.sqf: Maybe anyone could help me
  14. @aussie battler but is it also possible to spawn the heli and eg a bus for transport?
  15. Auoryus

    [SOLVED] infiSTAR Shutting Down Server

    @JerryAtricks Why is always every one a troll who is mad Christmas is knocking, lets just say, Id wish, that chris could fix this problem for the future And a short solution to my problem: I used an old guide to install exile and infistar. Still it worked with every addon i kept installing (CUP, RHS, Towing, ExAd, etc.). Then today around 4 am my server went offline due the problem we all know now. But the new .dll didnt changed anything, so i guess, the old build did no longer work, since when I uninstalled infistar, my server worked and in the armalog showed me, that infistar cant start (sth like that). I reinstalled my server from the bottom starting with RHS and CUP and then infistar and everything worked again. And last: Come on guys, every one knows the situation when eg the server of steam, psn, etc. pp. are down and you cant play your favorite game and youre cursing on almighty gaben and the japanese nation. And as i already said, i constantly tried to fix this problem for more the 6 hours after coming from work. Greetings