[SGC] Ace

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Everything posted by [SGC] Ace

  1. [SGC] Ace

    SetVariable #0 "r3f_log_remorque"

    So I looked around and some people were saying the filters in this post worked. Dunno if they will help because it says do something you have done but it may be worth a shot. http://exile.majormittens.co.uk/topic/1021-r3f-exile/
  2. [SGC] Ace

    SetVariable #0 "r3f_log_remorque"

    Well no matter what, it is gonna log in atleast the .log file. But I will look into it some more when I can get some testing in and maybe I will find out more for ya.
  3. [SGC] Ace

    SetVariable #0 "r3f_log_remorque"

    Did that end up fixing your issue?
  4. [SGC] Ace

    SetVariable #0 "r3f_log_remorque"

    Yeah. I only remember this because it's was an issue I had with Arma 2, running an overpoch server and wanted to get R3Fs towing system in. Maybe it will work, I hope so at least.
  5. [SGC] Ace

    0.9.20 - Loot RPT error

    I just looked and we also have the error every now and then, I don't think it is causing any issues at the moment though
  6. [SGC] Ace

    can't join server.

    I would figure out what version the server is running then change your version to accommodate that.
  7. [SGC] Ace

    SetVariable #0 "r3f_log_remorque"

    Can you try to add !"R3F_" instead in the setvariable.txt. I remember reading a longggg time ago about this is I think this was the fix...
  8. [SGC] Ace

    0.9.20 "Tomato"

    Vielleicht ist der Server noch nicht aktualisiert wurde? Das wäre meine beste Vermutung sein. (Took German in high school, still had to use google translate a little... gotta love public school)
  9. [SGC] Ace

    0.9.20 "Tomato"

    No problem
  10. [SGC] Ace

    0.9.20 "Tomato"

    You will need the files you got rid of, or I think you said that. You should atleast have the three .pbo and the 3.bisign files like this.
  11. [SGC] Ace

    0.9.20 "Tomato"

    Yeah, if all goes well that should be your fix. That's odd, maybe they had stuff set up differently like sig check off and what not. but yeah, you should be good to go that happens
  12. [SGC] Ace

    0.9.20 "Tomato"

    Up the instructions, there is info for server owners on what they need to change in their mission to accommodate the update, which I have done and didnt need to scrap the work I have done. So I know that it works. I don't know how your friends are playing on 0.9.20 if the keys changed. What I can say is that error is a issue with your files not being accepted by the keys on the server, which would be reason for the error.
  13. [SGC] Ace

    0.9.20 "Tomato"

    If the server you want to play on isn't running this version of exile, then you won't be able to play it as the bisigns for the files are check with a specific key. The old key won't work on the new signed files
  14. [SGC] Ace

    0.9.20 "Tomato"

    Are you trying to get into a server or do you run your own? maybe the server hasn't updated yet? That error you are getting is because of the signed files and they have not updated their keys yet?
  15. [SGC] Ace

    0.9.20 "Tomato"

    The filters are in the link above, I had the same issue
  16. [SGC] Ace

    0.9.20 "Tomato"

    Thank you :)
  17. [SGC] Ace

    0.9.20 "Tomato"

    Anyone else getting kicked for a script restriction? I keep on getting kicked on #18 "ssionId, _messageName, _messageParameters]; _publicMessage remoteExecCall ["ExileServer_system_network_dispatchIncomingMessage","
  18. [SGC] Ace

    [SOLVED] Can't Unlock Vehicles

    I would have to agree with the person that aid it was the DMS stuff. We don't have any other change in our server but DMS and I am having this issue. The Custom control helped with locking and unlocking things but I can't add locks to doors and what not with that command...