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got exad up and running with status bar and vg which is what i want however I was trying to add Deploy vehicle and im getting this error attached. this is the config
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does that seem right as I can't seem to get them to spawn there. thanks Quote Edit Hi new to all of this and was wondering if someone could help me out with getting dms missions spawning in predefined locations. currently running Isla Abramia and missions are spawning in fine the only issue is they are spawning down the sw corner of the map and only there so would like to put in custom cords so that they can be spread out a little more So far from what I have seen on google is all I should need to add is attached but doesn't seem to do anything they just spawn in the same locations Thanks
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Hi using Isla Abramia and having an issue where all the missions spawn in the ss corner of the map so was wanting to add custom cords so I could spread them out a little from what I found on google copied someone else's layout and put in my own cords but it still doesn't work could someone please let me know the correct syntax i just can't seem to get it working thanks
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Thanks heaps for that mate just trying to figure it all out now having this issues: ErrorMessage: Include file mpmissions\__cur_mp.Chernarus\ExAdClient\Core\ExAd.cpp not found. tried copying all the files over again and still getting it not sure what it is Managed to find this with google: I just learned that i get this if i have the zeus module in the mission in.. Open it in editor and remove zeus and it should work. Anyone know how I go about removing the zeus module been trying to google it but can't find it. thanks
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Hi just trying to setup ExAd and having a few issues was wondering if anyone could help me out new to arma servers so a bit stuck, everytime i start the server its crashing with the attached error Probably something simple but i'm new to all this and trying to figure it all out any help would be appreciated. #define true 1 #define false 0 /////////////////////////////////////////////////////////////////////////////// // Server Settings - Modify at will /////////////////////////////////////////////////////////////////////////////// author = "Updated by [FPS]kuplion"; onLoadName = "Exile Chernarus"; onLoadMission= "exile.majormittens.co.uk"; loadScreen = "exile_assets\texture\mod\logo.paa"; disableChannels[] = {0, 2}; OnLoadIntro = ""; OnLoadIntroTime = false; OnLoadMissionTime = false; class Header { gameType = Survive; // Do NOT change this minPlayers = 1; maxPlayers = 100; }; /////////////////////////////////////////////////////////////////////////////// // Exile Settings - Do not change these! /////////////////////////////////////////////////////////////////////////////// forceRotorLibSimulation = 2; skipLobby = 1; joinUnassigned = 1; respawn = "BASE"; respawnDelay = 120; respawnDialog = 0; respawnOnStart = 0; respawnButton = 1; respawnTemplates[] = {"Exile"}; corpseManagerMode = 0; corpseLimit = 20; corpseRemovalMinTime = 1800; corpseRemovalMaxTime = 3600; wreckManagerMode = 0; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; scriptedPlayer = 1; disabledAI = 1; enableItemsDropping = 0; briefing = 0; debriefing = 0; allowFunctionsLog = 1; enableDebugConsole = 0; allowFunctionsRecompile = 0; showSquadRadar = 0; showUAVFeed = 0; reviveDelay = 6; reviveForceRespawnDelay = 3; reviveBleedOutDelay = 120; showHUD[] = { true, // Scripted HUD (same as showHUD command) true, // Vehicle + soldier info true, // Vehicle radar true, // Vehicle compass true, // Tank direction indicator false, // Commanding menu false, // Group Bar true, // HUD Weapon Cursors false // Squad Radar }; #include "config.cpp" #include "ExAdClient\ExAd.cpp" class CfgFunctions { #include "ExAdClient\CfgFunctions.cpp" }; class RscTitles { #include "ExAdClient\RscTitles.cpp" }; class CfgHints { #include "ExAdClient\CfgHints.cpp" }; class CfgNetworkMessages { #include "ExAdClient\CfgNetworkMessages.cpp" }; class CfgRemoteExec { class Functions { mode = 1; jip = 0; }; { class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; }; class ExAdServer_fnc_clientRequest { allowedTargets=2; }; { allowedTargets = 2; }; }; class Commands { mode = 0; jip = 0; }; };
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Hi, Need help setting up a Arma 3 Exile with some mods and extras added on cherno, New to setting up servers and having a hard time getting anywhere so willing to pay someone if they can help with the setup and point me in the right direction.