Fl3tchi
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Enigma Exile Revive - v0.80 [UPDATED 08/09/16] 1.02 Compatible
Fl3tchi replied to happydayz's topic in Scripts
What mods are you running and please post your rpt. If you are using dms with roaming ai's try and set debug mode to false that's a problem i ran in to. -
[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
Good day all I have been testing the mod on our server for some time now and every thing works. But if i would like to craft the diesel generator i dont have space for all the items is there something im missing here? Regards- 332 replies
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Hey everyone Does anyone know of a few nice Improvised Items that can be added to exile. I am looking for something like: Improvised suppressor = duct tape + empty plastic bottle (attach to any weapon) Improvised Knife = duct tape + scrap metal Improvised Backpack Improvised Bow And anything else that looks nice. Let me know please.
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- improvised
- gear
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Fl3tchi started following Igiload - Cargo stuck on heli ramp, Improvised Items, Bows and Arrows and Crossbows and and 2 others
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[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
I can confirm this did work for me as well. Would work grate but don't think you can add a progress bar in it then, or can you? By the way thank you for clearing it up for me.- 332 replies
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Enigma Exile Revive - v0.80 [UPDATED 08/09/16] 1.02 Compatible
Fl3tchi replied to happydayz's topic in Scripts
Hi I guess you did find it by now but if not just check your mission.pbo for the file description.ext open it with notepad ++ and edit the lines respawnDelay = 120; and reviveBleedOutDelay = 120; to your liking time in second 120 = 2 min Regards -
[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
Hey Guy's I have a problem when i craft a vehicle in the Terminal GUI. What happens is when i press the "craft" button i get a notification Craftprogress:Estimated Completion in: anys. Don't move the Craftbox!!! Noting happens after that and the terminal stay i the cool down state until server restart Server RPT log is full of this Any idea what might be wrong here The other thing i also noted was when i open the terminal i get to the GUI but when i close the GUI i only have the option to close the terminal and not open it again. I then need to close it first and open it from the close state to get to the GUI, is this normal?- 332 replies
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Enigma Exile Revive - v0.80 [UPDATED 08/09/16] 1.02 Compatible
Fl3tchi replied to happydayz's topic in Scripts
Got it working after i done a lot of other mod installs -
+1 for the bow and crossbow would be nice to have on exile. Then you can lower the spawn rates and force people to craft them as a starting weapon. There are no melee weapons in Arma3 so this would definitely bring back the close quarters gameplay.
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[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
You are a genius thanks a million its working now. I have one more "Member already defined" error but i think that's because of the solar panel already being used in Advanced Building. Other than that i thank you again for your help.- 332 replies
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[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
Ok after hours and hours of messing around with the code i am down to only this line If i remove it then i can spawn in every thing and even open the terminal GUI without anything in it of course. I don't see any errors in the RPT Log that would help me out here. This is where i placed the code. That is correct right?- 332 replies
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[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
Thanks i did as you suggested and there are no more errors but still cant join the server. We use to have this "can't join to the server" problem back when we had problems with the database we changed all the password of our database and on the server. Does CDAH mod use the database to wright values to.(we have no default database passwords set) Here's the full RPT from start if you can see anything that i don't please let me know. Thanks for the help- 332 replies
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[RELEASE] [Update 1.3] Vehicle Crafting - CDAH-Mod-Pack
Fl3tchi replied to Skryp _ LotzoTheUltraBear's topic in Add-ons
Hey Guy's I have a problem when i install your mod After the install i cant join my server its only showing connecting and then the first loading message of exile until i close arma. My RPT log shows the following over and over again I know it is not part of the CDAH mod but when i remove the mod the error is gone and we can join the server again. *note. the same error shows up when we tried loading Exile Revive Script in the pasts and we just decided to not use it. but we really would like to use your mod it sounds awesome. Mods and Scripts we have installed and working : Exile,Ryanzombies,Extended_Base_Mod,eXpochZ Infection,statusBar,advancedRepair,Igiload,advancedTowing,crashdrop,DMS,Occupation,Exilez,infiSTAR. The installation was clear but this part might be wrong The installation read This is what i did If its wrong let me know please Please let me know what ells you need me to add for you to help me. Thanks- 332 replies
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Hi TroyT Did you manage to find a fix for the para-drop stuck on the helli ramp? Let me know.
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Enigma Exile Revive - v0.80 [UPDATED 08/09/16] 1.02 Compatible
Fl3tchi replied to happydayz's topic in Scripts
I have the same issue as Ritchietos did every thing on the install page and running the same mods except i do see errors in my RPT about occupation trying to log something (weird) if you remove the Revive Script the server starts without errors and you can join just fine. Anyone still using it?