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0 NeutralAbout slyowner19
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slyowner19 started following Vehicle/Containers not saving, Class Extraction Tool Updated v0.42, Battle Royale Spawn Aircraft and and 4 others
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Thanks a lot Ghost! It works fine and saves me a lot of time. @RagingStray: You have to start the testconfig.Altis Mission over your editor. Then you can use your action bar and export the wanted config.
- 11 replies
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- mods
- classnames
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A weeks ago we moved our server on a new dedicated server. New deployed with A3 1.7 / Exile 1.0.3. Now we have following issues: Buyed vehicles are completly gone after a restart (not just set back to traders). Sometimes they stay a few days until they disappear. Loot stored in containers doesn't get saved too sometimes. The logs look just fine. But to monitor this problem ill post all of them if it happens again this night. Maybe anyone out there has already a solution? Our Mods are Infi, RHS, igli, r3f, DMS, a3xai and some little scripts on the map australia. More infos comin
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Selbes Problem bei uns, hast du bereits eine Lösung gefunden?
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Implemented it before my holidays - is still not working
- 11 replies
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- doors not opening
- extended base mod
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(and 2 more)
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OMG! Thx a lot! Four eyes see more than two ones... I had included the array of the EBM items in the outcommented custom sqf... Gonna test it today and give you reply
- 11 replies
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- doors not opening
- extended base mod
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(and 2 more)
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There are two problems on our server. Some doors can not be opened which are objects from the map "Australia". But they are just a few with low impact for the players. The other and big problem is with EBM: You got the item, place it in your territory and its working fine (doors can be opened). After a server restart the doors can not be opened. Same is with items like the huron pod. You can refuel your vehicles until the incoming server restart. So many items of EBM are now useless. We already tried the EBM Fix from @Bombstock but it didn't help. My CfgExileCustomCode looks like: The EBM fix is implemented in in the "ExileServer_object_construction_database_load.sqf" included / merged: You can find the Server RPT here: https://pastebin.com/RQnWwYgM
- 11 replies
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- doors not opening
- extended base mod
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(and 2 more)
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Same problem on windows server
- 11 replies
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- doors not opening
- extended base mod
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(and 2 more)
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I see you have edited it: What did you change? Is it working now with the new update?
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Ok nice to hear a solution. You mean the DMS mod. Do you remember how you fixed it? Or did you just disable it? We have DMS installed too and i don't wanna delete it... Maybe i can write a fix.
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We have the same errors on our Tanoa and our Australian Server. Did you get any solution for this problem?