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9 NeutralAbout Leeston
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Bambi
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Thanks for the mod and all effort involved just a quick note to say I tried this script yesterday and while it works fantastic it seems to disable Exile VG. Any help with a work around or just an idea on why this may happen would be great but otherwise at least you know *Edit, I did indeed run this along side your mission if it helps. Also I guess its just as likely the missions caused my issue rather than the harvesting.
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@SgtSmash Presuming you mean serverside I guess it depends on you're capabilities. EG some of the older Cherno maps you will probably find most of the things you need have already been shared somewhere on the web/here, a bit of tweaking and off you go. My advice is to learn from the begining. Having said all of that if you're confident with the code already then fairly easy and as hard as you make it, I think is fair to say. If you want basic Vanilla EXILE then easy, if you want mods etc adding to traders and missions/AI then there is a few things to do! Put it to you this way, I'm no programmer but 18 months in I can pretty much get around most things and as above will ask from time to time if I need help! This community is fantastic though and if youre prepared to help others you will be offered help :0) As for redoing everything, some just change the name of the mission and correct errors from there but I highly recommend starting a fresh! Find me on steam if you need help, search U4EA and you will see me
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@Riker2335 Dude youre a star thankyou genuinely! U4EA (eurphoria) community thanks you! We run a few servers and I have a lot of stuff saved, if ever I/we can help you please don't hesitate to ask!
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@Riker2335 Thanks for that buddy, much appreciated :0)
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Hey there @rb19810507 I dont suppose you feel like sharing your loot positions too pls? I have got everything else working inc DMS. Just cant seem to find the building classnames No worries if not just trying it on
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@Magn Hi there, I see you have taken this file down but wondered if you would share again pls, I will request no help just your files :p No worries if not, cant blame a guy for trying ;0)
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This worked for me =)
- 14 replies
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Leeston started following Open Chernarus Project (Loot table/positions), [Release] Exile Isla Abramia, Autoinit is supported only for persistent missions! and and 1 other
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worked through and got this running but as mentioned above, no loot spawns.. I am using scavenge for now so that looting can happen but would really appreciate advice if anyone got the building loot spawns working. TIA
- 14 replies
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Top bloke for sharing your missions! Thank-you from U4EA community Super Jerome
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Autoinit is supported only for persistent missions!
Leeston replied to DasYannic's question in Serverside
thanks buddy that got it, my paths were incorrect. Just a thought but i had the bambi creation issue with a past server and it turned out to be the database not connecting. I fixed it by simply restarting the database and the server machine. Worth a shot.- 7 replies
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- server issue
- server
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Autoinit is supported only for persistent missions!
Leeston replied to DasYannic's question in Serverside
presume by your last comment that you don't know how you fixed it? I'm having this issue now :0\- 7 replies
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- server issue
- server
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Hi all, So I have tried to set-up an exile home server on a spare machine i have. I followed a YouTube tutorial (RibSoSay 2017) and found everything fairly straight forward. I am ok with missions and exile set-up having rented servers in the past. This is however my first time setting up dedicated from the beginning. My question is, could anyone look and my rpt please and let me know if it points to a reason why i keep dropping connection, using TADST I can see the server loading and connecting to DB but thats as far as I can work out. I should just say that I have genuinely sat here for 2 days trying different ideas on this forum but to no joy.... https://pastebin.com/t3j0vdhY Thank-you to anyone that is prepared to spare the time to have a look. EDITs, Probably should add, I am trying to connect from a different PC if it makes any difference. Lee
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Hi guys, does anyone know if these will work with ChernoRux or how to edit to make work if poss? Pleases and thankyous =) TIA
- 6 replies
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- ocp
- loot tables
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Hi all, Thanks OP for the original explanations. I feel I have done all I can see to do yet my new trader dudes are not appearing at the site i placed them. All custom PBO gear is fine just not the trader dudes :o( If anyone can see anything I have missed, I really would appreciate the help. (Had no problem with other maps but found Altis to be setup differently) If any more info is need please do ask. https://pastebin.com/FrxK7R2d TIA, Lee (U4EA) Edit, One of our players (Admin) hs now noticed the traders but way off on the edge of the map, I am guessing I have the locations back to front. I assumed they were to be written in as XYZ and I guess they are not. Still open to help if offered please :0) Sorted! I ended up adding my lines at the bottom of the USS Carrier script in the same way I would have done on other maps (Tanoa) This worked perfectly even in full lines. Would still love to understand where I went wrong but hey, at least we have a trader now =)
- 86 replies
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- moving traders
- traders
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vehicles etc respawning at traders i think due to ext db2.
Leeston replied to Leeston's question in Serverside
Thanks for your reply genuinely appreciated. I ended up doing a full reinstall of the server, loosing all our players items but at this point seems to have been enough to fix issues. I am in fact waiting for feedback (i'm not a big player of the game myself) but wanted to reply to you for taking the time to respond. I will update with my findings in case of future help needed by others. Thanks again @DoDGaming