Anamy
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I have the problem that my zombies attack me only for the first time... after they go in the idle they won't move or attack me any longer... has someone a solution for this? If not... how can i disable the zombie spawn? Would take ExileZ than instead.
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Is this still working without any changes? Because i get some errors like this:
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Hi all, is there a script for admins to fast build a base like it was in A2? A script where Admins for example only need 1 part of each part they want to build like only 1 wood floor in the bag and can build as much wood floors as they want without spawning another wood floor? Thanks.
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if you have this trader setup then it's because the airflied trader is too close to the hangars. You have to move the airfield trader with the editor or you must shorten the range where no loot spawns around the traderzones. edit your mission.pbo\config.cpp: /** * Defines the radius around trader cities where the system should * not spawn loot. Set this to 0 if you want to have loot spawning * in trader citites, ugh. */ minimumDistanceToTraderZones = 250; But beware that this is for all traderzones!
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[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87
Anamy replied to kuplion's topic in Add-ons
Thanks. That worked great. -
I use this, works great but all CUP Vehicle gives a Code 13 back... any solution on this? There is plently of space to spawn a motorbike but always gives me Code 13. I'm on Chernarus 2035 and at the Kley Trader. I use the trader fix as shown above with this script Anti-TP from infistar is disabled Thanks for help ////////////////// UPDATE ///////////////// After the weekend and alot of learning in arma3/exile i figured out that my traders had no "Land_HelipadEmpty_F". Then i watched a couple of vids how to 3den works and how you can change existing maps with traders in it in the editor without creating everything new.... finally it works... so check your initserver.sqf in your mission file if you have an invisible Land_HelipadEmpty_F if it's not working for you too. Maybe it helps. Good luck.
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Works as it should without be kicks in admin console. When i want this code in the CUSTOM_FUNKTIONS.hpp what must it look like? That doesn't work. Thank you.
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[RELEASE] ExileZ Mod by [FPS]kuplion - Based on ExileZ 2.0 by Patrix87
Anamy replied to kuplion's topic in Add-ons
Hi, where can i change the radius for the EZM_RemoveZfromTerritory? Zombies despawnes very late at my territory :-( -
is it possible to lock the server 1 min before restart with this? everything else works perfect. Thank you for the script.
- 75 replies
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- restart warnings
- scarcode
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(and 2 more)
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I really like this idea even it's an old topic. If I don't want the system chat but use the toast hints, how would it looks like then?
- 21 replies
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- etg login reward script
- login
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Arma 3 Exile Chernarus v1.68.140908 Infistar 19-Mar-2017 v0037
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Hey all Didn't find something so i decited to ask in here. Maybe someone knows a solution for my problem. When i'm logged in as admin on exile chernarus i can't see any map marker. No tradezone, no spawnzone, no weapon crates etc. When i log in as normal player with "!admin" command i can see all the markers on the map. How can i fix this so i see the markers as admin too? A friend of mine is logged in as admin too and can see everything... really strange...