Sorry if this has already been discussed... Well I mean obviously it has been at length.
However, i found something interesting that may or may not be causing the problem.
These errors (albeit well discussed)
20:40:39 Error compiling '' in 'HitPelvis'
20:40:39 Error compiling '' in 'HitAbdomen'
20:40:39 Error compiling '' in 'HitDiaphragm'
20:40:39 Error compiling '' in 'HitChest'
20:40:39 Error compiling '' in 'HitArms'
20:40:39 Error compiling '' in 'HitLegs'
Are still happening for me even after applying the fix extending the hitpoints table to varchar 1024
It's not a huge problem as it doesn't really seem to break anything other than flooding my log and making it difficult to read.
That being said, I was looking through my database and came across something interesting perhaps.
Clients after 1.68 update have this
[["face_hub",0],["neck",0],["head",0],["pelvis",0],["spine1",0],["spine2",0],["spine3",0],["body",0],["arms",0],["hands",0],["legs",0],["body",0]]
Clients before the 1.68 update have this
[["face_hub",0],["neck",0],["head",0],["pelvis",0],["spine1",0],["spine2",0],["spine3",0],["body",0],["arms",0],["hands",0],["legs",0]]
Notice a difference? Yeah, there are two body variables, I did some testing with this and it seems to not throw the errors if I remove all the trailing body variables, But if a player takes damage it appears to re-add the second body variable and the errors start again.
I could be wrong, Perhaps it's supposed to be there, but I thought i would post it here in case it can help lead to a fix.