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3 NeutralAbout krt3k
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krt3k started following DMS - Defent's Mission System
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Sorry, it was my stupid mistake. I did not read the installation instruction, just installed the mod directory and added it to the startup path (as usual with other mods). My fault BIg Thanks @Freakylein everything is working perfect now
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Hi! I would like "connect" to question from post above, have exactly this same problem 1. No option to "lock", "unlock", "seting PIN", in drop down menu (only "inventory", "move" and "pack") in any crafted container 2. My menus.hpp file looks good (has every class of containers and actions) 3. User Action 1 is locking-unlocking, but still have default PIN (0000), no opiton to change it... Have the latest version of mod from STEAM Workshop Any ideas, what could be wrong? THX
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[RELEASE] ExileMod Re-Arm/Repair (New Release 16/09/18!)
krt3k replied to Bones51's topic in Scripts
Thank You very much for help PS. Just one small note, in my Infistar config file "EXILE_AHAT_CONFIG.hpp", I need change KCM to "false" AND (not OR) add "#user:asl_show_repair_service_menu_array" to allowedCommandingMenus[] I think because of my CMC = "true" Now this section of my config file look like: KCM = "false"; /* Just close ALL CommandingMenus */ CMC = "true"; /* Check for CommandingMenus that are not in the allowedCommandingMenus array */ allowedCommandingMenus[] = {"#user:asl_deploy_ropes_count_menu","#user:asl_show_select_ropes_menu_array","#user:asl_show_repair_service_menu_array"}; I did it before for @AdvancedSlingLoading mod, unfortunately forgot about it, that's why I asked here (I'm lame). Anyway BIG THANK YOU !! -
I made a few changes, reduced the display time of the map marks, slightly decreased the amount of AI, added to the PBO the files you wrote about. I'm not 100% sure what worked, but at the moment it looks good, the marks disappear. Thanks
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[RELEASE] ExileMod Re-Arm/Repair (New Release 16/09/18!)
krt3k replied to Bones51's topic in Scripts
Hi I have a problem with this script. At first glance everything working well, until one of the players tries to repair the vehicle. After this he is kicked from the server with information : " Bad Commanding Menu: #user: asl_repair_service_menu_array " Can you guide me, where to look for a problem, and how to fix it? THX PS. When I try repairing/rearming vehicle, all is good (but I'm admin) -
WOW! You are very perceptive (and I'm blind) This looks like a syntax error in the additional mission pack files. I downloaded them from this topic: http://exile.majormittens.co.uk/topic/12072-update32-dms-bandit-missions-either-new-or-reworked/?page=1 I loaded back the default DMS, the error stopped appearing in the RTP, but the map markers still remain. For me, there is still suspected cooperation between the DMS and Occupation, because the problem began when I turned on this second addon.
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Hi Brenner. No I'm from PL, but I loved this cartoon when I was a child (I still like it "ahhh Yo!") I throw my last RPT here (to the service "patebin" is unfortunately too large) I have checked these logs a few times myself, but I can not find there valuable information about the problem.
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Hi. Has anyone had a problem with the remaining mission markers on the map, and know how to fix it? When mission is done by player, marker on map change to blue "Succesful", and remain there to next server restart. After some time, the map is very littered by markers and unreadable for players. I noticed then issue starts after added Occupation, so I'm not sure where I should be looking for problem, DMS or Occupation mod. I use the latest versions of them. This topic is very long and I could not find information about any fix. I would be very grateful for any help, or suggestions, where to look for a solution.
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Hi. I would like litlle refresh this topic. Is it possible to replace this default "Server Rules", by any custom button (action) ? Maybe by override some oryginal file from @Exile mod ? (I do not know which one) THX.
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
krt3k replied to second_coming's topic in Add-ons
Put something like this into Your Blaklisted Zones in a3_exile_occupation/config.sqf file: ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Blacklisted Zones ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// SC_blackListedAreas = [ [[18414.6,15940.7,0],4200,"chernarus_2035"] // Empty Norht-East corner of map ]; For me working great, no more any AI, Gear Crates or Heli Crashes in this area- 3161 replies
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- survivor ai
- random ai
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Made two changes in server files: Added content of "additions_for_exile.ini" from Infistar package, to bottom of server "exile.ini" file; Change the method of restarting the server, from a time interval to a specific hours in EXILE_AHAT_CONFIG.hpp . In oryginal EXILE database are added (using the script from the Infistar package): record "whitelisted" in table "account" table "infistar_logs" When restarting is set to time interval, everything works fine, if I try set specific hours, start getting ERROR info, and server does not restart at all. My full rpt file in Pastebin service: RPT
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Sorry if this issue has already been discussed, but i have not found anywhere. Today I changed the method of restarting the server from a time interval to a specific hours. USE_RESTART_TIME_IN_M = "false"; USE_RESTART_FIXED_TIME_ARRAY = "true"; Now, after start server, getting spam in my RPT file: "<infiSTAR.de>ERROR| CAN NOT FETCH LOCAL TIME FROM ExtDB - [] [04-05-2017 10-38-33 - 0077]" Does this mean that the server will not restart at specific hours? How can I fix it? Thank you for help
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I have exactly the same problem, at the moment the only option for me is manually deleting the player from the "players" table in my database The only errors I get in my RPT files from the database, are generated when loading vehicles:
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Hi. I'm not sure 100% is this problem because of Arma update, but before issue not occurred. When a player tries to buy a vehicle, there are two cases (both defective) 1. In general, could not buy the vehicle and receive information about error number 12 and a request to contact with administrator. OR 2. Can buy vehicle, but the player does not teleport to it, just stay in front to trader and the vehicle spawn somewhere around. in this second option in RPT file occurs error: Error in expression <llExtension _query); (_result select 1) select 0> Error position: <select 0> Error Generic error in expression File exile_server\code\ExileServer_system_database_query_insertSingle.sqf, line 16 additional in database, table vehicle, new vehicle obtain the HUGE id number (eg. 4294967295) while the last one before it has id number 715 Both of cases occur completly randomly (or I can not find any regularities).
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
krt3k replied to second_coming's topic in Add-ons
OK, I will check... THX for information- 3161 replies
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- 1
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- survivor ai
- random ai
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