TheLittleRaven

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About TheLittleRaven

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  1. TheLittleRaven

    How do I properly create loot tables with the compiler?

    Ill play around for a bit, thank you for the help anyway!
  2. TheLittleRaven

    How do I properly create loot tables with the compiler?

    I am using Chernarus Redux, I have: chernarusLootBuildings.cpp in my exile_server_config and it looks like this: https://ghostbin.com/paste/526ex
  3. TheLittleRaven

    How do I properly create loot tables with the compiler?

    The RPT does not report any errors just some CUP_Terrain warnings that is all.
  4. Hi! I am trying to add all the RHS and CUP weapons and so on to spawn on the server, I use the compiler and run it in CMD with: com.exilemod.lootcompiler.exe LootTables.h LootItemGroups.h CfgExileLootServer.hpp It compiles without any problem, but the problem is that if I add a weapon (in this case the CZ 750) like this: > Snipers 1, srifle_DMR_01_F // Rahim 7.62 mm 1, srifle_EBR_F // Mk18 ABR 7.62 mm 1, srifle_GM6_F // GM6 Lynx 12.7 mm 1, srifle_LRR_F // M320 LRR .408 1, srifle_LRR_tna_F // M320 LRR .408 (Tropic) 1, srifle_GM6_ghex_F // GM6 Lynx 12.7 mm (Green Hex) 1, srifle_DMR_07_blk_F // CMR-76 6.5 mm (Black) 1, srifle_DMR_07_hex_F // CMR-76 6.5 mm (Hex) 1, srifle_DMR_07_ghex_F // CMR-76 6.5 mm (Green Hex) 1, Exile_Weapon_m107 // M107 1, Exile_Weapon_ksvk // KSVK 1, CUP_srifle_CZ750 // CZ 750 No loot spawns at all, why is that is there something I have missed? I paste the content it creates in CfgExileLootServer.hpp into exile_server_config\config.cpp and replace the old class CfgExileLootServer is this wrong or what am I doing wrong?
  5. TheLittleRaven

    Enhanced Movement throws me back and through the ground.

    Alright, Ill disable the mod until there is a fix for it. Thank you for the answer!
  6. Hi! I have seen some people use Enhanced Movement on their server without any problem but when I try to add it onto my server this happens: https://gyazo.com/ef4c63c1409edd11fc87c46a9564c1bc Any ideas on how to fix this, I have tried to comment out: onEachFrame {}; but it did not help it seems like.
  7. TheLittleRaven

    Does Napf and ExtDB3 actually work together?

    I have been experimenting with an Exile server, Tanoa and ExtDB3 works without problem. But I have not managed to get Napf to work properly, the RPT logs does not say any errors or anything like that. I just get stuck in loading screen no ambient sound or anything like that. Any ideas on what might be wrong?
  8. TheLittleRaven

    Why can I can see players and zombies on the map?

    No nothing like that is activated everything is red.
  9. TheLittleRaven

    Why can I can see players and zombies on the map?

    I dont think I have that. When I open the map I can see "Exile Player" on my players.
  10. TheLittleRaven

    Why can I can see players and zombies on the map?

    I have infistar!
  11. TheLittleRaven

    Why can I can see players and zombies on the map?

    I have infistar
  12. Hey! So I noticed that I can see the traders and every player aswell as Zombies on the map why is that? showHUD[] = { true, // Scripted HUD (same as showHUD command) true, // Vehicle + soldier info false, // Vehicle radar false, // Vehicle compass false, // Tank direction indicator false, // Commanding menu false, // Group Bar true, // HUD Weapon Cursors false // Squad Radar }; Is this where I change that or is it inside another config?
  13. TheLittleRaven

    How do I installing Lingor map?

    Hi! I'm trying to make a server and I have managed to make it work with following mods: DMS Ryan Zombies Advanced Rappelling Urban Rappelling Advanced Towing Advanced Slingloading RHS: AFRF RHS: USAF CUP Units CUP Weapons CUP Vehicles CUP Core Blastcore Pheoix DynaSound 2 Enchanced Soundscape TRYK Uniforms Everything works great on the Tanoa map, but some of my friend do not have Apex DLC so they can't play on Tanoa, and Altis looks quite bad in my opinion. We all like the Lingor map but I have no idea to make it work, if anyone can guide me on how to make it work I would be happy!