Setaira

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About Setaira

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    Bambi
  1. Setaira

    Vehicle/Containers not saving

    Yes. I found that one of my add-ons was causing the issue. It was a while ago and cannot remember the name. But it was the add on for roaming ai cars and Loot create.
  2. Setaira

    Vehicle/Containers Not updating

    That's good If you need help with anything else let me know.
  3. Setaira

    Vehicle/Containers Not updating

    Yes I fixed it by removing the add on occupation I believe (the roaming ai/loot crates/helicopter crash) I also rebuilt my database however I'm not sure if this made any difference.
  4. Setaira

    Vehicle/Containers Not updating

    Ive got an issue with my database, vehicles location+containers and other containers (like tents) will update in the database for about 5 - 10 mins, then they will stop updating. The weird part is the money will still update, but if i move the vehicle or take items out, that wont update. Worst part is i cannot seem to find any errors in the logs. Server mods running: ExAD (virtual garage, deploy bike/quad and view distance), infiSTAR, DMS, occupation, zcp and R3F (and custom code of bambi spawn gear). These are the logs... .rpt exDB log my.ini # Set the SQL mode to strict sql-mode="" # Set the SQL mode to strict sql-mode=""
  5. Setaira

    Vehicle/Containers not saving

    Hey I'm having issues with my server saving vehicle+vehicle inventory+storages (like tents) as well as restarts. I can get the server to restart and have no rollback issues or deleting gear issues (or even restarting issues) when i have the server restart time set to 5 mins or 10 mins. But when i change it to 3 hours i cannot seem to get it to work at all. Does anyone else have an issue like this? Does it sound like Hardware or Software issue? Im running mods: CBA_A3, CUP_Units, CUP_Vehicles, CUP_Weapons and exile. For the exile addons i have: A3_dms, a3_exile_occupation, A3_infistar_exile, a3_zcp_exile, exad_core. Im also running R3F. This is my infiSTAR restart settings: /* show time left to next restart */ USE_RESTART_TIMER = "true"; USE_RESTART_TIMES_ARRAY = "false"; /* if USE_RESTART_TIMES_ARRAY = "true"; -> {hour,minute} .. put in the times when your server restarts (server real world time) */ RESTART_TIMES[] = { {00,00}, {02,00}, {04,10}, {06,00}, {08,00}, {10,00}, {12,00}, {14,00}, {16,00}, {18,00}, {20,00}, {22,00}, {09,34} }; /* if USE_RESTART_TIMES_ARRAY = "false"; -> restart time in minutes (default: 180min == 3 hours) */ RESTART_TIME_IN_M = 180; TIME_FUNCTION_USED = "diag_tickTime"; // diag_tickTime (starts with arma3server.exe), time (starts with mpmission init) SHOW_RESTART_TIMER = "true"; // shows a restart timer on "escape menu" and "gear menu" /* show restart announcement message x min before restart -> SERVER RESTART IN: X MINS | (calculated from RESTART_TIMES[])*/ RESTART_ANNOUNCE_X_MIN[] = {1,2,3,5,8,10}; /* SERVER_END_FUNCTION -> #shutdown or #restartserver */ SERVER_END_FUNCTION = "#restartserver"; USE_RESTART_TIMER_SHUTDOWN = "true"; RESTART_WARNING_SOUND = "Alarm"; // for example: Alarm or air_raid This is my Exile config.cpp: class RCON { /* Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled */ // This needs to match config.cfg serverCommandPassword serverPassword = "MyPassIsHere"; // Autolocks server until its ready to accept players useAutoLock = 1; // Server will autoLock at that time before restart (minutes) restartAutoLock = 5; /* Number of hours and minutes of your restart period. Examples: {4, 0} = Every 4 hours {1, 30} = Every one and a half hour (who the hell would do this?) */ restartTimer[] = {3, 0}; /* Kicks players before restart to prevent gear loss. We strongely recommend to use this! 0 = off 1 = on */ useAutoKick = 1; /* Number of minutes before the server kicks players that did not disconnect before the restart. Should at least be two minutes! */ kickTime = 4; /* Self-explanatory 0 = off 1 = on */ useRestartMessages = 1; /* Number of minutes before the restart to inform your players. Only use full minutes here. Value like 5.5 have not been tested. */ restartWarningTime[] = {15, 10, 5, 3}; /* If set to 1 server will execute '#shutdown', to try to shutdown the server */ useShutdown = 0; }; When both are set to restart times of 5 or 10 mins, they both work and there is no rollback. When i change the restart time to 3 hours, the infistar will give alerts and restart the server but the exileserver wont show any messages, lock server or kick anyone. There is then vehicle and content rollback of at least 30 mins. Another strange issue i noticed is that even when the server was 5 mins from restarting (on the 3 hour test), my friend and i checked our ( SHOW_RESTART_TIMER = "true"; // shows a restart timer on "escape menu" and "gear menu" ) timer, which both shows different times. Mine said 1h55m till restart and his said 2hr10m untill restart, even though the restart notification from infistar for 5 mins was sounding ingame. I have tried setting the exileserver from (restartTimer[] = {3, 0};) to (restartTimer[] = {0, 180};) to get both working on the 3 hour restart but that does not work either. The setting is currently (restartTimer[] = {3, 0};). The server hardware specs arent the best but the ingame seems to be running smoothly and have no issues other than the restart issues. The specs are: HP Compaq 6000 Pro SSF PC Intel Core2Duo (E8400) @ 3ghz 4gb ram (i installed recently) Windows 10 Pro 32x Any advice would be much appreciated Thanks UPDATE: I made a local version on my main PC with much higher specs than my server (reinstalled whole server with only CUP+infiStar+R3F). It works fine when the server has short up times like 10/15 mins but when i had it up for about 30-45 mins, the vehicles i purchased all reset to safezone and all items in the containers are deleted (but not the poptabs) and all are unlocked.