K9G

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Everything posted by K9G

  1. K9G

    0 pop tabs

    hello I recently added the easy trader package so I can add CUP and RHS and now the apex vehicles like the blackfish and prowler are showing in the trader for 0 pop tabs and then when you buy it says error 4 any help would be appreciated thanks
  2. K9G

    0 pop tabs

    @Hakimos no its showing in the trader to buy for 0 pop tabs
  3. K9G

    Goodbye, Arma!

    @flyingdutchmen same but when I'm set up properly I'm going start donating too and @Eichi definitely the best mod out there, by far
  4. K9G

    Battleeye restrictions

    @StokesMagee its done finally :'D thanks for the info
  5. K9G

    Battleeye restrictions

    is there some sort of GitHub that exists which tells you exactly what exceptions to add to BE when you add mods like CUP and RHS a bit like this one but for other mods, this is the XM8 apps
  6. K9G

    Battleeye restrictions

    ok thanks, good to know Its normal
  7. K9G

    Battleeye restrictions

    @StokesMagee one more thing because you seem to know all about filter, is it normal to have to set up loads of exceptions I mean spending about 4 hours on it, just want know if its normal and I'm doing It right
  8. K9G

    Battleeye restrictions

    @StokesMagee probably give that a miss then, there a real pain in the as*
  9. K9G

    Battleeye restrictions

    @StokesMagee what if I created a repository and listed all the restrictions + filters for individual mods so people can add all the filters at once so they don't go through this ? are they the same filters for everyone ?
  10. K9G

    Battleeye restrictions

    @StokesMagee if I disabled the filters and then used infinistar, would this stop hacks ?
  11. K9G

    Goodbye, Arma!

    Look at your donations now
  12. K9G

    my mind is pickled

    @StokesMagee thank you for that its fixed now
  13. K9G

    my mind is pickled

    I keep getting a public variable restriction #0 this is my publicvariable.log : - Value Restriction #0 "_trigger" = <NULL-object> I've tried setting an exception in the publicvariable.txt : //new 7 "" !""_trigger" =" and also //new 7 !="_trigger" but nothing seems to work can anyone point me in the right direction I know what I'm doing when it comes to the scripts.log but this one I haven't got a clue any help would be appreciated thanks
  14. K9G

    Battleeye restrictions

    does any one know how many restrictions you get for adding CUP weapons, units and vehicles ? its doing my head in keep editing the battleeye script
  15. Ha only pissing around I'm not looking for staff, staff makes it sound like I'm your boss, and I don't like that I'm looking for a partner in crime that can run things while I'm off, my server is in the starting process already have the base file with DMS and a few other things but I'm looking to add a load more features asap, I'm not asking for you to be a pro at scripting and shite because you will learn as you go along ......
  16. Everything is working apart from VG when I try and store a car by the flag I get a battleeye filter #0 and it doesn't show up in the logs so I can't sort it out does anyone know what this is ?
  17. Hello I've set up a 30 man server and eventually going upgrade to 100, and I do have basic scripting knowledge but when I upgrade I think it is going to be too much work for one person so I was looking for a person that want to be a part of something big ! Currently the dms missions are set up aswell as ship/plane wrecks and also patrols of AI aswell as underwater crates so was looking for someone to help with moderating and scripting when we have accomplished big it won't be just me who gets all the credit so cheers in advance.
  18. Can't it, that's a bit of a bummer I normally work on invade & anexe so new to exile lol
  19. I think your exad will be a great addition to my server and good work by the way , but one thing, how is the virtual garage accessed is it through xm8 because is it possible to spawn a jet with enough clearance for take off ? Cheers
  20. And also forgot to mention capture points are set up