dayzgreywolf
Member-
Content count
24 -
Donations
0.00 EUR -
Joined
-
Last visited
-
Days Won
1
dayzgreywolf last won the day on November 30 2016
dayzgreywolf had the most liked content!
Community Reputation
8 NeutralAbout dayzgreywolf
-
Rank
Bambi
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Never did get it to work, and never found any other posts about it. That's when I started playing Arma 3 just to fly the pods around... lol
- 12 replies
-
- xeno taru pod
- taru pod
-
(and 1 more)
Tagged with:
-
dayzgreywolf started following ExileZ 2, Xeno Taru Pod, SNOW TIME - v 0.9.8 -[updated 31-08-2017] and and 2 others
-
Over a year ago now, the last post here, but I'm wondering if anyone got this working? I have exactly this issue, it shows up, but nothing happens.
- 12 replies
-
- xeno taru pod
- taru pod
-
(and 1 more)
Tagged with:
-
Have you disabled mysql's strict mode? Also, do you get to the joining screen at all, like I did (hanging on bambi part)? Have you tripple checked you did the MySql portion correctly? And are you pointing the server to the right location for mysql (localhost IP)?
-
Hey W4lly, I finally got this working, great work thanks for sharing!! One suggestion: please add something like this into the README for other n00bs like me: Thanks to Razor77 and W4lly for helping me to realize this!
-
It appears when I build a base, each time I reboot parts of the base vanish until it's all gone. No errors in game, but something is deleting these items from MySQL. I recall in Arma 2 DayZ mod there was a day counter, after X days items were deleted. Is this the same in Exile? Any idea where I should start looking?
-
No problem, thanks for quick reply. There are lots of reboot "how to's" so I will refer to those. Just wanted to check though, because obviously a #reboot function in your script would have been the easiest! Vielen Dank, und schoen wieder von dir betreut zu werden! Hatte sehr viel spass mit infiSTAR und Arma 2 DayZ
-
Hey Mr. Infistar, I've disabled the infiSTAR reboot because it simply shuts my server down and doesn't restart. I notice in the logs, and the config file, the command shutdown is used. Is there a reboot command we could use instead? Thanks!
-
Thanks for the quick replies Razor77 & W4lly!! I had actually checked that file but couldn't find the issue until I read through Renegade2k6's post (thanks btw), there I noted in my exile_server_config.cpp file I had the following: //keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"}; keyframes[] = {"Sunny"}; Well no wonder it was always sunny! I would have thought all weather options were in the main config file, guess not! Time to add weather and snow now! Thanks for the help guys!!
-
My cherno winter seems to always have good weather (both before and after this mod, although now there is a cold wind and scary sounds). Do I need to enable dynamic weather somewhere?
-
[RGSB] - Exile Statusbar - Moved to Exile Expansion Mod
dayzgreywolf replied to [RG] Salutesh's topic in Scripts
Wow, thanks!! This is awesome! Did you update the main files with the fix for the icon going black? I didn't see any confirmation the tweak fixed it. -
We salute you for your fine work! o7
-
That did the trick. Thx guys!!
-
Thx BaroN. I double checked, my mission file reads so: version=12; class Mission { addOns[]= { "exile_client", "a3_map_altis" }; addOnsAuto[]= { "exile_client", "Ryanzombies", "ryanzombiesfunctions", "Ryanzombiesanims", "Ryanzombiesfaces", "a3_map_altis" }; If the startup command were a programming language, you would be 100% correct, but my understanding is you only need the ; if you are adding another var/startup parameter. So you only need that \; between the two mods.
-
Hey ZZK, you again! Thx for all your help so far! First off, I literally just discovered a mistake on my end, server start command: //This one resulted in bad vehicle errors in logs //./arma3server -config=config.cfg -mod=@exile;@ryanzombies -servermod=@exileserver //This one works ./arma3server -config=config.cfg -mod=@exile\;@ryanzombies -servermod=@exileserver Now, i do get zombies and have had a blast shooting them already, so that all works. I think I still have a small error somewhere though as the logs show a lot of this: 15:04:20 "ExileZ 2.0: Zombie Group Highest Compound Weight : 117" 15:04:20 "ExileZ 2.0: Randomly Selected Value : 101" 15:04:20 "ExileZ 2.0: Selected Zombie Group : [[""RyanZombieC_man_1medium""],[""RyanZombieC_man_polo_1_Fmedium""],[""RyanZombieC_man_polo_2_Fmedium""],[""RyanZombieC_man_polo_4_Fmedium""],[""RyanZombieC_man_polo_5_Fmedium""],[""RyanZombieC_man_polo_6_Fmedium""],[""RyanZombieC_man_p_fugitive_Fmedium""],[""RyanZombieC_man_w_worker_Fmedium""],[""RyanZombieC_scientist_Fmedium""],[""RyanZombieC_man_hunter_1_Fmedium""],[""RyanZombieC_man_pilot_Fmedium""],[""RyanZombieC_journalist_Fmedium""],[""RyanZombieC_Orestesmedium""],[""RyanZombieC_Nikosmedium""],[""RyanZombie15medium""],[""RyanZombie16medium""],[""RyanZombie17medium""],[""RyanZombie18medium""],[""RyanZombie19medium""],[""RyanZombie20medium""],[""RyanZombie21medium""],[""RyanZombie22medium""],[""RyanZombie23medium""],[""RyanZombie24medium""],[""RyanZombie25medium""],[""RyanZombie26medium""],[""RyanZombie27medium""],[""RyanZombie28medium""],[""RyanZombie29medium""],[""RyanZombie30medium""],[""RyanZombie31medium""],[""RyanZombie32medium""]] Compound Weight : 105" 15:04:20 "ExileZ 2.0: Selected Zombie Class : RyanZombie19medium" 15:04:20 "ExileZ 2.0: Spawning 1 Zombie | Position : [20872,6696.09,0] | Class : RyanZombie19medium " 15:04:20 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. ryanzombies I am going to double check the folder is all lower case next. Edit: lower case had no effect on that latest error. Is it even an error I need to worry about?