TheDoctor63
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22:04:16 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED -
TheDoctor63 posted a topic in General Discussion
22:04:16 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED This is the message I get when I try to join (SO FAR) any ARMA Exile, EPOCH, LIFE server... It goes thru the normal load, and then about near the end of the load, when you would be about to get a cursor, it says You were Kicked from the game. no more.. no less. The report file looks as normal as any other ARMA rpt does. It lists everything loaded, then starts down the lower half of the server boot report. Bottom section has the same ole same Error no hit on pelvis and on and on. So nothing out of the normal. The rpt stays uneventful up until the above line and OP subject.. So does anyone have an idea how to fix this? The issue that I will list under this one, I have only ever fixed with a full delete of all things ARMA, and starting over. THIS error, however, I had not yet seen before. One my own server I am just getting the 0_00000005C access Denied error.. might be a little off on my 0's- but its the same error that has been around since 2013 so everyone understands. Most think that it is a user end issue, because it easily can be, but according to the message on that one, It is due to Arma not calling in with the proper code, or the proper format, OR there was lag and for some reason ARMA is dialing for a 3rd time. That is an auto kick with access denied message. I can take a guess or few on these errors.. But I assumed the first one to be something to do with how I had the descript file laid out and those incoming messages. They seem fine, and they are just like I have been using them for a year at least. The second error.. well uninstall everything works like a charm...... For about a day once this error starts. Maybe its time to retire from ARMA.. these silly little errors are annoying at best lol.- 1 reply
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- client disconnect
- netserver
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switched to Tanoa map from Altis and it the error is gone.. switch back to Altis, Error returns. Logic says my map is corrupt, or there is something in the MPMission folder that is out of whack. ALL Is stock from install still, so if its either of the above reasons it is pre coming to me. Maybe it's time for a change of games for a while lol this one gets too annoying and no one seems to ever have the answers. Even though I work it out, it takes me 5 times longer than it would someone with an ed-ja-ma-cation in this stuffs. For now Tanoa it is, hate the map. Flash Backs it gives, pleasant they are not.
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I wonder if anyone is every going to put some effort into finding out what causes this, or how to fix it... Well obviously I have no option now but to look into it, but one would think that at some point over the last 2 years it would have been addressed. My server got moved to a whole new hub.. so having to start from scratch again. This is where I am. It does lead off with the error game item not found.. THIS is prior to attempting to join server. Once I join the server it will spam the OP subject error until I alt f4 and kill the game. Mods running.. @Exile. @ExileServer obviously server on server side. No other mods, and not even infiSTAR. From here I will cut thru the crap and wipe the server in case this is brought on by a corrupt install. If that fails, well, then logic would dictate that I try another server mod, example EPOCH. we shall see.
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This is a new server, checking out how popular Exile still is. I am rarely, if ever, able to find a server that I feel is running the mods that are most interesting to me. When I do, it is either monetized or already packed out with grief style players. I love pvp, love pve.. Love to kill for hours and then kick back and craft while I settle in. I do not love grief style players lol. There are very few rules here, but that is one of them. Do not Grief other players unless you enjoy a 10 fold ROI. (that means 10x return on investment, or "they send one of yours to the hospital, you send 10 of theirs to the morgue"). If you feel froggy, jump on in for a bit. BE WARNED, Zeds are off the chain insane.. as is their loot drops.. and the AI can play Marching Through Georgia with a 9mm on a dinner bell at 200m... So no one lives very long at any one time. Life isn't something we are suppose to escape from alive.
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SimulWeather - Cloud Renderer - noise texture file is not specified!
TheDoctor63 replied to TheDoctor63's question in Serverside
Solved, after researching the company itself, I went through my files by hand instead of letting the system verify, and sure enough 3DEN had somehow managed to get deleted from my Exile folder on the root server. Once that file was replaced, it was back to just the normal broke arse, post update, type items.. and of course the things I randomly decided to give new textures to, that the server rpt whines about looking funny for the first week at least.. Just Sayin.. This one is solved tho.. Anyone else having this problem where this is a server killer.. Check your 3DEN first off and work out from there. Thanks TheDoc.- 1 reply
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- simuweather
- cloud renderer
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SimulWeather - Cloud Renderer - noise texture file is not specified!
TheDoctor63 posted a question in Serverside
The title says it all. I have no idea if this is server or client side issue.. both have been verified and updated, and this just started about 3 hours ago. Nope I didn't. I had been on the server playing, it was the normal reboot.. oh sorry that was to the question "Did you add anything new to the server?" I mean it is still screwed up from the update, sometimes the doors open, next restart they might not.. hell the buildings might not even be there on one of the starts. The server rpt is still spammed to death with blah blah unknown blah blah source.. blah blah is locked bugger off... kisses arma.. not exactly those words but u get my drift. we have all read those same messages now since the update 1000 times. the server will not load, or more accurately the client will not load, past the Title error.. Steam updated 3 files. I have dropped all mods and grabbed them again.. rebooted my beast.. been nice to it.. and threatened to throw it out in the stock tanks.. I haven't tried loading from my other computers yet, I was gaming in another game. I will give that a go to see if it is local to the pc or if it is tied to the files proper. Surely someone wants to show their genius and come up with the simple and obvious solution to make me all red faced. No? No one? I need a hero.. crying out for a hero in the morning light.. lol Thanks if anyone answers.. meh if I come up void of intelligenterest life than me again. ( new word that... I like it) TheDoc- 1 reply
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- simuweather
- cloud renderer
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I used most of Eichi's and added in a stack of the recipes that I knew I had used out and about. The fix is only working for things that a person placed, even if I tweaked them afterward, they still count. BUT so far anything that has been scripted in for trade camps, bandit camps, or new town loot areas are locked up tight as can be. when I get those working then I break all the base placed items. which is just "how bizarre how bizarre" considering one set is in the MySQL DB, while the other stack is in a sqf. Has anyone tried the old school method of mounting the buildings to the Exile Server addons folder? Curious if it is making a difference. Ah well we don't play these games for the lootz and gearz. we likes to just run about looking at 2000 buildings you can't get inside. lol
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Pretty sure that it was the update that started me down this rocky path... and my server is void of people lol.. there were a few playing there for a month or so, and I get the occasional tagalong join in, but at least half of the people disconnect in the join. Reports never says any reason, I keep meaning to try it out myself. Procrastination being the key to success.... I shall keep that on the "need to do" list. I am still dicking with getting all doors working. I had everything in my base working, and popped over to the trader to check.. LOL NOT a single stick of furniture or props spawned other than the car and building. OOOPS. so I fixed that.,...popped back to my base and all of my fortress walls, and such are gone.. just the heli's that used to be on landing pads 50 ft up.. I watched those falls and explode on my viper and 69 Camaro.. The hellcat blew up my Cuda and General Lee. hmmmmmmm now did the traders REALLY need their damn props that bad ?
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I am giving out help on how to add custom billboards
TheDoctor63 replied to qfx_rock's topic in Objects
LOL atm my goal is building bandit entry point camps, and other trader areas. I am using a large base in center map to see what all I can write recipes for and actually get to spawn in without tooooo much extra effort. Sadly it isn't like the old dayz, where I just design my own recipe book, take 200-300 snips in game and then go write their recipes.. Some things are being stubborn as all hades. Of course I have been accused of using this or that mod which got me removed from a beta testing spot, but no worries there. I'm not sure why anyone would really need another base building mod when Exile was kind enough to give us the format for making our own recipes as the preface for their own. My issue now is that my recipes are pushing 7k lines. but when I try to pull them and use the custom code overwrite it frags the server into throwing all kinds of crazy arse fake errors. Maybe someday I will make a billboard tho.. right AFTER I retexture all of my military cargo buildings and the Hbarriers.. just maybe I will make a billboard.... "Signs says, long haired freaky people, need not apply. So I tuck my hair up inta my hat.. I went in ta ask him why." I could put one line from the song every 100ft along the road or something heh. Later.. TheDoctor Nothing Ventured, Nothing Gain.- 7 replies
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- custom billboards
- guide
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I got it working, it was a combination of too much going on in the config.cpp, and my trying to add my fix for the update to 1.68 and the doors issue directly into the AbstractActions, since the long and short of it is that half of my fix is in giving all construction recipe type things with doors those actions. No, No, I had to pull it out and #include it. lol Stupid game making me sing for my supper. Thanks for the links dunno what they are but I'm not scared to go look lol
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qfx_rock started following TheDoctor63
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How is that an error other than it looks to me at a glance as tho maybe your pre and post init calls might not be going out.. BUT if your server is running and you have everything working that you feel should be, then you are fine. .Each of those listed above really wouldn't have any current actions just yet, so they might not make much or any connection.. As far as the Job added, that is normal.. as is the weather. The server may have started one type weather, but your mission.sqm declared another, or visa versa.. mission.sqm might have loaded what it has there, but you might have those weather types (fog, snow, rain for example) blocked in your server config.. Hope it helps, I am sure someone who actually knows what they are talking about will eventually get around to some type response.. I could be wrong as wrong gets. I just do this by logic, otherwise pft.. clueless heh. Good luck.. and if ya need help PM me or something. I will help ya where I can. Together we can blow up some servers. TheDoc
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I am kind of wondering, as this just popped up for me in the last few hours, since when is this the case "Undefined base class 'ExileAbstractAction' " ? I mean it's a pretty standard part of the config.cpp of every exile server. I assume that there is something "OTHER" than this causing the issue, be it too much going on now with added overwrites from the ARMA update, or Stack error, or too much jelly on my peanut butter. However, none of my reports say anything more than this because that's a show stopper, so none of them pass that point, and this is right as it is about to actually start loading things up. Everything prior to this is the same ole same errors that we've all been getting for months now. I'm sure I will work it out but if anyone happens on this and has any thoughts that might help out; feel free. I will settle for a good joke if all else fails. Lemme tell ya about the 23rd time I saw the Loch Ness Monster. Those are always winning jokes IMHO.. On a serious note since most people are kinda high strung about topic and not wasting time on stupid questions and whatnot.. I have tried everything I have thought of up to this point. lol DUH.. (thank you captain OBVIOUS) so def open to ideas. Good, Bad, or Fugly it all works for me. I have one last idea to try, well 2 ideas I just thought of another one while typing that, lol, if either work for me I will return and try to find this damn post and let people know. So far no one has actually ever responded to one of my posts like this one, so I have high hopes for a full page of at the least "Dammit Loch Ness Monster, you ain't gettin my tree-fity" jokes.. at the most someone knows exactly the issue and has their magic wand in hand to make life right again.. Thanks Peeps.. TheDoctor
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TheDoctor63 started following infiSTAR not picking up the Admin from missions
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I have been running along all warm and fuzzy with infiSTAR for about 2 months now. About the time of the ARMA 3 update (not the same day but 1-2 following) my server RPT started kicking out the message that all is well with password and your admin UID are here, you know the same messages down the line we see each time we look in the rpt file, but when it gets to the infiSTAR_AdminMenu.hpp part of the story, it tells me not found, you forgot to drop it in or forgot to #include it in the desc.ext. Now, for the first 10 times or so I looked to see if I had jimmied something about, and screwed it up. This error is also followed with 2 others I've not seen. One of your preprocessors has failed bad file name (empty file).. and Your mission has no description: : Header I have pretty much done everything "inside the box"... Even some things "outside the box" and "WAY outside the box"..... Should anyone have any thoughts or suggestions feel free to throw em at me.. I did just read a couple of things while looking thru the forums for subjects similar to this that I had never given any thought to, so I will double check all file folders that I upload for strays. FYI... Exile Server, I forgot to mention that. The files I am using atm are new.. today new. yesterdays files were yesterday new, but I downloaded them again a bit ago in case I dropped anything in them. This issue happens when it's the only thing added to Exile / ExileServer, or when there are 10 mods added. It isn't a case of I added a mod and it stopped working, tho it is more of a case of, I added the Dec 6 version of the service, it worked just fine that day, but the next morning until now I haven't been able to load the server with infistar. That pretty much sums up my act.. I know that many will want to see report before any suggestion, but there is nothing outta the norm from initial start up to the included mod box... following that I get an error can not play or edit >> missing or deleted >> exile_assets. I suggested politely to my host that there might be something askew with their files since the update, that went poorly. The game loads with that error at least, which as a rule it would kick. Point of interest: Side Note: The server also started saying there are no mods needed to join the server the same time as the other 3... Header.. Preprocessor.. infiSTAR not in mission folder. Even when I know what mods I am using, and add those mods it will tell me to remove them, if I keep them loaded it will join the server and they all work. I am beginning to think this is a Rod Sterling server, "Imagine if you will a man, an old man, out of the hosting game for a while. Now imagine a server, but not just any server. This server has a will of it's own, errors when there are none, claims of missing syntax: when you can see the , ; " } as plain as day. Welcome to THE TWIGHLIGHT ZONE" Thanks in advance to anyone that tosses an idea my way.. I am off to grab a new infiSTAR and get these shoulders to the wheel, the nose to the grindstone, really put my back into it.. well, something like that anyway. TheDoctor..
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- infistar
- infistar_adminmenu.hpp
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This just started for me today, but I can use the admin main panel.. can teleport, and heal, but nothing else works. It all goes thru the motions as tho it worked, but the log says my client side admin is not activated or has stopped. I have tried everything from giving money, respect, spawning vehicles, weapons.. NOW if I tell things to spawn on my person then they appear... but they are useless items. Weapons wont fire. ammo wont load, food gives no gain and so on. It goes thru all the actions and even the dialog says it works. I was just thinking since I have my admin tag turned off, that maybe turning it on would help. This started about 2am. messed with it till 7am. grabbed the newest update, still the same.. I know it has to be something simple because it always is lol..