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Chernarus Redux : Loot Positions ( CfgBuildings )
TheJoker < Boriz > replied to TheJoker < Boriz >'s topic in Maps
Sorry was a long time not active, There are no stupid questions, only stupid answers u need to put this in the Addon @exile_server_config then repack to .pbo. There should be an File with the samename..- 4 replies
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- chernarusredux
- loot
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[RELEASE] Player Market - Players Buy and Sell to each other!
TheJoker < Boriz > replied to Cyunide's topic in Add-ons
not supported anymore ? -
[RELEASE] Player Market - Players Buy and Sell to each other!
TheJoker < Boriz > replied to Cyunide's topic in Add-ons
No i have this problem anyone knows maybe ? Could not load 'MarketByCyunide\Functions'. Extension not listed in allowedPreprocessFileExtensions allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; -
[RELEASE] Player Market - Players Buy and Sell to each other!
TheJoker < Boriz > replied to Cyunide's topic in Add-ons
Hey, im having some Problems adding your nice work to exAd. The Button is there but when it opens just the Title "Player Market" is showen. No Serverside Rpt errors. Not using Infistar Will be nice if someone could help me Always pops this in Client rpt : config.cpp: -
Custom Scripts/Mods: - Zombies + Hordes - AI Missions ( many custom ) - ZCP Capture Points - MarXet Playermarket - Respect based Loadout - Bountyhunter ( Mostwanted ) - Base Spawn - Blueprint Crafting - Vector Building - Advanced Sling Loading and Rappeling - Revive - Claim Vehicle - BramaRecipes - Selling / Moving Crates - many new Weapons ( all RHS Mods ) - many new Vehicle ( all RHS Mods ) - many new Cloth ( all RHS Mods ) - many new Building Stuff ( Extended Base Mod ) All Mods can be found here -> https://steamcommunity.com/sharedfiles/filedetails/?id=1448976916
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- rhs mods
- slingloading
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Chernarus Redux Mission File w/Loot (Exile 1.0.4)
TheJoker < Boriz > replied to Super Jerome's topic in Maps
The CFG Buildings just defines the Positions of all Loot inside the Building ( Classname ) So if u have the classname for ur barrack and some Positions, then insert it the way its done with all :=) There is also an Steam Mod wich makes it much easyer for u ( Exilemod Loot Position Creator ) -
Chernarus Redux Mission File w/Loot (Exile 1.0.4)
TheJoker < Boriz > replied to Super Jerome's topic in Maps
For The Cargo House V2 u can use the same cords as the V3 Cargo house cause has just different texture but same structure. like this: class Land_Cargo_House_V2_F { table = "Military"; positions[] = {{-2.0918, 1.58984, -0.0957484}, {1.11914, 3.17969, 0.0402873}}; }; Whats the Classname of the Military Barrack u mean ? -
Chernarus Redux Mission File w/Loot (Exile 1.0.4)
TheJoker < Boriz > replied to Super Jerome's topic in Maps
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I Updated the Loot Positions for the CfgBuildings, there should be any building integrated. CfgBuildings *edit ( refreshed pastebin link )
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Chernarus Redux Mission File w/Loot (Exile 1.0.4)
TheJoker < Boriz > replied to Super Jerome's topic in Maps
Maybe show your part of CfgExileLootSettings. If someone is interested i made new CfgBuildings Position for Chernarus Redux, its 90% good -
ah thank you for the replay. Yes i have enabled all objects like the example .hpp u need to include for recipeces movemed and co. But i cant have anything in my db from that mod, because never used it before and didnt build anything from it. but i will try to delete the " Campinglight " from the content. *edit mean this ? - "Land_Camping_Light_F_Kit"
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I have the same problem, like our russian friend. When an client joins the server withouth the Extended Base Mod loaded, the client arma 3 will crash, no error on server. The Server runs all working when the Client joins with Extended Base Mod loaded.. Does someone have the same problem ? is this an problem with the mod or my config ?
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Some mysterios server errors :)
TheJoker < Boriz > replied to Powerstriker46's question in Serverside
Wich AI missions are u using ? -
rpt file is getting spammed with error
TheJoker < Boriz > replied to ImmaGitchU's question in Serverside
Wich AI Missions u use ?