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MrWardy last won the day on October 8 2016
MrWardy had the most liked content!
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11 NeutralAbout MrWardy
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thank you very much.. Fixed.
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http://pastebin.com/ZxDAXgux I think we are using this for the killed feed.
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Yes, would this make this happen?
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such us?
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yup, im starting to think its database sided? The player dies in an explosion/or exploded then respawn right next to their body with the same gear they had before they died. very interesting
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Here is the paste bin. http://pastebin.com/HYNZngdj thanks.
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its not a death loop. its something else.
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Hi guys, i have this problem on my server where people who die from explosions spawn near their body fully geared... Is there a way to fix this?
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Maybe the init.sqf, or initPlayerLocal? Update, tried this to no avail
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Found a possible temp fix for the blurry screen, ran it on the debug console on local, and it worked like a charm. Also ran in on the Admin Console on "All but Server" and worked too. BIS_DeathBlur ppEffectAdjust [0.0]; BIS_DeathBlur ppEffectCommit 0.0; Just need to put it into a script so it runs on player connect. anY help with this?
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I found it in the apex files. Edited to our needs, and updated it on here...
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You mean bohemia? Not sure 99% of whats on here is. its part of the apex udate.
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i shall rephrase this then. Thank you for pointing that out.
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Didnt say we did. Its something we edited and made our welcome dialog. Something new. You're welcome.
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Thank you for that, i was going to get around to adding a troubleshoot! but thanks pal!
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