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Everything posted by Killerpoodezz
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Sorry smokey , ned and so many others have helped with the list. asking for the links is spitting heirs. If the server owner can't find or know what a mod is. They need to be doing more research. As the rabbit hole gets much bigger then just trying to find a mod. These scripts have saved so many people time and all can be edited to your will. I would always go to the main mod site,mod list here on exile or a3l .Skipping steam or armaholic .
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This is more of a help file. And not a mod. It is here to help people setup their traders for mods they are using . Ned is great at keeping this up to date . And his git is normally up to date with any changes made to it .
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what am I trying to do I don't know if @infistar can do ( even though am sure it's possible) in NOTIFY_MSG_ARRAY am trying to add ["Welcome %1",name player] so at log in it welcomes "player name" I have another script that does it but if i can use infistar then it's one less script i need to worry about . is this possible chris ?
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[Help] I'm stumped. I cant find the main issue with my crash log.
Killerpoodezz replied to DurnBranch's topic in Setup
You indeed do have a number of errors . A lot of double entries which you need to resolve .before I would move any more forward with you server . In saying that . Your other post for zombie would be put on hold till you have them fixed . The easiest way is to go through tour rpt and look at each error and see where they are coming from . Start at the top and work your way down . Am on my mobile so I dint have a great view of the rpt . -
did you figure this out ? it must be possible any body do this with success ?
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K Kool . Thanks for letting me know .
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The box can be placed like any object . With the hook you can place it so it appears to hang . Would have been easy enough to test it on a server that runs ebm imo
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if you knew what file was called for safezone clean up , you should be able to do an over ride , rather then safe zone use one of your traders as variable to distance . I also came across this older thread http://exile.majormittens.co.uk/topic/5681-safe-zones-too-safe/#comment-21341
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what do you mean by unsafe ?
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I look at it this way frankie I love the mod . Your doing great work . If people are that fussy they don't have to use those parts or don't use snap .
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EBM does not some with deconstruct recipes . go where to were to found them possible in the crafting section of the forum here or make your own , not too hard
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Two things i noticed . Windows 10 stop's it from running . You must click run anyways . Second I noticed .if you run more then 1 server from same directory but different exe the program has no way of telling which is which .
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I like it . I was thinking more of duct tape ,bush kit , and say a basic uniform maybe .
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I look forward to it for trying out your new project !
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@Freakylein question . I noticed on some of the new items . Like the tool cart we have options for pack move and inventory . So now people can use it as storage how can I either change this or add array to lock the said cart's.
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Try this "@cba_a3;" Remove ASDG_JR it shouldnt be needed with cba
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Warning Message: Addon 'HLC_COMPAT_RHS_MP5' requires addon 'rhsusf_c_weapons' the errrors are related to Niarms . but you are missing a depentancy for Cups and Niarms Prerequisites Community Base Addons for Arma 3 http://cup-arma3.org/download hope this helps you
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Since you don't have any other details. parameters set, mods running , trader setup etc .
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Do you run infistar?
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infistar Infistar Battleye Folder (Question)
Killerpoodezz replied to Russellocean's topic in Anti Hack
the battle eye folder in you main directory is where is the game reads it. in your A3DS /battleye those to files will need to be merged with the files in the main directory battleye . , next your Infistar battleye will need to be merged . Check out BEM it's very handy . Most mods that need filters will include a folder with files these will always need to be merged and not replaced with the originals -
ExAd - Package of Virtual Garage|XM8|StatsBar|Halo & Parachute|Admin Events|Hacking|Grinding|Vehicle Upgrade
Killerpoodezz replied to Janski's topic in Scripts
Followed the instructions and video and everything works fine.follow the instruction on infistar. And you'll be fine- 2256 replies
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- virtual garage
- vg
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A3XAI roaming vehicles not working
Killerpoodezz replied to darasta90's question in Third Party Mods
I noticed this more when the vehicles are slightly spawned in the ground . Which forces the scripts to call stuck and the will be deleted by the server. I have sat and watched it for up to five min's. Dms is working much better for ai and I have slowly started to use that .- 6 replies
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- a3xai
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