shahin

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Everything posted by shahin

  1. shahin

    Issues with Chernarus Winter A3 + CUP Core

    Having the same issue, i've tried redownloading it. verifying it on a3 launcher, and re downloading CUP terrains. need help asap
  2. As much as I respect the direction of Exile mod is taking, I feel as though raiding is a step backwards. It is currently too long and tedious with almost no gain. And the system of having a chance to break is almost worth nothing. I understand that server owners can choose the time between the charges being set (although i strongly feel exile should lower the base number to 70 seconds a charge), but having to hack into virtual garage or a safe is almost impossible especially in a full 60 slot server. Raiding a standard exile base could take roughly an hour or two, without even touching the safe or the virtual garage. There will usually be an outer wall followed by a inner wall for the loot and flag room. Once you break through two to three walls to hit the loot room, you may commence hacking. Hacking itself needs to be completely reworked. Prepping almost 100k worth of explosives (again server could vary) is not worth it at all. A chance to break whilst the entire server is notified means its almost impossible to ever get anything done. This is also a concern for people who play alone or small groups. Meaning raiding is not viable at all. I do how ever respect the time it takes to steal the flag. I also like the idea behind the person and or family who owns the flag gets notified when there base is under attack via either the xm8 and or the xm8 APP. (but not the entire server) For anyone who reads this and hasn't experienced raiding first hand try it yourself and then express how you feel about this post. I would also love to hear the devs feedback on this.
  3. shahin

    My thoughts on raiding.

    also a really good idea.
  4. shahin

    My thoughts on raiding.

    Maybe one idea to improve raiding would be adding a Charge for the safe. Once used it blows the door off the safe making it unlocked permanently, and leaving the loot inside (with a chance to destroy 1/4th of the loot).