[K1LLERs] SR MATRIX
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[K1LLERs] SR MATRIX replied to Janski's topic in Scripts
You can check in: - ExAd-master \ mpmissions \ your name mission \ ExAdClient \ StatsBar \ RscTitles.cpp This code: - class Logo { type= 0; idc = 1000; x = "safeZoneX + 60 * pixelW"; y = "safeZoneY + 60 * pixelH - 32 * pixelH"; w = "64 * pixelW"; h = "64 * pixelH"; style=48; colorBackground[]={0,0,0,0}; colorText[]={0,0,0,1}; font="TahomaB"; sizeEx=0; text = ""; };- 2256 replies
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[K1LLERs] SR MATRIX replied to Janski's topic in Scripts
You use this coordinates for top right !! safezoneX+safezoneW-0.12, safezoneY+safezoneH-1.82,- 2256 replies
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I placed a custom board "SignAd_Sponsor_F" and place custom image rules.paa in my files mpmissions. This custom board is ok in multiplayer game, my image custom rules.paa no is visible, an any soluction for this content in the initserver.sqf ["SignAd_Sponsor_F", [3823.85, 8940.23, 312.031], [0.379797, 0.92507, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]], ["SignAd_Sponsor_F", [12202.5, 12594.6, 160.041], [0.386751, 0.922184, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]], ["SignAd_Sponsor_F", [11464.5, 7494.48, 222.515], [-0.303355, -0.952878, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]]
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[K1LLERs] SR MATRIX started following Add custom billboards server side
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I am giving out help on how to add custom billboards
[K1LLERs] SR MATRIX replied to qfx_rock's topic in Objects
@M6mal i placed a custom board "SignAd_Sponsor_F" and place custom image rules.paa in my files mpmissions. This custom board is ok in multiplayer game, my image custom rules.paa no is visible, an any soluction for this content in the initserver.sqf ["SignAd_Sponsor_F", [3823.85, 8940.23, 312.031], [0.379797, 0.92507, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]], ["SignAd_Sponsor_F", [12202.5, 12594.6, 160.041], [0.386751, 0.922184, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]], ["SignAd_Sponsor_F", [11464.5, 7494.48, 222.515], [-0.303355, -0.952878, 0], [0, 0, 1], true, [0, "Custom\img\regras.paa"]]- 7 replies
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@Aggro Here worked ok thanks for helping !!!
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I did not find the right place for editing. You can not tell me how to do it.
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I have to say to use for example [BR] EXILE-4KILL CHERNARUS.isles ?
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https://www.dropbox.com/s/0v6s10q4hg874iw/arma3server_x64_2017-05-18_14-32-04.rpt?dl=0
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I edited a map chernarus isles, the new islands do not appear, how do I solve this problem?
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Hello, in my server chernarus isles, I do not see the new island, what is the solution? Mod of the required server = @Exile; @CUP Terrains - Core; @CUP Terrains - Maps; @CUP Terrains - CWA; @Charnarus Isles (installed)
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@Freakylein You're saying that it has no connection to the Extended Base Mod is that I found these static structures in the .rpt file, this way I thought it would be due to the mod installed on the server, unedited map.
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Hello, I need a help here, I have the Extended Base Mod installed on our server Chernarus Isles and we have some items scattered around the map, I need to disable this, some solution?
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Correction of the color on the map Chernarus Isle, Mediterranean
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[K1LLERs] SR MATRIX replied to Janski's topic in Scripts
@kuplion Sorry for doing something out of the rule, I forgot.- 2256 replies
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[K1LLERs] SR MATRIX replied to Janski's topic in Scripts
@kuplion I did not ask for moderation I'm just trying to solve my scripting problem !!!- 2256 replies
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