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Everything posted by MickScandalous
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1st off everyone has been super helpful tome on this forum and I really appreciate it. Now that i have an operational server with all the optimizations I could want I was was wondering if anyone has a way that tells you when a mod updates on A3 launcher so you can update it on your server as soon as possible. Do most people just wait for them or is there some kind of watch list I can create to alert me?
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Thank you for the replies, I will look into trying that.
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Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
made my post before i saw the reply , glad it fixed it!! -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
ok I did something for you real quick, on all of the originals you shared I have replaced the spaces with the underscores and ran the compiler. you will have to put them wherever they belong and tell me if it works. LootItemGroups.h: https://pastebin.com/hYEjJWak LootTables.h: https://pastebin.com/RhP9mYyB those two made this when i ran the compiler now CfgExileLootServer : https://pastebin.com/KCrMz39u Try these since it is exactly what you had without those spaces. if it still isnt working you may have to start with a new config and repaste things in incase something was pasted over by accident -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
I turned all the spaces you had into _ and re did the compiler here is the contents of CfgExileLootServer: https://pastebin.com/WihxDNVf here is the LootItemGroups.h you had with every thing changed to _ so you wont have to do it: https://pastebin.com/9mbgG1Fv i did it with the default LootTables.h file. mayby it will help though -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
i will as soon as i get back home and we can dig deeper if it isnt fixed -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
also i just saw a thing in you config.hpp. It seems to start with the loot table and doesnt have the CfgBuilding part and i see you said it was replaced on the note there. but i have in mine this followed by the building ofcourse, so i dont know if you have made sure that file has the correct things like for lighthouse it says the group is "tourist" secondly i think it is the spaces in the group names as i pointed out before because ive learned exile doesnt like that. try it after removing those spaces on the RHS stuff and let me know. -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
im currently at work so cant jump in discord currently sorry id be happy to help later though -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
one thing i see could be the spaces you have in the group title here at the > Russian Rifles RHSAFRF section. not sure if it matters -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
i try to open that with notepad++ but cant seem to view it since it is a bunch of symbols and stuff. my best guess is that if it is something to do with the loot compiler it could have been when you pasted in the new loot table, id say grab a fresh copy of that configg and change any setting as you did, then double check anything you added to the compiler for any spacing or name mishaps. re-run it and copy into the new config ensuring its in the right spot. sorry if im not more helpful. i have had your problem before and it was because when i added hap item to the table i had (2, "HAP_ITEM") instead of (2, HAP_ITEM) minus the parentheses ofcourse. ill post an example of how i modded the file for you even though you may already know. in "LootItemGroups" i did this when adding things to that file: that is a slice of what i added under the rifles section then after running the .bat i copied all the file it puts out and found that section in @Exileserver/addons/exile_server_config (unpacked) replacing what was there ofcourse. the repacked and launched. as i said the first time i had the items entered incorrectly and it messed it up -
dumb question but do you have them running on separate ports? ive done this wrong before
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well that is the thing about it, you have to wear the mask so you wont be able to wear the nvgs as well. you can get a flashlight for your weapon though or use the nightstalker/tws. Im sure some server owners would know how to make those items do things like add nvg to the mask or whatever but i would have no idea where to start with that
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does it say why in a pop up window, i am not seeing anything in the paste you shared and it doesnt seem to be a whole log
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Missing Keys When Trying To Join Server
MickScandalous replied to MajorColton's question in Clientside
also as for keys, when you add mods that require keys it will be in the keys folder of the mod, copy the key in that folder into your server keys folder, -
I get kicked every time i join an exile server
MickScandalous replied to SoreSoul's question in Clientside
this could be a number of things, looks like the server is kicking you as soon as you join, but does it give you an error or reason in a pop up window? -
Need help after using loot compliler. copying to config.cpp server wont start
MickScandalous replied to Creig Willams's question in Serverside
can you pastebin your logs in here so we can see what may be happening? I have used lootcompiler before but i cant see what you did without the logs -
Personally I wasnt a fan of TADST and I stopped using it long ago. If you go here: this guide helped me from knowing nothing at all about it. you will have to start from the ground and build up. i have made Tanoa and Altis servers using this guide. after you do that and run a basic exile server with no mods make sure you have no issues. THEN add mods following the install instructions very carefully for each mod, I would suggest getting infistar for exile. it gives lots of spawn and day/night/weather changing options. also when you go through the guide just follow each step carefully. if you already have things like notepad++ you can skip that step so just use good judgement. install one mod at a time and then run the server and jump on and test it is working how you want. once your done then add another. it took me a few days to get one running how i wanted because i was so new and messing it up so bad. like the person above said I would start a server from the ground up honestly and follow that guide very carefully. if you do it then you will have an operational and clean server to add mods too.
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Forgive me if this isnt as helpful as you needed, I belive the hack flag option is in the config for mpmission.name. ill paste mine below so you have one. as for the grinding it is a chance thing and if it fails i think that happens and on success it unlocks but i havnt tried it yet. you could set the chance to 100 perent and test it out again. i realize i do not have hack flag but i think you had to copy and paste that action in from whatever mod added it. so if you place it in the above and make it look the same as steal and restore you should be good after repacking the pbo and launching. IM NOT THE BETS AT THIS SO I HOPE I HELPED A LITTLE
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This is exactly what I do now. it is the best advice.
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I am using infistar so I ended up doing realtime in my config and setting the restart times in infistar to the times defaulted in the statusbar app. works for now i guess
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I have DMS and occupation. before any editing everything loads fine. the crates and mission and AI are all there. I changed the AI loadouts (very carefully) and some names. when i load it again the missions spawn with DMS but occupation doesnt seem to be loading. ie. no gear crates or roaming AI i will chare my config.sqf below with my changes to last names, bandit and friendly loadouts. like i said those are the only changes i made. https://pastebin.com/XLQmKNGL
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so where do i go to change the time, i have the default 3hr time but when i start my server and join it says 10 minutes
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Editing Occupation breaks it.
MickScandalous replied to MickScandalous's question in Third Party Mods
the period was my issue indeed -
Editing Occupation breaks it.
MickScandalous replied to MickScandalous's question in Third Party Mods
had a period in this i found after posting. SC_SurvivorUniforms = ["U_C_Poloshirt_burgundy","U_C_Poloshirt_stripped","U_C_Poloshirt_salmon"]; -
I have spent some time trying to figure out why my server isnt going public. I have checked that ports are forwarded through router and firewall. i see the server on LAN and log into it and play. When i look on the internet tab i can not see it. when i try to add it to A3Launcher it gives me the oh snap error. I do not know what i am missing. it is set to the default ports and persistent =1 in config i have -autoinit on my .bat. Anyone else had this issue and know how to fix it?
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