colpra
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Bambi
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Is it possible to have the ai petrol in safe mode until they spot you or come under contact.
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Enigma Exile Revive - v0.80 [UPDATED 08/09/16] 1.02 Compatible
colpra replied to happydayz's topic in Scripts
Is this working with the newest version of exile -
Can not get the shovel to be detected in my inventory i know i can remove the shovel from the Recipe but would like the mod to work as intened.
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Thanks second_ coming I also was looking for the answer .
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@eraser1 thank for the help do i have to do anything to stop them spawning with NV goggles.
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Is there a way i can i make it so Ai do not have NVG instead have flash light mounted to there gun.
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Good vid will save me tons off time . Thank you
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Is there any way alter stamina affects make it so you can run just a little bit longer.
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Collective list of 1.54 temp fixes till Exile 0.9.36 [UPDATED]
colpra replied to KamikazeXeX's topic in General Discussion
Old topic but can stamina be decreased in the new version -
Me and a few friends run a small server with DMS mission and DMS occupation. We also have Exilez 2 running is there way to make Zombies and Ai attack each other.
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#0 "leAI 'ANIM'; 21:26:31 this disableConversation true; 21:26:31 this addMPEventHandler ['MPKilled', {_this spawn ZMPKilled;}]; Used that bit of script and stopped the above kick
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Adding zombies and Demons to my server
colpra replied to FriendlySniper's topic in Events, Missions & AI
thanks for offer got it working now fighting with BE filters nearly done now but thank you anyways -
try this 0+2line !="this addMPEventHandler ['MPKilled', {_this spawn ZMPKilled;}];\n"
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[Release] Exile Occupation (Roaming AI) & More - updated 2019-01-23
colpra replied to second_coming's topic in Add-ons
Thanks for the fast reply will try it out tonight.- 3161 replies
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- survivor ai
- random ai
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