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Everything posted by Kobayashi
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Since the changes made to the XM8 in the last Exile release, XM8Apps and Improved XM8 Apps are no longer needed. @Janski has created an addon called ExAd, which adds functionality to the new "More" XM8 slide. I've converted the original BRAma Cookbook code to plug into his addon. ExAd will create buttons on the Extra Apps slide in the XM8, and if done properly, you can plug BRAma Cookbook into his framework with very little difficulty. I am not the author of BRAma Cookbook, I simply converted the original code designed for XM8Apps to work with ExAd instead. I'm not going to support or modify BRAma Cookbook, if there's something you want changed, you probably should figure it out on your own. In it's current form, it works just fine, so I'm leaving it at that. The original script author has been sort of MIA, so I'm starting this topic to have a place to get the version of the app that works with the new "More" button on the XM8. You can get ExAd here: http://exile.majormittens.co.uk/topic/13865-updated-tutorial-appexad-package-of-virtual-garagexm8halo-parachuteadmin-eventshackinggrindingvehicle-upgrade/ It's fairly easy to install, questions on ExAd should be directed to that thread. You can download the updated version of BRAma Cookbook here: https://github.com/ndavalos/BRAmaRecipes-for-ExAd Follow the installation instructions and it should work fine. There is a sample mission also if you need to look at how this was added to a vanilla Exile install. The map is Namalsk, I can't guarantee that you can load the mission, but you can at least see how it plugs into ExAd in the mission code. If there is an update for ExAd that requires changing this script, I'll try to fix things when I can. You can find the original code written by Brun here: http://exile.majormittens.co.uk/topic/11296-xm8-app-brama-cookbook-updated/ If Brun ever shows back up again then maybe he can take this code back and start a new topic
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Honestly guys, you're better off using infistar's app. I will eventually get around to working on this, but his is better than the original BRAma Cookbook
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After Update all clients get kicked by battleye!
Kobayashi replied to ILGMĀRS - ARMA.LV's question in Serverside
Um, there are no ports to "open" if you're running the server from the same machine you are running the client from and no firewall or av running. I think you missed the part where I stated I'm running it from my home desktop. There's nothing to "open". The RCON port is set actually to much higher than the game port just in case. There's something wrong with the client. -
After Update all clients get kicked by battleye!
Kobayashi replied to ILGMĀRS - ARMA.LV's question in Serverside
I just did it locally (server and client on my desktop) to see if there was a port issue or something. Still doesn't work, getting kicked for "battleye initialization failed". So I know there's nothing wrong with firewalls, ports etc. Something is severely screwed up. I think it's a client problem honestly, it doesn't seem to be a server issue. -
After Update all clients get kicked by battleye!
Kobayashi replied to ILGMĀRS - ARMA.LV's question in Serverside
Yeah not working. Had to move my RCON ports around since it needs to be at minimum gameport + 5 now. I moved it up a few times and none of them work. RCON works, but connecting doesn't. -
You can either use ExAD or you can use infistar's XM8 apps. Infistar has it's own version of this in his XM8 apps. Or you can alternately write your own extra apps thing. I ended up writing my own based on infistar's b/c I wanted it to work slightly differently.
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It appears Cloudflare had a bit of a SSL/TLS leak going on, unfortunately this site may be one that is affected by it: https://github.com/pirate/sites-using-cloudflare
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battlemetrics.com and gametracker.com were also affected.
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You really should consider this instead of ExileZ
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Very interesting, most reasonable numbers return properly lol. I think anything under 2 billion will be fine, of course with a 32bit program anything over 2,147,483,647 will certainly not work correctly, so Arma being 32bit will definitely not display that particular number right
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This is how you do the displays of large numbers: https://community.bistudio.com/wiki/BIS_fnc_numberText Edit: I'm actually really surprised the exile guys didn't do that in the trader dialogs if that's the case, they're usually pretty good about things like that....
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Merged the stuffs It should be fairly easy to insert into @infiSTAR's XM8 app, i believe him and @Janski had discussions on how the two frameworks are designed at one point. I think the basics are the same for the most part. I have some changes I've been meaning to implement where the idcs are dynamically assigned. @Janski added a function to ExAd for doing that a while back. Just better to do that instead of the harcoded idcs so there aren't any conflicts with other XM8 apps.
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Haven't tried, if it doesn't I'll fix it to work with that as well at some point after the new epoch is released...if that ever happens...
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Can I just say, I'm so fucking sick of A2....I really want to get back to Exile development....I had to stop in August b/c supposedly the Epoch update was coming in September, now I'm stuck merging and merging their changes b/c they won't stop dicking around and just release it....it's been 3 months of non-stop work on this stupid shit every day.... lol ok /rant off
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If it works with no errors in your RPT then feel free to submit a pull request and I'll merge it. I'm not currently doing any A3 development b/c i'm busy getting my A2 epoch servers ready for the new epoch release.
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Disable verifySignatures, what's the worst that can happen..
Kobayashi replied to CSwords's topic in Anti Hack
Basically if he has a potato of a computer or crappy internet that's going to happen. Also, look at your server fps and see if it's under a heavy load when it happens. -
Disable verifySignatures, what's the worst that can happen..
Kobayashi replied to CSwords's topic in Anti Hack
The worst that can happen is they can just go and run a modified Exile mod that lets them do whatever the hell they want for the most part. -
I would pull a copy and make a version that works with EBM since this shouldn't really be made specific to other mods that have to be installed. It wouldn't make sense to require other mods other than Exile to make this work.
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There are 2 ban files, one used by battleye which holds the battleye GUID and the one infistar writes to which is in the root arma folder. The one in the root arma folder will use the steam id of the person that is banned. The one infistar writes to will apply to all instances running from that arma install btw. The battleye bans only apply to that particular server instance.
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What I had was in a very old version of dms, I haven't had time to keep up with exile and other mods for the past few months. Basically right after the unit is created, execute the false, then after everything is finished with the unit execute the true, or just spawn off a thread that sleeps for 5 seconds before enabling damage and exits. For some reason the other AI have a tendency to not recognize the unit's side properly and start shooting it. It really depends on how busy the server is while it's spawning in the unit. There seems to be a slight delay in joining a group and assigning a side, which causes the other AI to open fire on the new unit sometimes. So do this somewhere after the script is done with the unit: _unit spawn {sleep 5; _this allowdamage true;}; ...or just execute the allowdamage at the very end of the script on the unit.
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https://community.bistudio.com/wiki/allowDamage
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I don't see any warnings or messages after allowing the whole domain in adblock.
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I would check to see if the event handler is being added, and also look through the rpt for the server and client for errors.
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That usually happens when battleye pushes a new update, they get overloaded with requests for the update, it eventually will go away once your battleye updates.