Hey everybody,
i experience the following problem:
Im spawning an AI group of the side east. After they spawned, they immediately kill theirself like in a deathmatch.
I search for a solution and tried evrything i found. Changing clothing etc.
Than I tried to fix it by myself, first i disabled some mods(ryan zombies, extended survival pack) and shit like that, but looks like its a exile problem.
next i thought its the map (cause im using esseker) but also on altis same. I tried it on my server AND in the editor directly, but in both cases, no change in behavior.
So i started creating them of group independent and west and see, they no longer killing each other but also wont attack me, so i tried for the west side following:
west setFriend [independent, 0];
in the hope, they will now attack me. But what happens: they started to deathmatch again... (same with procedure for independent)
One interesting fact:
when i try to get the side of the AIs, it says:
side KI1
GUER
this side is created by exile, i think cause its no normal arma 3 side.
my script:
_group = createGroup east;
ki1 = _group createUnit ["O_V_Soldier_hex_F", [14679,16727,0], [], 0, "NONE"];
ki2 = _group createUnit ["O_V_Soldier_hex_F", [14671,16719,0], [], 0, "NONE"];
ki3 = _group createUnit ["O_V_Soldier_hex_F", [14667,16733,0], [], 0, "NONE"];
ki1 disableAI "PATH";
ki2 disableAI "PATH";
ki3 disableAI "PATH";
i created them on the alits airfield and on esseker at the military area.
One last idea i had is, that the new arma 3 update and the exile version is a bit incompatible
Exileversion: 1.0.4a and latest Arma 3 version