OMGS
Member-
Content count
17 -
Donations
0.00 EUR -
Joined
-
Last visited
Community Reputation
2 NeutralAbout OMGS
-
Rank
Bambi
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
hmmm...I think I did what you said to do, but it's causing the server not to start. This is the error I'm getting in the log when the server starts. ErrorMessage: File , line 1: Config: End of line encountered after ClaimVehicles_Server Here is my ExileServer_ClaimVehicles_network_saveVehicleRequest.sqf file: /* Name: ExileServer_ClaimVehicle_network_InsertClaimedVehicle.sqf Author: MezoPlays Copyright (c) 2016 MezoPlays This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0 */ private["_sessionID","_package","_objectNetID","_pinCode","_ownerUID","_vehicle"]; _sessionID = _this select 0; _package = _this select 1; _objectNetID = _package select 0; _pinCode = _package select 1; _playerObject = _sessionID call ExileServer_system_session_getPlayerObject; _ownerUID = getPlayerUID _playerObject; _vehicle = objectFromNetId _objectNetID; try { if !(alive _playerObject) then { throw "You must be alive to claim a vehicle!"; }; if !(_vehicle isKindOf "AIR" || _vehicle isKindOf "CAR" || _vehicle isKindOf "TANK") then { throw "That's not a vehicle!"; }; if (_vehicle getVariable ["ExileIsPersistent", true]) then { throw "This vehicle is already claimed!"; }; /*Removed so that we can claim AI spawned vehicles if !(isNil {_vehicleObj getVariable "SC_drivenVehicle"}) then { throw "This vehicle is owned by the server!"; }; */ if !(count _pinCode == 4) then { throw "Your pincode must be 4 digits!"; }; _playerObject removeMagazineGlobal "Exile_Item_CodeLock"; _vehicle setVariable ["ExileIsLocked",-1]; _vehicle setVariable ["ExileOwnerUID", _ownerUID]; _vehicle setVariable ["ExileAccessCode", _pinCode]; _vehicle setVariable ["ExileIsPersistent", true]; _vehicle lock 2; _vehicle call ExileServer_object_vehicle_database_insert; _vehicle call ExileServer_object_vehicle_database_update; [_sessionID,"notificationRequest",["Success",["You're now the owner of this vehicle!"]]] call ExileServer_system_network_send_to; } catch { [_sessionID,"notificationRequest",["Whoops",[_exception]]] call ExileServer_system_network_send_to; };
-
Oh cool. I'll try that. BTW thank you for this script!
-
Has anyone found a fix for not being able to claim DMS/Occupation Vehicles? -When I try to claim an AI spawned vehicle I receive the message "This vehicle is already claimed!" Exile spawned vehicles and Airdrop vehicles work fine.
-
Extended Base Mod - Edited Craft List + Deconstruct
OMGS replied to StonedReality's topic in Add-ons
Very handy, thank you!! I'll try installing this tonight...- 14 replies
-
- extended base mod
- crafting
-
(and 2 more)
Tagged with:
-
Honestly, I am not sure exactly what I did to get the Kick message. I was tinkering around with some mods and had to manually restarted my server (this was after a scheduled restart) and once I joined the server again I received the "kick after 30 seconds" message. I'll try to replicate this again tonight and give you more info.
- 75 replies
-
- restart warnings
- scarcode
-
(and 2 more)
Tagged with:
-
Anyone else getting "you'll be kicked in 30 second" warning after a manual server restart?
- 75 replies
-
- restart warnings
- scarcode
-
(and 2 more)
Tagged with:
-
This would be awesome! @infiSTAR And would it be possible to incorporate notification types like "dynamicTextRequest", "standardHintRequest", "systemChatRequest", "textTilesRequest", much like the DMS mod.
-
Is there a way to have the BEC restart messages displayed more prominently on the screen, other than in the side chat?
-
Quick question, I see the SC_maxAIcount in the Occupation config file. Is this the correct place to increase or decrease the amount of AI?
-
@Eichi that's great. Please don't misunderstand me, I wasn't complaining because that loading screen looks awesome. I was just hoping server owners could tailor their servers to suite their community...and from what you say, we will!
-
I'm lucky if I have 4 players on my server at any given time. I don't have VIP sluts...um err slots.
-
Ah, yes. That is the problem. I thought the missions would take precedence over roaming AI and such. But now that I think about it what you said makes perfect sense. Thanks!
-
Sad that server owners can't customize this screen but it looks awesome!
-
Hello, I just installed DMS and seems to be running fine but I can't seem to get more than 2 missions to run concurrently at a given time. Here is my setting: DMS_MaxBanditMissions = 4; // Maximum number of Bandit Missions running at the same time I also have "Occupation" running and "A3XAI". I am new to hosting a server, so if you need anything else just let me know.