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Alokeen last won the day on May 29 2016
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It comes down to the same thing, doesn't it? A 'masterpin' would essentially be 'having the same password for everything'.
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Alokeen started following Improve Exile - A Wishlist (56 Suggestions & Ideas - and Growing!)
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Improve Exile - A Wishlist (56 Suggestions & Ideas - and Growing!)
Alokeen replied to Boxman80's topic in Feature Wishes
Tiered smeltering Upgradeable firepit, upgrades into a simple furnace, then a brick/concrete mantle-type fireplace with a tin chimney. Optionaly have the chimney as a separate upgrade. Crafting recipes could have requirements based on firepit upgrade level. -
On Tanoa, most (jungle, palm) trees give separate weapon holders for each log. The more 'ordinary' looking ones work fine. Will screenshot next time I'm in.
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No. Zombies. Please. Absence of Z's is one of two main reasons I play Exile. It seems that ever since DayZ, everywhere I look there are zombies popping out. Enough already
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Repairing vehicles while in combat is awesome
Alokeen replied to speedweasel's topic in Constructive Criticism
Agreed, it's a tough balance to strike. Bear in mind that you are citing a case where a conflict is happening close enough to a spawn so that a killed enemy can indeed get back again in time to influence the outcome. Not sure how common or uncommon such a situation is, just saying Perhaps make it so that the timer doesn't reset when interrupted, so you can fix it bit by bit, that way there is still the time factor, but also a chance for a loner to fix/defend. -
Also, a ghillie wouldn't actually protect you that well - radioactive particles from the air would actually get trapped in all that foliage in the suit, thus irradiating the wearer even after leaving the contaminated area.
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Repairing vehicles while in combat is awesome
Alokeen replied to speedweasel's topic in Constructive Criticism
Well, going it solo has its drawbacks... -
I have "ka-ching" ringing in my head now Well put mate! I just have a technical question, bearing in mind BI's "features for free, content is paid" doctrine, and seeing how a new island and items are content - how is it even an option to have people play Exile on Tanoa without owning the expansion/dlc/whateveryouwannacallit? How does including support for Tanoa prevent the mod from being played on other maps?
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That's all fine and dandy for money making, but a safe-sized hydroponic growing box would be nice for personal use Not sure how '0 fucks given about anything' would be coded into the game tho...
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How do you suggest implementing the music? Adding a few hundred megabytes to the mod file? If so, how do you suggest dealing with copyright issues? Streaming the audio from/via the server? (Bandwidth?!) Apart from that, do you think this is a feature that should supercede development of other features? Have you tried using Steam's inbuilt music player?
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Wrong guess But the tension you have while moving individual items to the ground and then into your vehicle, all the while hoping noone has a sniper aimed at the back of your head - priceless As for selling, what's the issue there - just pick what you want and dump the rest at the waste dump NPC?? Joking aside, exactly why it should stay as is or with a timer/progress bar: you get a crate of goodies to sell, it should be hard(ish) or risky. We can even pull the 'RL fidelity' card here - it really would take a while to load up X items in your car. A viable option would be to load up (mount) the entire crate onto your vehicle, but that too should take a short while and not happen in an instant.
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Nah... looting needs to bear some risk. 'Take all' is convenient, maybe too convenient even. Maybe make it so that you don't have to click so many times, but implement a delay/timer/progress bar, so it still takes some time. Perhaps not inside the territory tho, keep that part 'magic wand-like'
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You can build non-rectangular shapes, but you are forced to overlap walls/floors. Check this thread too
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True These topics come up every now and then, but I guess it doesn't hurt to show some appreciation.
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Yeah, by all means bigger pieces too, for the sake of performance. I was just mentioning the smaller ones for those nooks and crannies that you get when you're not building a big cube